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Acolyte heal mechanics

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#1 1336130504060004820


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Posted 29 July 2017 - 02:45 PM

Hello! Is it right that this server got Reneval mechanics, which is mean, for example, Priest on normal mechanics on 70+ lvl (99 int) got 10 lvl heal near ~1.900 HP, but on reneval he got only ~1.400 HP heal. Is this right? On this server such priest will got 1400 hp heal?


That is really bad. i didnt know that "Old feelings from RO" etc mean such massive disbalance. When i was plaing RO in mid-2000 game mechanics was way better, and ACO/Priests has got normal heal...

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#2 aikokun


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Posted 29 July 2017 - 07:42 PM

If you want that experience go play Classic. This is a new type of server that combines some elements of Classic with most mechanics/drops of Renewal.

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#3 CrazyWhitesmith


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Posted 30 July 2017 - 03:58 PM

Like aikokun say. this server is a thing wich Renewal and Classic players can play together and learn together. So if u wanna play with all the classic stuff for your "old feelings" u can always play at classic server.

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#4 DFreak423


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Posted 30 July 2017 - 04:02 PM

Sure, your heal is weaker from the start now. However, it's based on Matk now so anything that raises matk will raise your heal, also there are a ton of options for +heal% effects compared to 2000. One real bonus will be Sanctuary will be able heal a lot more than before, if used properly will be your main healing skill.

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