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WoE Hunter - stat points


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#1 Misterd909

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Posted 06 August 2017 - 07:44 AM

Hello! You see, I'm creating a hunter for WoE (putting snare traps, distributing stats etc), got doubts regarding stat points.

 

Already got:

Str 1

Agi 20

Vit 30

Int 30

Dex 60

Luk 1

 

I'm planning to get ~70 Vit and ~70 Int. Is that enough for surviving at WoE? Thanks!


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#2 Quoc

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Posted 08 August 2017 - 04:48 PM

If you're doing a trap hunter, I don't see anything wrong with your stats. If you're doing an Agi/Dex hunter, not so much. Too much INT. Vit you can get by with but the INT is too heavy for that build.


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#3 Misterd909

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Posted 09 August 2017 - 11:33 AM

Yeah I'm doing a trap hunter! Gotta do 1 STR/LUK, ~82 INT, ~80 VIT, ~70 DEX and 21 AGI. Or should I do ~70 VIT and ~80 DEX? Thanks


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#4 Quoc

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Posted 09 August 2017 - 08:26 PM

I'm not an expert on trap hunters but that would really be up to you. Hunters with 70 vs 80 vit isn't much of a difference. Stun resist is the main selling point of VIT imo for Hunters, the bonus HP meanwhile important I consider the stun resist above it as VIT HP doesn't scale as well on Hunters compared to the Swordsman class. You'll be sitting at roughly 70% stun resist/duration reduction with 70 vit or 80 for 80%(again, roughly as I'm not 100% on renewal stun mechanic) which makes you a target hard to kill for Knights with stun bash. It'll also help later on down the road with Dancer's stun.

 

So with that said, now we can move onto DEX. DEX = Damage. Pretty straight forward there. More damage = more kill potential. What you want the most is to be able to drop a target before they can out potion your damage.

 

Now decide which 10 stats is more important to you. I'd prefer damage for myself as 70 VIT bumping to 80 VIT, I'd probably still get killed by the same things. Meanwhile having more damage means I can damage multiple opponents with higher damage. This portion of my opinion is just in case you're stuck between the two and still can't make a choice, you now know mines.

 

I wouldn't worry about your AGI at all though. In fact I don't even think you need AGI but 20 points isn't a huge deal in the grand scheme of things, will probably save you 4 stat points going from say 95 DEX to 99 DEX which costs 43(?) points. 20 AGI uses up 47(?) points. If you plan to min/max your Hunter's stat, that is no longer possible. But like said, it'll save you roughly 4 points in the higher 90 stats. If those 4 points are worth it for you, then you can restart a new Hunter. If you do, you can leave this Hunter alone until reset comes along one day or rebirth and you can fix it at then. Otherwise you can still have fun with this Hunter if you don't care too much about that.

 

*Edit*

My mistake about not seeing anything wrong earlier, the AGI stat for purely WoE isn't particularly useful. Not a devastating loss but it is a small loss none the less.


Edited by Quoc, 10 August 2017 - 04:56 AM.

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#5 Misterd909

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Posted 10 August 2017 - 12:25 AM

Alright, I'm still keeping this character.

Thanks for the tips!


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#6 Scottdfa

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Posted 23 August 2017 - 02:14 AM

Question about stun immunity. If I have 60vit and wear two stag golem cards, will my hunter be stun immune?
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#7 DrunkenBear

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Posted 23 August 2017 - 02:19 AM

Question about stun immunity. If I have 60vit and wear two stag golem cards, will my hunter be stun immune?

 

no.

and you cant wear 2 stalac golem card. there is no mid slotted headgear (yet).


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#8 Scottdfa

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Posted 23 August 2017 - 05:16 AM

Thanks!
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#9 D4ut0n

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Posted 23 August 2017 - 06:05 AM

You don't need any point in agi as a trapper...


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