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Build Falconer


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#1 kassemedo

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Posted 09 August 2017 - 01:19 PM

Give your opinion hunter 94/48

 

773ggoo.png

 

Build final 

STR -> 1
AGI -> 96  -> 
It would have to be 94
VIT -> 13

DEX -> 70
INT -> 36
LUK -> 50

 


Edited by kassemedo, 09 August 2017 - 01:31 PM.

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#2 mlmf

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Posted 09 August 2017 - 03:07 PM

Pour the rest your stats to luk! 17% blitz chance is too low. At least make it above 20% so at least 1/5 shots is a blitz! Youre looking more like a falcon dex hybrid ranger. An average falconer should have 72 total luk for a 1/4 blitz chance.
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#3 kassemedo

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Posted 09 August 2017 - 03:26 PM

Pour the rest your stats to luk! 17% blitz chance is too low. At least make it above 20% so at least 1/5 shots is a blitz! Youre looking more like a falcon dex hybrid ranger. An average falconer should have 72 total luk for a 1/4 blitz chance.

 

I must have INT to increase the hawk's damage as well.......


Edited by kassemedo, 09 August 2017 - 03:26 PM.

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#4 mlmf

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Posted 09 August 2017 - 03:28 PM

I must have INT to increase the hawk's damage as well.......

3 luk for +1% blitz proc > 3 Int for added damage

Besides int isnt the problem, you placed too much dex. An average falconer should have 40-60 base dex normally because they need to heavily invest luk.

As a general rule the facon should never return on top you head till the monster is dead

Edited by mlmf, 09 August 2017 - 03:52 PM.

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#5 kassemedo

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Posted 09 August 2017 - 03:48 PM

3 luk for +1% blitz proc > 3 Int for added damage

Besides int isnt the problem, you placed too much dex. An average falconer should have 40-60 base dex normally

 

Now I have the doubt, if I must put everything in LUK or leave as I want .. I want the best ..


Edited by kassemedo, 09 August 2017 - 03:48 PM.

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#6 JackOfDiamonds

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Posted 10 August 2017 - 03:11 AM

Não sou um especialista, mas acho que 50 de Sorte é muito pouco para uma build Falconner. Preferiria colocar no mínimo 60 de Sorte. Por mais que Int seja importante para aumentar o dano do Falcão, ainda é necessário que o Falcão ataque para aplicar esse dano.


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#7 Sadrake123

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Posted 10 August 2017 - 03:18 AM

As the other guy has said your luck is quite low for a falconner, you can get luk equipment to compensate, with this you could get ~23% falcon chance (w/o gloria) and still get around 990 falcon damage if you get your int to 36 and pump your luk up till lv 99. The cost of it would obviously losing your bow damage without the archer card set.


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#8 DFreak423

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Posted 11 August 2017 - 12:23 PM

I like to aim for 90 total luk and 30 base int. You can still get around 184 aspd with buffs, slightly over 1000 bird damage and over a 30% blitz chance.

 

 

The high luck also lends itself well to a crit build, making it possible to get around 90 crit with 2 Drosera cards once we have access to them.


Edited by DFreak423, 11 August 2017 - 12:25 PM.

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#9 Eikii

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Posted 27 August 2017 - 10:58 PM

Your build is not as bad as others are letting on. Put LUK to 56 so you have a 20% chance. Your DEX would be okay if you only put 93 AGI, but since you put both you have to sacrifice some VIT and INT to get that LUK up.

Here is the build that I am referencing: very similar to yours.


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#10 3545170805134931257

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Posted 30 August 2017 - 04:22 PM

I would say get LUK over 90, 100 would be even better, and you will be totally immune to curse. Over 30% Falcon chance and crit rate, more resistance to stats attack, 1x total perfect dodge. Your falcon/Warg will bypass def/flee check and be your main source of output damage.

Most 3rd class falcon/warg builds have LUK over 120.


Edited by 3545170805134931257, 30 August 2017 - 04:24 PM.

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#11 hungrymuch

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Posted 31 August 2017 - 01:44 PM

I don't feel falcon build is that good until you're at least a sniper. You don't have enough stat points and owl eyes really helps a lot with it. You need 4 potential stats to make it work. Agi = priority 

 

Dex = second priority/ third priority to increase the average hit that don't falcon

Luck = 2nd/3rd to increase the frequency 

and then int = for the dmg. 

 

IT doesn't add up to be a smart investment tbh in my opinion. At least AGI / Dex build can maximize double strafe damage but falconeer's DS would be lacking and the falcon while it can indeed bypass defense which is nice your average dmg ( the regular AA from the dex ) will be lower so you'll be doing more or less the same dmg as AGI / DEX except if the AGi/DEX starts double straffing they'll do far more damage than a falconeer ever could.

 

These are just my two cents though, i'd strongly suggest waiting for sniper for it.


Edited by hungrymuch, 31 August 2017 - 01:45 PM.

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#12 3545170805134931257

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Posted 31 August 2017 - 02:02 PM

I don't feel falcon build is that good until you're at least a sniper. You don't have enough stat points and owl eyes really helps a lot with it. You need 4 potential stats to make it work. Agi = priority 

 

Dex = second priority/ third priority to increase the average hit that don't falcon

Luck = 2nd/3rd to increase the frequency 

and then int = for the dmg. 

 

IT doesn't add up to be a smart investment tbh in my opinion. At least AGI / Dex build can maximize double strafe damage but falconeer's DS would be lacking and the falcon while it can indeed bypass defense which is nice your average dmg ( the regular AA from the dex ) will be lower so you'll be doing more or less the same dmg as AGI / DEX except if the AGi/DEX starts double straffing they'll do far more damage than a falconeer ever could.

 

These are just my two cents though, i'd strongly suggest waiting for sniper for it.

 

Like this?

 

Actually, Falconer doesn't need DEX and DS at all.


Edited by 3545170805134931257, 31 August 2017 - 02:03 PM.

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#13 mlmf

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Posted 31 August 2017 - 02:02 PM

I don't feel falcon build is that good until you're at least a sniper. You don't have enough stat points and owl eyes really helps a lot with it. You need 4 potential stats to make it work. Agi = priority

Dex = second priority/ third priority to increase the average hit that don't falcon
Luck = 2nd/3rd to increase the frequency
and then int = for the dmg.

IT doesn't add up to be a smart investment tbh in my opinion. At least AGI / Dex build can maximize double strafe damage but falconeer's DS would be lacking and the falcon while it can indeed bypass defense which is nice your average dmg ( the regular AA from the dex ) will be lower so you'll be doing more or less the same dmg as AGI / DEX except if the AGi/DEX starts double straffing they'll do far more damage than a falconeer ever could.

These are just my two cents though, i'd strongly suggest waiting for sniper for it.


Int isnt really an important stat and can be foregone. Its like a tiny amiunt of vit for an agi knight

They have high luck so they have a slight edge in dodging regular attacks with perfect dodge. Get 90 luck and you have a fixed 10% in dodging any regular attack
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#14 D4ut0n

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Posted 05 September 2017 - 06:02 PM

Well..

 

Less dex, more luk and... for this build... don't waste any point in vit.

 

 

 


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