There is a reason why there are little to no endgame ninjas in 85 bsq. A lack of doesnt mean none at all that is basically setting the standard really low if any sort of group play/lock for pvp is counted as synergizing. Ninja ground combo potential revolves around being near a wall, elsewhere it becomes situational like not using dagger or ambush. While savage has plenty of crowd control at perfect cooldowns to rotate indefinitely. The class's lack of synergy should just be made up with some more damage and ofc fixes for current bugs. If this is what we want then alot of classes need nerfs... which is why it needs some sort of buff.
Yeah, the reason is that everyone is playing a mage or drakan because they're brokenly op (excluding Sorcerer to some extent, especially outside of multi). And if being able to combo and crowd control effectively with your team in a group setting isn't what you are referring to, I literally have no idea what you're talking about. Ninjas can lock entirely without the use of a wall and it's not hard to combo without the use of 1 or 2 skills for the sake of team play. All classes have to do it, especially Savages and Warriors (Headspin and all tornado skills are one of their main sources of DPS for most players). All gameplay is situational, unless you're someone that runs around using 2 skills like Shootdown and Sniping, which you are... no offense, I've just seen your gameplay videos and that is my observation.
Currently Ninja gets outshined alot by other classes, as Apocryphos said, this is one of the reasons why you see so less Ninjas in endgame.
Switching to Ninja form is a pain with the current lags and delays at this server, and their Damage is way too low to be usefull in BSQ, then again they got hit hard by the ms cap because they cant outrun their opponent anymore. since every few weeks new op ms items get released every lv 1 char can hit the ms cap. this class is a wreck currently. Back then Ninja was able to perform well in BSQ now its all about Mages, Drakans, Archers and with the current buffs Warriors do also alot better than Ninjas.
Didnt understand why Ninja got a lower base dmg boost in the last update than mages and than savage. Every physical class should just get a 1.5 multiplikator because non is in comparision as overpowered as the magical classes. Also Savage outshines Ninja in any way. They have now same MS speed, way more stunes and a 30% permanent Superarmor thanks to Crazy Soul.
Ninjas skills need to do more impact in BSQ and the server needs to get rid of the delays / lags. Turning into Ninja Form and leaving it, takes way too long when the server is laggy.
The server is not laggy. You're laggy because you live in Germany..............................................................................................................
The advantage that Ninja has over Savage is its ability for quick, easy, reliable catches in many different ways. It has multiple auto-target skills along with a superarmored stun, Sky Pen, and so on along with the same standard RP catch as Savage. They can also lock just like Savage with or without a wall, regardless of what the poster above you thinks. While Savage has better crowd control, it doesn't have the DPS to be a real threat in multi as far as killing potential goes unless they have the time to sit around you and stunlock until you die... which is unlikely without being interrupted by an enemy teammate. The reality here is that Shadows are outclassed, but not by Savages, Warriors, or really any of the normal "balanced" classes. They're outclassed by the broken mage classes and drakans.... and so is everyone else. This thread quickly turning into a "nerf mages and drakans" thread basically tells me that there is no problem with Shadow itself.
The server is not laggy. You're laggy because you live in Germany..............................................................................................................
The advantage that Ninja has over Savage is its ability for quick, easy, reliable catches in many different ways. It has multiple auto-target skills along with a superarmored stun, Sky Pen, and so on along with the same standard RP catch as Savage. They can also lock just like Savage with or without a wall, regardless of what the poster above you thinks. While Savage has better crowd control, it doesn't have the DPS to be a real threat in multi as far as killing potential goes unless they have the time to sit around you and stunlock until you die... which is unlikely without being interrupted by an enemy teammate. The reality here is that Shadowsare outclassed, but not by Savages, Warriors, or really any of the normal "balanced" classes. They're outclassed by the broken mage classes and drakans.... and so is everyone else. This thread quickly turning into a "nerf mages and drakans" thread basically tells me that there is no problem with Shadow itself.