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Get rid of zeny ceiling and trade limit -- once for all


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#1 JadeMountain

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Posted 15 August 2017 - 07:55 PM

Many people playing RO has experience  the pain of zeny ceiling 2.147B  (2^31 32 bits)

and trading ceiling  (thing over 1B, MVP card)

 

It is really not friendly to ask GM manually assist, I just hear someone got scam of ent card and decide walk away not asking help.

 

Yes, you have 32 bit limitation, but why not make a NPC as a RO banking.  So player can deposite their zeny.  

 

Same as trading, u can not trade 10B with a card directly, why not make a NPC sell 1B "red bag"?

that way, player can just safely trade with player without bothering GM anymore.

 

of course, how to prevend dupe, that is designer's problem.  

 

Too many scams sad stories going around, and not all people will ask GM to help or they even know they can,  


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#2 ClickClickClick

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Posted 15 August 2017 - 08:11 PM

Yeah, they can't.

 

Warp Portal can't change the client without kRO's permission, and kRO would have to do a complete rebuild of the client and server to change it.

 

And an item to zeny banking system/exchange is just going to exacerbate inflation and enable the bots to launder zeny more easily, even more so, cheaters could easily dupe said items and provide themselves with an infinite amount of zeny.

 

Fun fact, after kRO's huge crisis with the game code being leaked, and the personal information of their clients being stolen 15 years ago, most of the original staff was fired, since then they've been cycling "developers" in and out who do little more than hacks and modifications to the original client and server software.

 

In short, kRO developers don't actually have a clue how it works.


Edited by ClickClickClick, 15 August 2017 - 08:13 PM.

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#3 Fuuton

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Posted 15 August 2017 - 10:22 PM

that's what i heard too click, that we're actually playing on an incomplete (broken is a more accurate word) platform. the updates are technically add-ons to this broken platform.. which may explain why a lot of gears might be glitched out and havent received a fixed yet.


Edited by Fuuton, 15 August 2017 - 10:22 PM.

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#4 Icarus05

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Posted 15 August 2017 - 10:51 PM

Many people playing RO has experience  the pain of zeny ceiling 2.147B  (2^31 32 bits)

and trading ceiling  (thing over 1B, MVP card)

 

It is really not friendly to ask GM manually assist, I just hear someone got scam of ent card and decide walk away not asking help.

 

Yes, you have 32 bit limitation, but why not make a NPC as a RO banking.  So player can deposite their zeny.  

 

Same as trading, u can not trade 10B with a card directly, why not make a NPC sell 1B "red bag"?

that way, player can just safely trade with player without bothering GM anymore.

 

of course, how to prevend dupe, that is designer's problem.  

 

Too many scams sad stories going around, and not all people will ask GM to help or they even know they can,  

Philippine ragnarok online has a banking system we called as Vassilos Vouchers, this vouchers can store up to 1 Billion. Now if you don't know, this thing has been duplicated a lot of times to the point Level up just give up stopping the dupers.

(Note: Level up is the one who propose this and dupers can't be caught easily. And this thing saturated the market more making the prices of the equipment around like 4B , 10B , the most expensive is around 100B)

 

This idea can be good but as a guy from pRO, no..if you want to save the dying market, no.

 

(but much better if we make the character hold up to 10B will be much safer than banker)


Edited by Icarus05, 15 August 2017 - 10:52 PM.

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#5 MintRoyale

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Posted 16 August 2017 - 12:20 AM

I emphatize with why you are frustrated. I don't think kRO gives enough of a -_- to change the client though.

 


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#6 JadeMountain

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Posted 16 August 2017 - 12:47 AM

come to think of it, we dont even need a bank, we just need a NPC to exchange mass zeny with a stackable 'billion token' (can not drop in any case).

that will solve both over zeny and  2B+ trade issue.

 

this is even easier than implement a quest.... why not  (dupe checking is neessary)


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#7 PervySageMarty

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Posted 16 August 2017 - 01:03 AM

come to think of it, we dont even need a bank, we just need a NPC to exchange mass zeny with a stackable 'billion token' (can not drop in any case).
that will solve both over zeny and 2B+ trade issue.

this is even easier than implement a quest.... why not (dupe checking is neessary)


Because then the issue becomes whether it is duped or not. And if you need to send tickets in every time to verify if the tokens are real, you have just destroyed the very purpose for this idea, managing trades without GM assistance. Your idea is good but there are many impending variables you need to be aware of.
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#8 JadeMountain

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Posted 16 August 2017 - 01:37 AM

it take RO 10 years to stop duping (or o think)... i can not image a loophole of new implementation....


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#9 Ashuckel

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Posted 16 August 2017 - 02:26 AM

Its not an issue for kRO, they will not ever do a damn thing.
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#10 Demeris

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Posted 16 August 2017 - 07:06 AM

I will post the story of how RO use to be when I have more time.
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#11 ChakriGuard

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Posted 16 August 2017 - 07:20 AM

Instead of doing something so fancy, the easiest way to solve this problem is to remove zeny in game. This method seems safer and more possible tbh but meh ...
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#12 Ashuckel

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Posted 16 August 2017 - 07:27 AM

Even easier than that imo is removing Chakri


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#13 Fuuton

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Posted 16 August 2017 - 08:43 AM

I will post the story of how RO use to be when I have more time.

 

looking forward to a forgotten tale!


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#14 ChakriGuard

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Posted 16 August 2017 - 09:37 AM

Even easier than that imo is removing Chakri

 

Forums would be boring if no one troll the trolls :>


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#15 Ashuckel

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Posted 16 August 2017 - 09:45 AM

The cancer spread would be mitigated at the very least
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#16 Fayti

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Posted 17 August 2017 - 09:54 AM

I just think the GM's need to approach it one of two ways.

 

1: Make Zeny worthless by selling high price items at a low price (IE mob scarf 100m) so everyone can get what they want and no one has a reason to pay for anything.
2: Blanket remove Zeny from the game. Slash anyone over a certain amount by a percentage 1b+ > 90%; 100m-250m> 20%; 251m-400m> 40%; etc.

 

Personally I'm in favor of the second option as right now Zeny is useless in small amounts and it takes weeks (for your average player) To accumulate 20m NATURALLY (IE: Selling items to NPC's not the open market). But how would others solve the problem of Deflating the rampant amount of Z on the market while not making it harder for new players to make Z. (If we even care about new players with RE:start going.

 

 


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#17 LordYggdrasill

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Posted 17 August 2017 - 10:23 AM

Just implement the bank system, and problem solved. No idea why it was removed in the first place, when apparently they had it a while ago.


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#18 ZeroTigress

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Posted 17 August 2017 - 01:33 PM

Bank system threw people's zeny into a black hole, so yeah, I'm all for bringing back the original bank system.
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#19 Fayti

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Posted 17 August 2017 - 02:33 PM

So apparently removal of money is a good thing.


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#20 ChakriGuard

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Posted 17 August 2017 - 03:36 PM

Zeny removal is the right way to do but not everyone wants it. We have taxes but this is a game after all ... so maybe leave it unregulated. Everyone is happy xD


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#21 Fayti

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Posted 17 August 2017 - 07:15 PM

Zeny removal is the right way to do but not everyone wants it. We have taxes but this is a game after all ... so maybe leave it unregulated. Everyone is happy xD

 

We face the same crisis as America how to tax the rich and help the poor...


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#22 ClickClickClick

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Posted 17 August 2017 - 07:24 PM

We face the same crisis as America how to tax the rich and help the poor...

 

Not at all. IRL currency is circular, taxes go to pay for labor costs and the like incurred by service to the government, which we then use to buy -_-, and pay taxes on, then the people who get our money pay takes, which go towards paying our paychecks.

 

If we had a zeny sink, a normally used item or service provided by an npc, like an npc selling Strawberries, it would combat inflation dramatically because money handed to an npc disappears, period, thereby removing it from circulation and combating inflation.


Edited by ClickClickClick, 17 August 2017 - 07:26 PM.

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#23 lorenz1375

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Posted 17 August 2017 - 07:24 PM

>allow banking in RO
>tax the hell out of everyone
>kafra, npc services are taxed depending on the money on your bank

Lets make RO as realistic as possible lol
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#24 ZeroTigress

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Posted 17 August 2017 - 07:38 PM

Kafra and Zonda Corporations should function like real corporations and hike up their warp and storage prices.
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#25 zilahmonsan

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Posted 17 August 2017 - 09:05 PM

Kafra and Zonda Corporations should function like real corporations and hike up their warp and storage prices.

 

Yeah and also the prices depends on how many people use the warps and stprage. So if many people use prontera, the warp and storage cost would also be expensive compared to lets say hugel where there are less people.

 

And expand it to include supply and demand prices for daily commodities wherein buying potions would increase it's prices and selling it's raw ingredients to npcs would help in reducing it to a certain floor and ceiling price.


Edited by zilahmonsan, 17 August 2017 - 09:06 PM.

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