y'all got any more of them OCP sneak peeks?
Tomb of Honor and OCP Sneak Peek Station
#201
Posted 24 August 2017 - 03:46 AM
#202
Posted 24 August 2017 - 03:53 AM
300b
Ash is telling you not to attempt it as only an RNJesus can afford it =P
#204
Posted 24 August 2017 - 05:42 AM
Ash is telling you not to attempt it as only an RNJesus can afford it =P
Yeah.. btw since it's a mvp card, i think it'll b expensive.. so.. hard to get...
+10 stats might be awesome to get IC XD
this dungeon doesn't allow u to use teleport..
#205
Posted 24 August 2017 - 06:31 AM
Started my rg since the OCP3 and to this OCP9 still nothing for rg, almost reached 175 already.
when will the Imperial set come out
#206
Posted 24 August 2017 - 08:16 AM
makes ASS SC win by a long shot compared to hindisght sorc
why?
Double attack doesn´t slow the procs since a skill cant trigger a skill?
#207
Posted 24 August 2017 - 08:24 AM
this guy has white powder on mouth... http://db.irowiki.or...item-info/6247/
Edited by HeresNatan, 24 August 2017 - 08:25 AM.
#208
Posted 24 August 2017 - 08:28 AM
#209
Posted 24 August 2017 - 09:13 AM
#211
Posted 24 August 2017 - 10:01 AM
waiting out the server to see what were looking forward to. exciting!!!!!!!!!
if you won the 758 million powerball jackpot congrats, you wont be reading this haha
i hope to win the OCP jackpot tonight rofls
#212
Posted 24 August 2017 - 12:14 PM
Very nice, I like , high five. How much should this item be worth? 500m?
It will be 70m a piece on OCP 12, look at how they wrecked evil dragon armor.
#213
Posted 24 August 2017 - 12:18 PM
#214
Posted 24 August 2017 - 12:40 PM
What we need now is a reliable form to regen sp from magical attacks, then my hindsight sorcerer can stay with Runaway Magic all time on
SP Regen is reliable from magical attacks from Soul Drain.
#215
Posted 24 August 2017 - 09:00 PM
can we get an official statement regarding that waterball skill if it will autocast without a water source nearby?
#216
Posted 24 August 2017 - 09:02 PM
What we need now is a reliable form to regen sp from magical attacks, then my hindsight sorcerer can stay with Runaway Magic all time on
use thanatos rod
#217
Posted 25 August 2017 - 04:51 AM
Started my rg since the OCP3 and to this OCP9 still nothing for rg, almost reached 175 already.
when will the Imperial set come out
It may seem unfortunate, but RO is never balanced and some classes are meant to be weaker than other classes, and will stay this way forever, like RG and the performer classes. Perhaps a better choice is just to accept this reality and get over it.
Edited by LordYggdrasill, 25 August 2017 - 04:52 AM.
#218
Posted 25 August 2017 - 04:54 AM
Seraphim RobeA muffler worn by a rebellious priest who betrayed God. It conatins both holy and dark powers.MaxHP +10%NeutralMagic Attack +5%When refinement level is 7 or higherDarkness Elemental resistance +20%Holy Elemental resistance +20%Neutral Magic Attack +10%When refinement level is 9 or higherDarkness Elemental resistance +20%Holy Elemental resistance +20%Neutral Magic Attack +10%If in possesion of [Faith] skill Lv1 or higher.For every increase in skill level Receive 3% more damage from Holy Elemental attacks Class
wth just happened to this?
am i the only one wanting this?
#219
Posted 25 August 2017 - 07:35 AM
The sorcerer hat and card is just silly, who uses varetyr spear? It doenst even do damage .
And it is an elemental skill, which seriously limits its uses, how many relevants mobs or bosses are water type?
It had to be Psy wave, we already have 5 sec Cooldown its not like we can spam it.
#220
Posted 25 August 2017 - 07:44 AM
Ever heard elemental insignias sorc skills?
Have you ever seen varetyr spear full damage potential that the card can brings under whirlwind effect with maxed out striking, endow tornado, ventus spirit and water insignia?
also we have spirit king's ring here which reduce the cooldown to make it spammable af if you doesn't know yet.
Oh yeah I forgot another little thing to add, we already have elvira and tikbalang cards here which can easily summed up for another 50% wind magic damage boost if you still feel the damage is lackluster
Edited by DataDrain, 25 August 2017 - 08:08 AM.
#221
Posted 25 August 2017 - 07:52 AM
if i remember my Varetyr Spear hits for 150k+ on faceworm mobs as of now, and can very surely reach over 300k on some water mobs. That is, with my gear that's not even fully updated.
You must be using it rather wrong.
#222
Posted 25 August 2017 - 03:06 PM
The sorcerer hat and card is just silly, who uses varetyr spear? It doenst even do damage .
And it is an elemental skill, which seriously limits its uses, how many relevants mobs or bosses are water type?
It had to be Psy wave, we already have 5 sec Cooldown its not like we can spam it.
you dont know the formula and how to optimize that
#223
Posted 25 August 2017 - 08:17 PM
I see many MVP card prices tanking due to these OCP (Over Crazy Power) items.It's basically like when the CIA introduced crack cocaine XD
Seriously though, it makes the difficult but "worth it" gear in game less and less "worth it".
Edited by DieNasty, 25 August 2017 - 08:17 PM.
#224
Posted 25 August 2017 - 08:26 PM
I see many MVP card prices tanking due to these OCP (Over Crazy Power) items.
Is that a bad thing?
#225
Posted 25 August 2017 - 09:25 PM
I see many MVP card prices tanking due to these OCP (Over Crazy Power) items.
It's a really good thing.
If you look at the market there are a bunch of people whose cards ain't selling because they are greedy and holding on to ancient prices.
Look at the Fenrir cards that are popping up and the people who ain't managing to sell. Dark lord cards with fake current offers and the ones in eden selling white lady card for 6b for ages that aint selling.
Markets are fluid and I think OCPs are a good thing, I'd take it anytime since I work and don't have time to grind.
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