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Can Trap damage be reflected?


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#1 Scottdfa

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Posted 23 August 2017 - 02:09 AM

Just curious if anyone tested this yet with a high orc card.

Are traps reflected?

Also the wiki says yes under renewal/ranger, but makes no comment on it under renewal/hunter. Does this mean traps will only be reflected when 3rd classes come out, or they already are due to restart having renewal mechanics?

If they are reflected, particularly in woe, will the hunter receive the reflected damage even if they are in a different room of the same castle?

Any insight would be great, thanks y'all.

Edited by Scottdfa, 23 August 2017 - 02:12 AM.

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#2 7419140518024105410

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Posted 23 August 2017 - 07:48 AM

Yes it gets reflected


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#3 Quoc

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Posted 23 August 2017 - 08:45 AM

I'm not entirely sure about this but I was under the idea that hunter traps dispels itself the moment that hunter walks into another room.

 

Also, I wouldn't count on high orc card in WoE, bad armor choice that more than not be used by 99.9% of players.


Edited by Quoc, 23 August 2017 - 08:46 AM.

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#4 Ashuckel

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Posted 23 August 2017 - 08:53 AM

entering in a portal on a woe castle only takes you to another section of the map, it doesnt changes map, So the traps stay.
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#5 Scottdfa

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Posted 24 August 2017 - 01:03 PM

Thanks y'all.  I mainly mentioned the HO card for testing purposes.  So it seems that high dmg traps come with quite a risk in woe, especially once crusader comes out.


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#6 NamzaKaren

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Posted 02 September 2017 - 08:45 PM

It can and it hurts.Anyone know how to counter this? My friend said sacrifice(devotion) won't help.

 

In WoE traps don't disappear if you move between rooms inside a castle. They won't disappear even after you die as long as you don't respawn or change map.


Edited by NamzaKaren, 02 September 2017 - 08:48 PM.

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#7 Ashuckel

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Posted 03 September 2017 - 03:18 PM

reflected damage cant be altered.
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