Notice: this post will confuse you, read with caution
First thing first: 2 bytes INT (unsigned) can store data from 0~65535. Ever wonder why your Magic Power or your Defense stuck at 65535 and can't go any higher? Devs store the values in this type of data, which make everything on stats capped into 65535.
Now more problem, I've been playing priest for some amount of time. Aspersio + Highness Heal will give you additional healing over time, normally it will heal this amount of hp over time:
But when I go full buff and my magic reached max or lesser if not, the heal over time from Aspersio + Highness Heal exceed the limit, which is 65535, makes it reset back to zero, thus I got only small amount of healing:
This probably (and most likely) will cause more problem when the game updates with new level, new equips, everyone stats will arise higher, thus making more things to hit the 65k limit.
PS: Why I posted this here? Cause I think everyone should give their opinion regarding this, should the cap risen or more things nerfed. Thanks for reading
- LucePendragon