MONK STAT and İNVESTİGATE (Occult Impaction) Dmg Calc Posible ? - Acolyte Classes - WarpPortal Community Forums

Jump to content


Photo

MONK STAT and İNVESTİGATE (Occult Impaction) Dmg Calc Posible ?


  • Please log in to reply
16 replies to this topic

#1 Mjnor

Mjnor

    I am New.

  • New Members
  • 1 posts

Posted 11 September 2017 - 11:37 PM

Hi,

 

 

Monk ; renewall system calc ?

 

Occult Impaction clasic dmg posible ? 

 

How calc Restart RO monk Stat dmg ?


  • 0

#2 LlamasParadise

LlamasParadise

    Amateur Blogger

  • Members
  • 313 posts

Posted 22 September 2017 - 12:44 PM

bump for players who still want to know  :hmm:


  • 0

#3 iDeco

iDeco

    Amateur Blogger

  • Members
  • 156 posts

Posted 22 September 2017 - 12:48 PM

I always go for the http://calc.irowiki.org/ calc, i belive is the closer calc to the server.


  • 0

#4 Ashuckel

Ashuckel

    '-' intensifies

  • Members
  • 18996 posts
  • LocationJohto, Hoenn, Unova, Kalos, Alola
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 22 September 2017 - 01:20 PM

Occult impaction "thanatos" effect is totally different on renewal. Dont expect similar damage.
  • 0

#5 ayylimao

ayylimao

    I made it Off Topic

  • New Members
  • 19 posts

Posted 22 September 2017 - 08:59 PM

Hi,

 

 

Monk ; renewall system calc ?

 

Occult Impaction clasic dmg posible ? 

 

How calc Restart RO monk Stat dmg ?

 

To make it short, Not worth it at all.  80 str +7 2x Carded Stunner = No more than 3.5k Damage


  • 0

#6 SemBadTriip

SemBadTriip

    Amateur Blogger

  • Members
  • 100 posts
  • LocationWonderland
  • Playing:Ragnarok Online
  • Server:Re:Start

Posted 22 September 2017 - 09:19 PM

I always go for the http://calc.irowiki.org/ calc, i belive is the closer calc to the server.

 

The variation of this database for the restart server is very small about 5 to 10% in combat test damage.
 
I recommend it.

  • 0

#7 LlamasParadise

LlamasParadise

    Amateur Blogger

  • Members
  • 313 posts

Posted 22 September 2017 - 09:46 PM

To make it short, Not worth it at all.  80 str +7 2x Carded Stunner = No more than 3.5k Damage

 

On high def mobs I am assuming?


  • 0

#8 iDeco

iDeco

    Amateur Blogger

  • Members
  • 156 posts

Posted 22 September 2017 - 11:08 PM

On high def mobs I am assuming?

If im not wrong, he tested on golems


  • 0

#9 caldeira2018

caldeira2018

    I am New.

  • New Members
  • 5 posts

Posted 24 September 2017 - 10:58 AM

OI is a joke in this server. TSS is fine so far, but the cast is ridiculous.

Being an old player and get into this type of dmg calculations is very disappointing.

But, I hope someday we will get reborn and the nice damages I´m used to.


  • 0

#10 iDeco

iDeco

    Amateur Blogger

  • Members
  • 156 posts

Posted 24 September 2017 - 11:19 AM

I know that feeling bro, that's not perfect, but still playable, try it \o/


  • 0

#11 SemBadTriip

SemBadTriip

    Amateur Blogger

  • Members
  • 100 posts
  • LocationWonderland
  • Playing:Ragnarok Online
  • Server:Re:Start

Posted 24 September 2017 - 11:47 AM

OI is a joke in this server. TSS is fine so far, but the cast is ridiculous.

Being an old player and get into this type of dmg calculations is very disappointing.

But, I hope someday we will get reborn and the nice damages I´m used to.

 

Welcome to the Jungle bro
 
 

  • 0

#12 caldeira2018

caldeira2018

    I am New.

  • New Members
  • 5 posts

Posted 24 September 2017 - 12:12 PM

I cringed with a Kina getting MVP in Osisris hitting 1.9k BB. 


  • 0

#13 iDeco

iDeco

    Amateur Blogger

  • Members
  • 156 posts

Posted 24 September 2017 - 02:24 PM

I cringed with a Kina getting MVP in Osisris hitting 1.9k BB. 

A low stat/gear and without endow.

 

A end-game BB must hit what? 9k (4500x2)


  • 0

#14 ayylimao

ayylimao

    I made it Off Topic

  • New Members
  • 19 posts

Posted 25 September 2017 - 07:29 AM

On high def mobs I am assuming?

 

Personally tested on turtles. Was doing more damage with TSS than OI at around 80 str. Some other dude tried at Stalactic Golems, same -_-, no more than 3.6k damage


  • 0

#15 Navy

Navy

    Amateur Blogger

  • Members
  • 295 posts

Posted 25 September 2017 - 08:12 AM

It seems the problem is not the damage calculation of the def (although it has been reduced somewhat too) but OI itself. it was (or should be) 950% dmg, but on restart it's 475%

 

I have to do some more testing, but this formula seems accurate i think.

 

Damage = [ATK + (Target_Hard_DEF ÷ 2)] × Base_Damage


Edited by Navy, 25 September 2017 - 08:20 AM.

  • 0

#16 Niriw

Niriw

    Amateur Blogger

  • Members
  • 411 posts
  • Playing:Nothing

Posted 25 September 2017 - 08:05 PM

It seems the problem is not the damage calculation of the def (although it has been reduced somewhat too) but OI itself. it was (or should be) 950% dmg, but on restart it's 475%

 

I have to do some more testing, but this formula seems accurate i think.

 

Damage = [ATK + (Target_Hard_DEF ÷ 2)] × Base_Damage

OI a Poring without using a weapon to be sure, fists deal 100% to small


  • 0

#17 Ashuckel

Ashuckel

    '-' intensifies

  • Members
  • 18996 posts
  • LocationJohto, Hoenn, Unova, Kalos, Alola
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 25 September 2017 - 09:21 PM

bare handed attacks deal 100% dmg to any size.
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users