Good Morning Ragnarok Online Project
#126
Posted 19 September 2017 - 10:38 PM
._.)
Thx to the one who uploaded for me
#127
Posted 19 September 2017 - 10:56 PM
- Blessed Hammer (currently in testing on Sakray) will be opening shop and accepting Blacksmith Blessing items for gear +7 to +9.
It doesn't make sense since this will just basically just like an expensive option for Enriched Hammer. I think it must be from +7 to +10 as originally intended in the previous launch of blacksmith blessing. Its a total crap if its just +7 to +9..
#128
Posted 19 September 2017 - 11:01 PM
Otherwise it's hella pointless lmao
#129
Posted 19 September 2017 - 11:11 PM
._.)
Thx to the one who uploaded for me
Congratulations, you just became an event volunteer. Good luck.
#130
Posted 19 September 2017 - 11:23 PM
#131
Posted 20 September 2017 - 01:19 AM
LMFAO
#132
Posted 20 September 2017 - 01:23 AM
#133
Posted 20 September 2017 - 01:26 AM
It doesn't make sense since this will just basically just like an expensive option for Enriched Hammer. I think it must be from +7 to +10 as originally intended in the previous launch of blacksmith blessing. Its a total crap if its just +7 to +9..
I hope you are not seriously going to continue proding at this, because there are alot of people who do not want this to happen. It is not worth arguing with them over it. Trust me, its more peaceful just taking this up privately with camp.
#134
Posted 20 September 2017 - 01:36 AM
So, when the new Desocket NPC comes in, what will be done about other gear slots that the NPC does not support?
It's likely that the NPC they give us will be identical to the one kRO has, and I have seen from more informed individuals (Sigma, etc.) say that it will not include Middle Headgear desocket options (and maybe accessories).
I messaged you several months back via Cinnamod and a few other people and you informed that iRO / Warpportal would look into adding additional desocket options if the NPC does not include desocketing options for every gear slot in the game. Does this still hold true?
Just confirmed with a friend from kRo and looks like mid headgear cannot be desocketed yet. Can't wait to see what those 'additional options' are
#135
Posted 20 September 2017 - 02:05 AM
Just confirmed with a friend from kRo and looks like mid headgear cannot be desocketed yet. Can't wait to see what those 'additional options' are
Need Camp to clarify this please ... it makes no sense to allow some items to be desocketed but not others ><
#136
Posted 20 September 2017 - 04:50 AM
just waiting for that damn patch note !
#137
Posted 20 September 2017 - 04:56 AM
Or they could just accept desocketing mid head-gears through tickets? I heard they used to do it once upon a time, but not anymore since desocketing was introduced. The problem is, desocketing at this moment has flaws that it wont work on certain equipment. They dont have to take requests for decardable gears, just where desocketing does not work in game. I would do this if I were WP, considering the customer satisfaction given minimum effort, but I dont know how busy they are with restart so they may not have time for this.
#138
Posted 20 September 2017 - 05:12 AM
They should just ask for all to be desockable from kRO, problem solved, they save trouble since we don't need to file a support case, and we can do it at our convenience.
It makes NO sense for them to not do it since there is no drawbacks.
#139
Posted 20 September 2017 - 05:23 AM
They should just ask for all to be desockable from kRO, problem solved, they save trouble since we don't need to file a support case, and we can do it at our convenience.
It makes NO sense for them to not do it since there is no drawbacks.
I tried filling a ticket to desocket my glasses and accessory. They said no.
#140
Posted 20 September 2017 - 06:05 AM
I think it meant that you can also +10 your +9 gears with it..?
Otherwise it's hella pointless lmao
Just use Safe to 10s.
#141
Posted 20 September 2017 - 11:34 AM
or just buy already refined gear instead of trying to do it urself =P
#142
Posted 20 September 2017 - 02:18 PM
or just buy 400 HDs and do it! You can also check today's fortune-telling service at a same time =P (joke)
#143
Posted 20 September 2017 - 03:54 PM
So why did you guys nerf CC damage? /s
#144
Posted 20 September 2017 - 05:41 PM
So why did you guys nerf CC damage? /s
Its my understanding that the over all effect is going up. Because the bonus counts for more on the item.
#145
Posted 20 September 2017 - 06:31 PM
Its my understanding that the over all effect is going up. Because the bonus counts for more on the item.
So why did you guys nerf CC damage? /s
@edit: better make it bigger it seems
Edited by VModCinnamon, 21 September 2017 - 12:37 AM.
Mod Edit: Changed font style to Blue, Red/Bold is for moderation.
#146
Posted 20 September 2017 - 06:38 PM
Jesus fking christ. WHY DID YOU LINK THIS TO ME ASH. WHY!
#147
Posted 20 September 2017 - 06:39 PM
So why did you guys nerf CC damage? /s
Proves no one read the forums, they just hop-on and repeat same thing over and over again
Jesus fking christ. WHY DID YOU LINK THIS TO ME ASH. WHY!
#148
Posted 20 September 2017 - 09:56 PM
- The Crafting Components from the Tomb of Honor will be tradeable.
Does this also include Energy Debris?
#149
Posted 21 September 2017 - 02:33 AM
Spoiler
Edited by VModCinnamon, 21 September 2017 - 03:48 AM.
Mod Edit: Changed font style to Blue, Red/Bold is for moderation. Added Spoiler Tags.
#150
Posted 21 September 2017 - 03:59 AM
Several changes have been made to various 3rd class skill formula. This will mean that items like the Cylinder Hairband will be adjusted in the bonuses that they give to maintain nearly the same power level.wich skills, wich formula?ty
'
it doesn't matter; all we need to know is CC is getting huge buff !!!!
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