Based on this thread:
https://forums.warpp...ht-alchemy-iii/
I need the staff to find a way to fix the Alchemist/Biochemist broken skill named "Twilight Alchemy lll".
A. add a scroll (Scroll for fixed Twilight Alchemy lll, allow Alchemist, Biochemist, Geneticist classes to brew Grenade Potions (limit ingredients 50 Fabric, 50 Empty Bottle, 50 Alcohol, and 50 Medicine Bowl each attempt/scroll).
B. add a npc for learning fixed Twilight Alchemy lll (allow Alchemist, Biochemist, Geneticist to brew shiits separately) in massive amount depend on the number of material (Acid Bottle, Grenade Bottle, Alochol, Glistening Coat).
C. add a npc to turn ingredients for making a Grenade Bottle (50 Fabric, 50 Empty Bottle, 50 Alcohol, and 50 Medicine Bowl), with certain requirement (Quest for Geneticist classes, LV 99++), the brewing success rate based on LV 99 Geneticist Brewer without EQP and JOB LV 1 with Vanilmirth (Change instruction LV 5).
Thank you.