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Nerf trap damage


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#1 racerXclass

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Posted 29 September 2017 - 03:35 PM

Nerf the traps / trap damage.

Since revo classic is a combination of classic and renewal mechanics

I believe the trap damage calculations are just way off for 2-1 mechanics or even 2-2.
The trap calculations were made for the full renewal mechanics and trans above.

This is one of the reason why pvp is dead most of the times and boring because trap hunters are o.p.

Nerf the trap damage pls :thumb2:

Trap hunters are goin to disagree :blahblah:


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#2 Amongluttony

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Posted 29 September 2017 - 03:54 PM

Nerf the traps / trap damage.

Since revo classic is a combination of classic and renewal mechanics

I believe the trap damage calculations are just way off for 2-1 mechanics or even 2-2.
The trap calculations were made for the full renewal mechanics and trans above.

This is one of the reason why pvp is dead most of the times and boring because trap hunters are o.p.

Nerf the trap damage pls :thumb2:

Trap hunters are goin to disagree :blahblah:

 

Im leave my hunter since i have more fun with my sage, but i feel like hunter trap is fine just like now, because when Ranger come on here traps become weak and ASPD / Arrow is more OP in so many ways.


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#3 iDeco

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Posted 29 September 2017 - 04:33 PM

The entire renewall system wasn't made for 2-1 and 2-2, that's the true. Since they will not change it, i don't belive they will nerf traps, let's play anyway.


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#4 ElenaGilbert

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Posted 29 September 2017 - 04:47 PM

or u can stop stepping on traps lol. 


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#5 EwoI

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Posted 29 September 2017 - 04:50 PM

or u can stop stepping on traps lol. 

 

This. 

 

You just need to learn to play around trappers better. It takes some getting used to.


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