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October 4th Ragnarok RE:START Maintenance


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#26 azertygf

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Posted 04 October 2017 - 08:25 AM

what the utility of this three hat? 

 

New spooky hats will be available from the Silvervine Services NPC!

  • Whisper Mask
  • Grim Reaper
  • Angel's Blessing

 

 


Edited by azertygf, 04 October 2017 - 08:25 AM.

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#27 yoyoninetail

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Posted 04 October 2017 - 08:44 AM

please add @shop for vip players...leaving the PC on 24 is expensive at the end of the month .. :thx:


^^^^^^ This pleaaaaaaassseeeeeee.

Would be amazing. My notebook would thank me forever coz it doesnt burn to the ground anymore. :heh:
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#28 Magus

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Posted 04 October 2017 - 09:11 AM

Server's open!


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#29 Xellie

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Posted 04 October 2017 - 09:13 AM

GDs were designed for pretrans characters in pre-renewal mechanics. Obviously they need adjusting for pretrans characters in renewal mechanics. 

 

We need renewal gears to make pre-trans+renewal make sense. Stuff like skull caps and FAWs. The whole idea of attempting to replicate classic with different physics (without the equip to replace those physics) isn't exactly working as it apparently should, especially for caster classes. 


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#30 Svoike

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Posted 04 October 2017 - 09:13 AM

 

  • New spooky hats will be available from the Silvervine Services NPC!
    • Whisper Mask
    • Grim Reaper
    • Angel's Blessing

 

 

It´s not really useful for pvm... :(


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#31 Svoike

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Posted 04 October 2017 - 09:36 AM

rQ96rIV.png

 

 

treasure hunt quest is not available in re:start


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#32 Bazzz

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Posted 04 October 2017 - 09:44 AM

majos don't seem to give the correct exp and don't seem to have upped spawns.


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#33 iDeco

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Posted 04 October 2017 - 09:55 AM

GDs were designed for pretrans characters in pre-renewal mechanics. Obviously they need adjusting for pretrans characters in renewal mechanics. 

 

We need renewal gears to make pre-trans+renewal make sense. Stuff like skull caps and FAWs. The whole idea of attempting to replicate classic with different physics (without the equip to replace those physics) isn't exactly working as it apparently should, especially for caster classes. 

 


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#34 Gionn

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Posted 04 October 2017 - 10:15 AM

No anti bot program yet? are you serious?

 

every map that I go has bots, it does not help to report because they come back in other accs, please, do somenthing...

 

I'm almost giving up on this server.


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#35 Dalaftl

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Posted 04 October 2017 - 10:41 AM

No anti bot program yet? are you serious?

 

every map that I go has bots, it does not help to report because they come back in other accs, please, do somenthing...

 

I'm almost giving up on this server.

They have a 24/7 team dedicated to finding bots and talking to them.


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#36 Gionn

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Posted 04 October 2017 - 10:51 AM

They have a 24/7 team dedicated to finding bots and talking to them.

 

Hi there, I know that but... in practice... the maps are still full of bots...


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#37 Eikii

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Posted 04 October 2017 - 11:05 AM

Camp this post is missing the new costume box! Would like to see what's available while I'm here at work.

Edited by Eikii, 04 October 2017 - 11:06 AM.

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#38 Vienna

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Posted 04 October 2017 - 11:25 AM

Camp this post is missing the new costume box! Would like to see what's available while I'm here at work.

http://restart.irowi...spoopy-spectre/


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#39 LuxioK

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Posted 04 October 2017 - 11:38 AM

migaos still giving less exp than they shouldve ....


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#40 Campitor

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Posted 04 October 2017 - 11:46 AM

majos don't seem to give the correct exp and don't seem to have upped spawns.


There were only 5 majorous on the map before. There are now 40.
Mi Gao receives a similar spawn rate increased.

Exp for Migaos/stings was increased 25-50%
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#41 Belos86

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Posted 04 October 2017 - 11:49 AM

Mi Gaos doesnt give the EXP like in the EXP-Tree ...


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#42 Xellie

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Posted 04 October 2017 - 11:52 AM

Any update on deluge?


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#43 EwoI

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Posted 04 October 2017 - 12:10 PM

Should have just made Stings etc like classic?


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#44 stifmaister

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Posted 04 October 2017 - 12:20 PM

Mi Gaos exp before the maintence: 690/527. After the maintence 965/737... that's terrible. That map became just another Mantis faming map.


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#45 nelfhunter

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Posted 04 October 2017 - 12:34 PM

Increasing the exp from 690 to 960 is not going to help when the original decrease was from 2760 to 690.

 

Those maps are unplayable as long as the exp values are still roughly 1/4 of what they should be. The exp should have been increased by 4.0x to reset them back to their original values, not 1.5x, which is barely a significant increase at all.


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#46 Blueness

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Posted 04 October 2017 - 12:56 PM

Can you look at the guild dungeons while you are at it? Remove acid terror from am muts, and massively increase the spawns in pront, payon and geffen GDs to match the exp you get in alde.


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#47 EwoI

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Posted 04 October 2017 - 12:58 PM

It would be nice to have people spread among the other dungeons, but yeah that acid terror is something else lol.


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#48 Patsu88

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Posted 04 October 2017 - 02:11 PM

How can High Orcs give like 50% more exp than Stings considering Stings are much stronger and are in a more complicated map? And this is just an example. It looks like there's absolutely no thought process behind these "balances"


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#49 yoyoninetail

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Posted 04 October 2017 - 03:39 PM

Pretty much +1 to everything said here regarding GDs and Mi Gaos/Stings.

GH culverts were such a classic lvl experience, it feels very strange to have them made irrelevant.
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#50 DooperPooper

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Posted 04 October 2017 - 03:55 PM

Yikes.

 

I hate to pile on, but this is a mega FAIL as far as the EXP increases.

 

My friends and I were downright giddy last night when we saw the EXP increase was coming. I was eager to bust out a fire elemental. Now? We're just back to being disappointed...and it looks like we're not alone.

 

I'm hoping they realize what the server wants and makes it happen.


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