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#51 Turpi

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Posted 09 October 2017 - 07:39 AM

Fixed sets are a nice idea but this doesnt solve the major problems either.


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#52 KyoneskeMaekho

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Posted 09 October 2017 - 07:51 AM

Fixed sets are a nice idea but this doesnt solve the major problems either.

 

 

Well would help a lot (I think) since people complain they are more OP and a Lot Geared!

 

With "Equal set" people could realize if they just unskilled for PvP or Not to stop complain.

 

And with [Premade Set | Weapon] add:

 

- [Auto Balance]

- [Penalty] If someone leaves BSQ penalty given and cant enter again. (its unfair to the people who LAG and DC) But at least they wont enter and leave till get the right team.


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#53 Turpi

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Posted 09 October 2017 - 08:44 AM

Lets take this example:

 

  • everyone gets 100k HP in the Balanced BSQ Mode
  • what about element attack and resi? -> lets say everyone has 1000 4 ele resi and 2k random single-ele atk
  • 300 atk speed and 400ms

 

-> DPS classes will still outdamage everyone

-> Mages and Drakans will still decide every match in the "new" "balanced" BSQ mode because they can heal and deal OP damage.

 

also the "balanced" BSQ mode can make those Invoker even more tanky depending on what ele damage you choose for everyone. In my example everyone will end up in 1k pure element damage on his opponent, or? 

 

1k ele resi vs 2k ele atk = 1k ele dmg 

 

that will be way less than people currently deal to the Invoker that gets mentioned in this topic.

 

 

If you increase the element damage, people will die at the otherhand too fast from summoner and invoker -> 1 catch and you are dead.

 

 

 

at least thats how i imagine it  :hmm:

 


Edited by Turpi, 09 October 2017 - 08:44 AM.

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#54 KyoneskeMaekho

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Posted 09 October 2017 - 08:52 AM

Lets take this example:

 

  • everyone gets 100k HP in the Balanced BSQ Mode
  • what about element attack and resi? -> lets say everyone has 1000 4 ele resi and 2k random single-ele atk
  • 300 atk speed and 400ms

 

-> DPS classes will still outdamage everyone

-> Mages and Drakans will still decide every match in the "new" "balanced" BSQ mode because they can heal and deal OP damage.

 

also the "balanced" BSQ mode can make those Invoker even more tanky depending on what ele damage you choose for everyone. In my example everyone will end up in 1k pure element damage on his opponent, or? 

 

1k ele resi vs 2k ele atk = 1k ele dmg 

 

that will be way less than people currently deal to the Invoker that gets mentioned in this topic.

 

 

If you increase the element damage, people will die at the otherhand too fast from summoner and invoker -> 1 catch and you are dead.

 

 

 

at least thats how i imagine it  :hmm:

 

Thats why i said

 

"-Balance the sets with the most important stats to each class.

Depending on classes make set with more or less stats."

For those who deal more damage others will get more HLT or Def..... and example.

 

Its something that its not easy... need to be really well study if done :)


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#55 Onyzer

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Posted 09 October 2017 - 11:06 AM

If you don't need to gear-up anymore to PvP properly then the game will die because no one will buy IM anymore.

 

Also, it looks like some people didn't get the point of this topic and are just focusing on taking it as a personnal matter by repeating the same things again and again.

 

Anyways, I had a thought today : why not making it so you can't join when the battle has started already. It gives people 3 minutes (can be extended to 5 minutes if needed) to make teams. If you leave then you can't come back, and this will stop the "waiting for 10-15 minutes to join the winning team" thing. If a huge group just stacks in one side, then they won't be able to play since they won't have any opponent. So they have to split in order to fight.

 

I'd still prefer the random teams, though.


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#56 TurtleTuber

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Posted 09 October 2017 - 11:24 AM

Because of Disconnects, random abnormal client status gamecloses aaaand so on.
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#57 Onyzer

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Posted 09 October 2017 - 11:33 AM

Then you can come back after leaving, I didn't think about crashes. But someone who wasn't there at the beginning shouldn't be able to join.


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#58 Roseupfromdead

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Posted 09 October 2017 - 03:19 PM

Lets take this example:

 

  • everyone gets 100k HP in the Balanced BSQ Mode
  • what about element attack and resi? -> lets say everyone has 1000 4 ele resi and 2k random single-ele atk
  • 300 atk speed and 400ms

 

-> DPS classes will still outdamage everyone

-> Mages and Drakans will still decide every match in the "new" "balanced" BSQ mode because they can heal and deal OP damage.

 

also the "balanced" BSQ mode can make those Invoker even more tanky depending on what ele damage you choose for everyone. In my example everyone will end up in 1k pure element damage on his opponent, or? 

 

1k ele resi vs 2k ele atk = 1k ele dmg 

 

that will be way less than people currently deal to the Invoker that gets mentioned in this topic.

 

 

If you increase the element damage, people will die at the otherhand too fast from summoner and invoker -> 1 catch and you are dead.

 

 

 

at least thats how i imagine it  :hmm:

 

 

Just because people like OP cant defeat others and make some noise to alert GM:

oh theres what happened in BSQ is like : too many strong players, in same guild, in same team, 

Lets write off their hard work, disable their gears, clean their elements , so non-farmer, non-hardcore, non-cash players can enjoy what other can get from farm hard!

 

 

If everyone gets the same HP and same gears, all  pvp gears are not necessary, why people need to farmed so hard?

 

 

 


Edited by Roseupfromdead, 09 October 2017 - 08:14 PM.

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#59 Coolsam

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Posted 09 October 2017 - 05:18 PM

My argument involving premade groups and guilds that are the target for this discussion is that the requirements are essentially the same as making a max-efficiency raid party in an mmo or making the groups for competitive modes in MoBA's and FPS's just for BattleSquare. Emporia maybe, a big tournament PvP ran by officials sure. But given that BattleSquare is overdue for a game mechanics redesign, it's rewards are underwhelming, and there's no point/ranking system or monitored stats to compare ourselves to other players, I see no reason to go about that effort alongside spending hundreds of dollars on swapping classes just to match people who've already done it.

Random teams mode would likely require a complex programming design to read players numbers and class diversity, and calculate teams based on these and other factors. I'm not gonna underestimate Popcorn's capabilities as he's surprised me a number of times already, but something like this seems like a "too much effort for not that much result" situation given what we're discussing here. A same gear and stats mode would be the same.

Edited by Coolsam, 09 October 2017 - 05:19 PM.

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#60 cenen

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Posted 10 October 2017 - 01:15 AM

Guys, you are drifting away from my topic. I know that the classes are different and there need to be changes done in between the classes themselves: element effect, damage per second  effect, evade rate, block rate etc. Many factors are affecting the game, yes. However, that wasn't my intention, there were many posts about this before, probably the developers are working on it.

I am suggesting here that people shouldn't be able to choose their teams. Not to queue in a team with 8 people and then while getting points with flags, waiting -like vultures- to people to join the other team.

It is perfectly normal to have powerful people; they have given their years and thousands of dollars to this game, sure why not, life choices are unique. However it is absolutely abnormal to be all in one team and ask the new and regular players to compete with them. This is just domination and violation.

Randomize the teams or make a second room for the people who want to enjoy the game slowly. The people who already have every possible thing in the game and no need to even farm, can stay and fight or wait in the first room.


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#61 Roseupfromdead

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Posted 10 October 2017 - 01:49 AM

Guys, you are drifting away from my topic. I know that the classes are different and there need to be changes done in between the classes themselves: element effect, damage per second  effect, evade rate, block rate etc. Many factors are affecting the game, yes. However, that wasn't my intention, there were many posts about this before, probably the developers are working on it.

I am suggesting here that people shouldn't be able to choose their teams. Not to queue in a team with 8 people and then while getting points with flags, waiting -like vultures- to people to join the other team.

It is perfectly normal to have powerful people; they have given their years and thousands of dollars to this game, sure why not, life choices are unique. However it is absolutely abnormal to be all in one team and ask the new and regular players to compete with them. This is just domination and violation.

Randomize the teams or make a second room for the people who want to enjoy the game slowly. The people who already have every possible thing in the game and no need to even farm, can stay and fight or wait in the first room.

 

btw theres still me didnt off topic, this case is very cleanly you targeted some players you hate.

this topic should has end like this.

 

 

second, if system assign ppl a bad team or someone they dont like, they will quit and join other lvl range bsq.

 

finally BSQ will empty again.

 

when stacked players not appear in BSQ , no one join,

when stacked players appear and joined, people complaint they are overpowered , no way to win, no slot to leech

.

 

Random Team wont let anyone improve their skills and gears, if stacked player(1) assign in a non-stacked players (9) RED team,

and BLUE team is stacked players (5), non-stacked players (5), 10 vs 10 but so what?

thats still make Red team quit in the middle. 

 

wasting time to make a mode like this , i rather GM spend time make new weapon for us.

last time saying first spring, winter is coming now :hmm:  


Edited by Roseupfromdead, 10 October 2017 - 05:55 AM.

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#62 nighty007

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Posted 10 October 2017 - 02:24 AM

Random teams mode would likely require a complex programming design to read players numbers and class diversity, and calculate teams based on these and other factors. I'm not gonna underestimate Popcorn's capabilities as he's surprised me a number of times already, but something like this seems like a "too much effort for not that much result" situation given what we're discussing here. A same gear and stats mode would be the same.

 

This would be the only solution in my opinion, but as you said, it wouldn't be that worth to focus on it and put that much time in it and even then, people would find things to avoid it.
I guess to avoid these winning-side-only joiner is to build groups or join as a group of some friends / guilds you can communicate with and win it. If everybody would join as group it wouldnt be so unbalanced all the time, because most times 1 Side is filled with Solo-players and the other side of 4-5 friends playing together and ofc solo players would leave faster even more faster when they notice the other side is way better because well, they have nothing to lose. Kinda hard to explain tho
 

Edit: Oh and btw, these people who only join winning sides are here for a loooooooong time already, but since some big pvp'ers guilds went pretty inactive in BSQ its more obvious.


Edited by nighty007, 10 October 2017 - 02:28 AM.

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#63 cartouche

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Posted 10 October 2017 - 11:08 PM

I think Roseupfromdead needs to take a chill-pill seriously. I think the one attacking people is you, and I would invite you to stop going off-topic, Please discuss BSQ in general, and not aggressively attacking the original poster for pointing out the obvious.

 

The original Poster is not targeting anyone specifically, no name was mentioned, and all names were blurred out on the screenshots.

 

The Original Post is about the fact that some people (which may or may not often have the same names), abuse a BSQ system which is completely flawed, to get easy wins and flaunt to others afterwards about their so called "superior skills".

 

People have always done that since BSQ existed, and unless the whole BSQ ordeal gets reworked, even if the current group doing it right now disappears, another group will replace them and do exactly the same.

 

 

 

>>>>>>>>>>The Original post is about dragging the attention to people and devs that the BSQ system needs a lot of work.<<<<<<<<<<<<<<<<<<<

 

 

 

And in My personal Biased opinion, I do think that there is already a pvp mode which is around team work / staying with friends / stay as a guild / put fully stacked players together : emporia War.

 

BSQ was never intended to be a "team play" pvp mode, but more of a random people playing together and brawling to have fun. and to be honest it never was the case, and I personally never enjoyed it ever since i played dragon saga in 2010.

 

And stay on topic please, the forums would be a better place without all the frustration some people are emitting.


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#64 Roseupfromdead

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Posted 11 October 2017 - 02:35 AM

Hello Dragon Saga community.
I have been wanting to write this post for a while now, but was waiting for a more skilled or knowledgeable person to do it. No one does it, or did already but got no answer, I don't know. Well, I cannot wait more, so here I am: as an inexperienced player (you call us noobs) in my honest opinion, the biggest problem of battlesquare is the unbalanced teams. I have to be really careful what I write and how I write this, with all the evidence that I am going to provide, because I know I have to follow the forum rules. However, I have to show some printscreens that some people (very powerful people) are always, ALWAYS choosing to be together. (I am talking about having full gear like full full -with every skill possible to 10- full.) Especially 2 people are choosing to be together, every time without exception. Even if you have good end-game gear, 5-6 people cannot defeat them. You want proof? I will provide you proof, or just go into battlesquare and just watch them crush other players. I personally cannot play anymore because of these players being always together. Whenever I have to choose the teams; if I choose the other team I know I will lose over and over again ending up repairing for 40 golds, if I choose their team I know it is not fair for the other opponents, and I kind of feel like a leecher. It is not forbidden to choose your team members, that's why I cannot report them. However, I can use this awful situation to make the developers aware that these people are ruining the battlesquare. Every single time (unless the other team has like more than 5 players who are fully geared) they win. The worst part is that they know that they are powerful so they just use it for their advantage. Numberless people give up and leave the area after a couple of minutes, so it ends up with no one at one side, and more than 4 people on the other team. They are the ones who are always having the fun. I am asking you: Is this fair?

The players that are always in the same team are red and green colored. If it is needed I can provide to the GMs the originals or even the videos.

In the first picture, they had many opponents but all left, because they couldn't handle them. So, at the end they won with holding 23 flags.
1507479708-1.png
 
In the second picture, although another one is holding the flags, the two are there again and it is impossible to beat them, because they are too powerful.
1507479767-2.png
 
In the third picture, the two are again together and crushing the other team which was there for 20 minutes with 19 flags to 0 flags.
1507479808-3.png
 
In the fourth picture, two teams have equal numbers of players, but the winning team with those two people have 24 flags, and the other one 0 flags.
1507479843-4.png
 
In the fifth picture, we see that people already gave up fighting the powerful team and the guy is left alone in the red team. Instead of actually queuing for the blue team why can't they just go into the red one and fight each other?
1507479866-5.png
 
In the sixth picture, although the flags are at the blue team, you can see that the red team is winning with a huge point difference. (Even the first person on the winning team has more points than the whole other team.)  
1507479884-6.png
 
In the seventh picture, well, no words needed, no one wants to join the other team, for obvious reasons that they don't want to deal with the powerful people.
1507479900-7.jpg
 
In the eighth picture, the blue team is 12 people because they are winning and red is only 8 because people leave since they don't stand chances to win. Even though there are people in red, they are still losing dramatically against the powerful people in blue. (Even the 4th person in the blue team has more points than overall the points of the red team.)
1507479914-8.png

So, now that I provided enough evidence (though, I probably didn't need to, anyone who is playing battlesquare knows it already), I can move on to my point. As I said, it is not against the rules to be always on the same team with another; however, this highly affects the battlesquare. I am personally sick of being called a loser because I am choosing the losing team, or being called a leecher because I enter the winning team.

I can think 2 ways to deal with this problem.

One is to not let us choose the teams. Make a waiting area like a lobby. Let us all join the lobby and let us wait there, put us to random teams. There should be some sort of calculations for the damage that people are dealing and sort them according to the damage. There are calculations for expert mode, I am sure there can be calculations for this, too. Even if there aren't any calculations, I think people should stop being able to choose the teams. Every time there is a huge waiting line where the powerful people are and no one on the other team. (Me included-why would I risk it, just queue to the winning team.)
If people leave or crash they shouldn't be allowed to enter again for that battlesquare. If people leave on one side and the other team has 1 or 2 extra people they should automatically go to the lobby and should be put back to their team when the other team has equal numbers.

Of course you may want to fight besides your friends, well no one says you can't. You want to choose your teammates, then you should go to the other pvp modes. No one is saying you shouldn't fight together. In the other PVP modes, you can nicely choose and defeat and do whatever you want to your opponents as a group. The battlesquare should be public, and there shouldn't be any grouping like this. People level easily to 85, get their end game gear, after a while, the only thing they can do is to upgrade their stuff by farming elements and dailies. There is not much to do other than these. One attraction is battlesquare and there we get humiliated, abused, and crashed by the same people over and over again. Yes, you can say they also farmed it, do it yourself too, don't be lazy yada yada. Well, I only started playing a couple of months ago, they have been playing for many many years with many opportunities of getting rich and so. So, the newer players shouldn't enjoy the game?

This kind of leads to my second suggestion, which is to make another room for level 85. Those people who always want to win and HAVE TO BE together like conjoined twins can stay there waiting for really powerful opponents. They can have their fight and prove to each other who is more powerful etc etc. The second room could be for the lower skilled players who aren't so powerful as them but still want to enjoy the battlesquare, and actually have a chance of winning. I remember in the European Servers there were more than one rooms, so I think it is doable.

I tried my best not to offend anyone, but I think it was essential for someone to mention this problem of battlesquare. I hope I didn't break any rules or anything. It is just my idea, and of course it is open to your thoughts and suggestions. Thanks.

 

 

I think Roseupfromdead needs to take a chill-pill seriously. I think the one attacking people is you, and I would invite you to stop going off-topic, Please discuss BSQ in general, and not aggressively attacking the original poster for pointing out the obvious.

 

The original Poster is not targeting anyone specifically, no name was mentioned, and all names were blurred out on the screenshots.

 

The Original Post is about the fact that some people (which may or may not often have the same names), abuse a BSQ system which is completely flawed, to get easy wins and flaunt to others afterwards about their so called "superior skills".

 

People have always done that since BSQ existed, and unless the whole BSQ ordeal gets reworked, even if the current group doing it right now disappears, another group will replace them and do exactly the same.

 

 

 

>>>>>>>>>>The Original post is about dragging the attention to people and devs that the BSQ system needs a lot of work.<<<<<<<<<<<<<<<<<<<

 

 

 

And in My personal Biased opinion, I do think that there is already a pvp mode which is around team work / staying with friends / stay as a guild / put fully stacked players together : emporia War.

 

BSQ was never intended to be a "team play" pvp mode, but more of a random people playing together and brawling to have fun. and to be honest it never was the case, and I personally never enjoyed it ever since i played dragon saga in 2010.

 

And stay on topic please, the forums would be a better place without all the frustration some people are emitting.

 

 

Read before you support your friends.

 

I really don't know who is way more aggressive while I replied point to point to OP discussing his thread but what i got is received 2 " neutral " votes on my profiles from OP's friend here.

 

Plus this is forum rules that must blur/hidden other players name in the pictures, and what he complained about was really targeted the same players apparently. (see the pictures)

 

On that issues, what I've seen is that OP complained the same targeted players joined the same team together like what OP said, furthermore I disagreed Random join system cos I'm worry about it will cause more players quit after bsq started few mins or cause players log more than one char to wait in the lobby.

 

So disagreed OP's opinions = attacking him/her?

 

I stand firm of what i wrote. But if Op and friends are only sympathy seeking and not willing to hear any other voices, then I apologize and I support GM  should ban those two player's accounts and IP, make them never team together again! 


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#65 Precrush

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Posted 11 October 2017 - 04:05 AM

Op might have made the mistake of focusing too much of their post on the point of specific people making bsq uneven, but as I and many others have already pointed out it makes no difference who the specific people are who make this happen. People understandibly want to win, and bsq just happens to work in a way that lets people put themselves in a winning situation. It's not optimal to let people choose teams freely in a case like this, and op's post accurately reflects that if you manage to get past the mentions of specific people.

The way you can't get over this and into the underlying matter really makes me question your motives. So I do kind of agree with cartouche.

Edited by Precrush, 11 October 2017 - 04:07 AM.

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#66 Dragonlark

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Posted 12 October 2017 - 08:32 AM

Thank you for your feedback on this topic. Due to numerous posts going off topic, we will be locking this thread at this time. If you have any questions or concerns regarding this matter, please send me a PM. 


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