you guys need to stop lying to yourselves about class efficiency for instance clearing lol. Nothing in this game comes remotely close to GX in this game if you're playing instances- except for ET.
DB RK can be smooth as all hell but you're gonna be dealing less than a tenth of what GX does in almost every single instance. The speed difference in clearing instances is absolutely absurd comparing GX to any other class- barring gene for some like FWN and ET. If that's not enough, they are the only class with free access to goddamn thanatos effect without huge drawbacks (due to ice pick on offhand) so even high defense means bonus damage for GX. Let's not forget that Frenzy, RK's unique skill, can be accessible to highly geared GXs which further amplifies their already insane damage (from EDP multiplied by dark claw) to astromical levels.
I for one would like to see EDP being used by RKs and feel godly for a little while. I'd easily fork out 3000USD for a card that would let me do that. Balance is utterly unreal in gravity's game.
They also lack nothing when doing instance. Backslide to cover area, rolling cutter destroys everything in an aoe (only one button spam required), and now they have ranged attacks with cross slasher ripper dealing over 500K damage onwards on any averagely geared GX with bone circuit (easily 1m plus on decently geared ones and no need to go beyond 1 spin).
I repeat, you're not looking at like 50% lesser dmg or something (50% more is easily enough in any other game you find for people to cry OP class). It's 99% of the time, around10x lesser damage on most of the classes compared to GX. It can get to 30x lesser if your gx friend is geared insanely and there is no way any other lame advantage can come close to the speed advantage.
Edited by blackCROSSCY, 17 October 2017 - 03:54 AM.