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October 18th Ragnarok RE:START Maintenance


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#151 chickenshit36

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Posted 19 October 2017 - 02:00 AM

Hello GM, it seems like the skull cap quest is not working. i made one before maintenance and it was ok,

now, it says im missing something even though i have 50 skulls, 50 mementos, 300 silvervine and 50 horrendous mouth.


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#152 Synnyter

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Posted 19 October 2017 - 02:31 AM

We fall again...a... a... again fall... fall.. fall...  :dunno: 


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#153 VModCinnamon

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Posted 19 October 2017 - 04:20 AM

Hello GM, it seems like the skull cap quest is not working. i made one before maintenance and it was ok,

now, it says im missing something even though i have 50 skulls, 50 mementos, 300 silvervine and 50 horrendous mouth.

 

Noted for the staff to look into.


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#154 EwoI

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Posted 19 October 2017 - 04:32 AM

It's reverted to the old requirements. Lol.

 

New refinement event. Enjoy. The only only equipment that really benefits from it can't be made.  :rice:


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#155 UmbelieveBoo

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Posted 19 October 2017 - 04:52 AM

Hey, what the Skelion pet eats? i can`t find anywhere.


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#156 boleeta

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Posted 19 October 2017 - 05:11 AM

Skelion Food's = Unknown Item

 

Mad Bunny Buckler = Normal Buckler Sprite

 

Bots inflating the price

 

oh gosh...


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#157 UmbelieveBoo

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Posted 19 October 2017 - 05:26 AM

Skelion Food's = Unknown Item

 

Mad Bunny Buckler = Normal Buckler Sprite

 

Bots inflating the price

 

oh gosh...

 

seu mad bunny esta normal velho... eu falei pra tu in-game


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#158 Spoon

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Posted 19 October 2017 - 05:57 AM

Can we please get a list of what to feed the pets and what their effects are.....
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#159 EwoI

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Posted 19 October 2017 - 06:00 AM

Someone try feeding their Skelion Milk. Just a guess.


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#160 Vienna

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Posted 19 October 2017 - 09:19 AM

Someone try feeding their Skelion Milk. Just a guess.

 

 

People have said Fresh Fish are the food for the cats


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#161 IcedCafeMocha

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Posted 19 October 2017 - 12:56 PM

Can some mod/gm please state what the skelion eats because "unknown item" is a bit vague >_> I thought you said this quest was working


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#162 VModCinnamon

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Posted 19 October 2017 - 01:58 PM

Can some mod/gm please state what the skelion eats because "unknown item" is a bit vague >_> I thought you said this quest was working

 

According to the staff, the item is called Yummy Meat and it will be added to Odin server in a short maintenance.


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#163 IcedCafeMocha

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Posted 19 October 2017 - 02:53 PM

So the testing was thorough i see.


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#164 Namrok

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Posted 19 October 2017 - 04:34 PM

is called Yummy Meat

 

 

 its sacrastic, with our guild name  :heh:  :heh:


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#165 Ryukenn

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Posted 19 October 2017 - 05:29 PM

Hello GM, it seems like the skull cap quest is not working. i made one before maintenance and it was ok,

now, it says im missing something even though i have 50 skulls, 50 mementos, 300 silvervine and 50 horrendous mouth.

 

Do you need stack 300 silvervine and store the silvervine which was not stacked in the kafra.


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#166 RealGarion

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Posted 19 October 2017 - 08:04 PM

@camp

 

Seriously guys i kinda defended you on the refine event matter, but i cant get behind this sloppy work with the last maintanence:

Still no promised anti-bot shield and the pretty much getting way out of hand again-  

broken headgear exchange

still no basic info about events and changes

At least you guys started on improving your communication, i'll give you that but this is still maybe a 6/10 , well before it was a 2/10 ...at least you getting there.

For now ,seriously guys focus on the things you doing ,when you doing them, a lot of the backlash you receive from your customer base (beside the unlove refine event), has as a core reason overhasted work... 


Edited by RealGarion, 19 October 2017 - 08:05 PM.

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#167 Kal0yan

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Posted 20 October 2017 - 06:12 AM

@camp

 

Seriously guys i kinda defended you on the refine event matter, but i cant get behind this sloppy work with the last maintanence:

Still no promised anti-bot shield and the pretty much getting way out of hand again-  

broken headgear exchange

still no basic info about events and changes

At least you guys started on improving your communication, i'll give you that but this is still maybe a 6/10 , well before it was a 2/10 ...at least you getting there.

For now ,seriously guys focus on the things you doing ,when you doing them, a lot of the backlash you receive from your customer base (beside the unlove refine event), has as a core reason overhasted work... 

this


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#168 backread101

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Posted 21 October 2017 - 10:23 AM

Sry if this was already asked and a bit of a newbish question, its hard to read back with all those "kind" of comments.

Both pet reward in this event are permanent, right?
Also are the stats/effect of the pets going to be altered in someway after the event is over?
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#169 Coderie

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Posted 22 October 2017 - 01:28 PM

Sry if this was already asked and a bit of a newbish question, its hard to read back with all those "kind" of comments.

Both pet reward in this event are permanent, right?
Also are the stats/effect of the pets going to be altered in someway after the event is over?


You will keep it after the event. Be careful with feeding it though so it doesn’t run away, I recommend getting more than one.
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#170 IcedCafeMocha

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Posted 22 October 2017 - 05:13 PM

Could the Re:Start players possibly have a full release scheduled about class releases/episodes/instances/etc... Super interested to find out when the alternative classes such as Super Novice, Gunslinger, TKM and soulinkers are to be released as nothing from what I have looked around forums for has been said about those classes.

 

I'm very aware that obeying head office/bugs/testing goes wrong or whatever but it would benefit WP greatly to be a little more informative with the future of this server, future patch information (with more information) and maybe some sort of timeline if at all possible. Maybe look at your "competitors" and how they release information, players should not always have to source information for correct spawns because the world map is wrong (as an example).


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#171 Stephcake

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Posted 22 October 2017 - 11:35 PM

Could the Re:Start players possibly have a full release scheduled about class releases/episodes/instances/etc... Super interested to find out when the alternative classes such as Super Novice, Gunslinger, TKM and soulinkers are to be released as nothing from what I have looked around forums for has been said about those classes.

I'm very aware that obeying head office/bugs/testing goes wrong or whatever but it would benefit WP greatly to be a little more informative with the future of this server, future patch information (with more information) and maybe some sort of timeline if at all possible. Maybe look at your "competitors" and how they release information, players should not always have to source information for correct spawns because the world map is wrong (as an example).


+1
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#172 bigbanks

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Posted 24 October 2017 - 05:12 PM

Can we get increased spawns in the guild dungeons? No guild dungeon comes close to Luina in terms of exp/drops. Also: Majorous and Stings need an increase in their spawn rate--it's just not good enough as other places, and we need other places to have party play besides High Orcs in Clock Tower!


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