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Mid End game is very low on players


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#1 DOGYDOOOG

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Posted 06 November 2017 - 03:44 PM

I feel like the mid end game is very low on players, partys 

every time i pass lvl 120 on my charakters i see how less people play the game in leveling areas 

 

 

From lvl 120+ there is almost no partys people are looking for exept Mid ti and i know why 

 

from that point the best thing would be to go to scarabas but the thing is that its very easy to do solo if you have gear so there is no point to make a party. Every player who wants to level up would go for a board quest wich gives the most exp and if he can solo it he will do it.

 

I feel like there is a lack of bounty boards for dungeons people are not entering at all. Like Thanatos tower or Nameless Island Abbey and even more.

 

Many towns are getting skipped like Louyand, Amatsu and so on.

The game right now has a leveling routine and does not give a good exp from visiting other areas then this. In fact i can even list it right here
 

 

85-100 TI 1, Dark Priest, !00-126 Yuno Nogg/Jup/Ti2 126-150 solo Scarabas , Ti2 party 150-175  stay scarabas or get gud on gear and go Nightmare Clocktower. VEry rare Random Biolab partys.

 

Like thats it thats the best way for a cusual player with no mvp cards or imba gear.

 

 

I dont get it, why is there no Ti 100-175, more board quests in each town! more to go around collect those exp building partys and visiting different areas

 

What i´m trying to say is that in this game the low levels feels more like an mmo then in higher levels and its kinda sad.
 


Edited by DOGYDOOOG, 06 November 2017 - 03:47 PM.

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#2 Hissis

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Posted 06 November 2017 - 03:58 PM

Welcome to Renewal.


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#3 DOGYDOOOG

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Posted 06 November 2017 - 04:00 PM

yea i kinda miss those louyang partys 


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#4 ChakriGuard

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Posted 06 November 2017 - 04:07 PM

Because elitists killed it for new players and they also quit the game hahaha
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#5 Svoike

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Posted 06 November 2017 - 04:16 PM

Welcome to Renewal.

 

I miss the old-concept.

 

-Max Level 99

-reach the max level is not really so hard like (level 175)

-no monster-level penalty

-Nice idea with the rebirth.

-You could playing good woe and pvp without reaching the level 99.

 

 

But i see, mostly player dont like classic. :heh:


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#6 Usurper

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Posted 06 November 2017 - 04:39 PM

Really depends on what class you are playing.


By the time rebel awakening hits the official servers there'd be a lot of leeching service available in TIs.
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#7 LordYggdrasill

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Posted 06 November 2017 - 05:16 PM

I miss the old-concept.

 

-Max Level 99

-reach the max level is not really so hard like (level 175)

-no monster-level penalty

-Nice idea with the rebirth.

-You could playing good woe and pvp without reaching the level 99.

 

 

But i see, mostly player dont like classic. :heh:

 

notsure-1.jpg
 


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#8 Hirumminho

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Posted 06 November 2017 - 05:16 PM

 

-Max Level 99

-reach the max level is not really so hard like (level 175)

 

 

 

imho reaching 175 is a lot easier then 99 in pre-renewal

 

but i agree with the rest too :v


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#9 Icarus05

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Posted 06 November 2017 - 05:43 PM

I miss the old-concept.

 

-Max Level 99

-reach the max level is not really so hard like (level 175)

-no monster-level penalty

-Nice idea with the rebirth.

-You could playing good woe and pvp without reaching the level 99.

 

 

But i see, mostly player dont like classic. :heh:

 

.............


Edited by Icarus05, 06 November 2017 - 05:43 PM.

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#10 Scuba

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Posted 06 November 2017 - 05:54 PM

Leveling diversity update would require a huge overhaul of monster distribution, stats, and power level.


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#11 YongkySH

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Posted 06 November 2017 - 06:02 PM

Leveling diversity update would require a huge overhaul of monster distribution, stats, and power level.


Not enough programmer
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#12 Scuba

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Posted 06 November 2017 - 06:37 PM

On top of that, Gravity Interactive is a North American host for games developed by the parent company, Gravity Co. Development is not done on the NA side (maybe localization / translation, but not sure).

 

So telling Gravity Interactive that they should do something about the state of leveling in their game is like telling your local movie theater how you would have liked "Thor: Ragnarok" to be directed.


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#13 Sigma1

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Posted 06 November 2017 - 08:16 PM

That's why Ragnarok Zero is created. :)
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#14 fuyukikun

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Posted 06 November 2017 - 09:04 PM

Not enough programmer effort

fixed for you


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#15 ChaoticRK

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Posted 06 November 2017 - 09:36 PM

That's why Ragnarok Zero is created. :)


Yeah. A new Ragnarok after the old Ragnarok. I'm curious if this is different from revo-classic because if it is then it will not be long when iRO decides to have this type of RO too.
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#16 Sigma1

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Posted 06 November 2017 - 10:32 PM

Yeah. A new Ragnarok after the old Ragnarok. I'm curious if this is different from revo-classic because if it is then it will not be long when iRO decides to have this type of RO too.

Yes. Ragnarok Zero has level cap at 60 and only first classes available. In addition, vicious mind random enchant system will be applied to all equipment.
That's as far as I know.

Edited by Sigma1, 06 November 2017 - 10:33 PM.

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#17 ChaoticRK

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Posted 06 November 2017 - 10:39 PM

Yes. Ragnarok Zero has level cap at 60 and only first classes available. In addition, vicious mind random enchant system will be applied to all equipment.
That's as far as I know.


Err, I know that already as well. I recently made a topic about it. :heh:
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#18 Sigma1

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Posted 06 November 2017 - 10:46 PM

Err, I know that already as well. I recently made a topic about it. :heh:


Oh I see. The thread was moved to KRO section so I don't see it. lol

BTW Electronics Extreme will open new revo classic servers for Malaysia and Singapore region within this quarter.
They want to revitalize RWC again, in revo classic version though.
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#19 Svoike

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Posted 07 November 2017 - 12:19 AM

Yes. Ragnarok Zero has level cap at 60 and only first classes available. In addition, vicious mind random enchant system will be applied to all equipment.
That's as far as I know.

 

Well, ro:zero is more for old player and new player. The project its like a tutorial for the game and ro:zero to prepare the old[quitting or long-time-hiatus-player] and new player to play the currently ro version.

 

I saw in re:start so many comeback of old player.

 

Other topic, in the european server was looking for a new server. But idk, that will come or not. They doing only a "survey". Therefore came so many old player in forum, they could play ro1 again. It could be top the project "Ragnarok Zero".

 

 

But "Ragnarok Zero" dont solved the problem here in the topic...


Edited by Svoike, 07 November 2017 - 12:20 AM.

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#20 Handersen

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Posted 07 November 2017 - 03:14 AM

Try Juno a lot of mid ti player do nogg
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#21 Hissis

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Posted 07 November 2017 - 07:17 AM

Oh I see. The thread was moved to KRO section so I don't see it. lol

BTW Electronics Extreme will open new revo classic servers for Malaysia and Singapore region within this quarter.
They want to revitalize RWC again, in revo classic version though.

 

Even gravity gave up on renewal LOL


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#22 DOGYDOOOG

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Posted 07 November 2017 - 08:35 AM

the problem is also the gear, like back 1 year ago there was not even 1 party looking in yuno for nogg becouse veryone just run solo with leech gears. Now we have some new cheap gears and people move more to mid tiers.


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#23 asperatus

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Posted 07 November 2017 - 11:01 AM

All those ragnarok projects and, in the end, the only result will be more people leaving (because losing all gears patiently farmed over years is a tough pill) and little to no new players (let's face it, RO has little to offer for new young players who aren't swayed by nostalgia effect)


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#24 MikeWolf

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Posted 07 November 2017 - 12:14 PM

I agree, when I joined again last year it was for pure nostalgia. I still haven't maxed a character yet, laziness to be honest. However, I can definitely say that I feel I shouldn't have to go to a guide for every little quest that helps me level. What gravity needs to do is make the experience of the game more player friendly (Ex. Pop up tips, a better tutoring system, etc). I also feel Gravity should revamp their VIP and give more incentives, there is so much to say but meh.

All those ragnarok projects and, in the end, the only result will be more people leaving (because losing all gears patiently farmed over years is a tough pill) and little to no new players (let's face it, RO has little to offer for new young players who aren't swayed by nostalgia effect)

 


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#25 yamasakai90

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Posted 07 November 2017 - 01:58 PM

Oh I see. The thread was moved to KRO section so I don't see it. lol

BTW Electronics Extreme will open new revo classic servers for Malaysia and Singapore region within this quarter.
They want to revitalize RWC again, in revo classic version though.

 

I saw the advertisement. So its TH, ID and now MY/SG for revo classic...


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