there is no point balancing the game, been like that since the beginning
since monk classes arrived , thats where this game starting to lose its diversity of classes .
then we get rebirth patch where the pvp dominated with Champ and Acid Bomber ,
Knight classes losing his role in party, the pvp environment becoming one sided battle where one Champ able to solo entire party.
kRO realized it was a grave mistake to make a class and to introduce people about a class that able to one shot everything in pvp
so to make it balanced, on the next update, the 3rd classes, they buffed the rest with same-one shotting skill
because kRO Logic.
now kRO think WoE is difficult for some people, its not good enough
so they have plan to revitalize it by give moar power to classes that able to utilize God Items.
with a shorter duration and easier quest to craft God Items, they believe people will join again.
not just that, they also revamp guild dungeon system, the guild now has full control of guild dungeon,
able to decide how many monsters they are going to spawn in it, now they are able to monopolize its resources.
everything.