Nice, another costume box xD
December 19th RE:START Holiday Maintenance
#30
Posted 18 December 2017 - 11:49 PM
Yea make sure you disable ICE WALL on the map before you implement the map. We don't need people getting free MVP loot over bugging monsters.
Ahahaha
Such whiners here, I'm just shocked. LOOOOOL
what you are weak, that you are afraid of it. On normal official servers there have always been battles for the mvp drop.
#32
Posted 19 December 2017 - 01:16 AM
Ahahaha
Such whiners here, I'm just shocked. LOOOOOL
what you are weak, that you are afraid of it. On normal official servers there have always been battles for the mvp drop.
yes that's why he brought it up, because he's weak and afraid.
it's like the whole point went just right over your head huh?
#33
Posted 19 December 2017 - 01:53 AM
I have some doubts and I will fill them out.
1 - Any prediction of the release of the dugeon guild? I watched the PassionFruit say something that was assessing the possibility.
2 - What will be the exp of the Bio3 monsters and what their level of difficulty, I did some tests in the floor of Bio2 and the Eremes Guile causes approximately 32k of damage in a knight full + 9.
3 - Will the Bio3 MVP be active?
4 - Will drops of future episode items such as Krishna, Carnium, Big Cross Bow, Recovery Light, Croce Staff [1] and others continue to be dropped or will they be removed?
About the problem of the recall in the portals.
I believe that disabling the use of the skill only in the cells on the portal and in the spawn cells (after crossing the portal) would already solve the problem.
we had a similar error at the beginning of the server when it was not possible to use the next emperium recall. I believe that this way there would be no problems with the other classes that use skills like hide, cloacking and snap (although I think snap should be disabled during the war).
Edited by P3litez, 19 December 2017 - 02:09 AM.
#42
Posted 19 December 2017 - 10:15 AM
While you're at it, please send out the extra life rewards? been 2 weeks for me now ..
Have you checked Code The Redeemer? I found out only after opening a support ticket that this is how you receive despite the appearance of the statement seeming to simply place it on the provided character details.
#44
Posted 19 December 2017 - 10:43 AM
It's not just about mvps, they can use it to bug the whole map for stupid easy exp. Icewall MUST be disabled.
Edited by VModMango, 19 December 2017 - 10:45 AM.
please be polite
#47
Posted 19 December 2017 - 11:15 AM
Have you checked Code The Redeemer? I found out only after opening a support ticket that this is how you receive despite the appearance of the statement seeming to simply place it on the provided character details.
yeah I have suppose I'll open a ticket as well then .. thanks!
#49
Posted 19 December 2017 - 11:30 AM
While you're at it, please send out the extra life rewards? been 2 weeks for me now ..
Sorry I missed your post earlier, for some reason I missed half of page 1.
The last insert of extra life rewards were sent out a few weeks ago and unfortunately they need to be manually added to code the redeemer by either Camp or Magus. It takes a while to go through everything, but they will come when they are able to find time to add them. I'm sure the holidays have them all busy. (I'm still waiting on mine too!)
#50
Posted 19 December 2017 - 12:59 PM
Absolutely no to disabling a character skill - Period. You remove abusers of a skill, not the skill itself. Wizards are gimped enough as it is. Hey, I know, why not just remove all useful skills from all characters because someone might abuse it! If someone is abusing the skill, promptly screenie it and report it. They will get in trouble. The GM's don't play that.
I'm already almost thru because we can't Hocus Pocus, we can't use an Azoth, etc. etc. WTF is this? The politically correct brigade game? Let's just remove everything I loved about Ragnarok because it COULD be abused. OH, wait.. let's just remove human beings, cause, they suck. /rant off
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