any picture or item description about this seraphim mid?
January 11th Renewal Maintenance
#51
Posted 10 January 2018 - 09:26 PM
#52
Posted 10 January 2018 - 09:26 PM
GC RG, Gfist Sura, FS AB, Rebel, AS Ranger, the remainder of physical class which already have massive percentage damage modifier boost
250 Eatk bonus is massive for a piece of gear outside the weapon, even +15 crimson weapon bonus only adds 225 Eatk
Not Rebel. Not Ranger of any kind.
#53
Posted 10 January 2018 - 09:31 PM
any picture or item description about this seraphim mid?
Use Google Translate or any translation tools for the item description, unless you understand Kanji, Hiragana & Katakana Japanese Writings
#54
Posted 10 January 2018 - 09:37 PM
It gives a bunch of benefits to healers, casters, and as a demi-reduction piece too.
I'd like it on my SC I think, RK, and the obvious Gen. Fister Sura maybe too.
BTW you don't _need_ 120 INT to get the atk boost. You get 5 atk per 8 base int, and you get a bonus 50 atk at 108 int. So for some classes you can just use it for some extra atk.
Having said that it is OP plz no bring ;DDDDD
#55
Posted 10 January 2018 - 09:38 PM
Not Rebel. Not Ranger of any kind.
Well, at least I prefer to have 120 int when the gear came instead of 120 str for tengu set on these 2 classes because their skill consumes big sp pool.
and 120 int most of the time preferable for any class that rely on spamming skills to kill because the status nature itself that grant more sp pool and increased sp consumables efficiency
#56
Posted 10 January 2018 - 09:39 PM
According to Divine Pride, bRO's version "only" gives 190 ATK (5 per 8 base INT, +50 on 108 INT, +125 on 120 INT). Maybe we'll get this one instead?
#57
Posted 10 January 2018 - 09:39 PM
#58
Posted 10 January 2018 - 09:40 PM
Well, at least I prefer to have 120 int when the gear came instead of 120 str for tengu set on these 2 classes because their skill consumes big sp pool.
and 120 int most of the time preferable for any class that rely on spamming skills to kill because the status nature itself that grant more sp pool and increased sp consumables efficiency
Mmm, but you lose a lot of damage. And Tengu set is not the only method of increasing damage. ** cough gambler's seal **
#59
Posted 10 January 2018 - 09:41 PM
Heh. jro version when google translated is:
#60
Posted 10 January 2018 - 09:41 PM
Any news about actually fixing quest cooldowns?
#61
Posted 10 January 2018 - 09:41 PM
It gives a bunch of benefits to healers, casters, and as a demi-reduction piece too.
I'd like it on my SC I think, RK, and the obvious Gen. Fister Sura maybe too.
BTW you don't _need_ 120 INT to get the atk boost. You get 5 atk per 8 base int, and you get a bonus 50 atk at 108 int. So for some classes you can just use it for some extra atk.
Having said that it is OP plz no bring ;DDDDD
It penalize caster, read again it adds extra variable cast time not reduce
#62
Posted 10 January 2018 - 09:46 PM
my feeling says, Executioner Shoes is in this box.
#63
Posted 10 January 2018 - 09:52 PM
Everyone keeps saying feelings, even though WP leaked the info and plenty of people know what is most likely coming tomorrow.
#64
Posted 10 January 2018 - 09:55 PM
#65
Posted 10 January 2018 - 10:00 PM
I'm just hoping we don't have to wait until the server opens to find out OCP XIV list. I don't even mind if the pretty version on PlayRagnarok isn't up, just item list with descriptions somewhere before maint is finished this time. >.>
#66
Posted 10 January 2018 - 10:00 PM
Everyone keeps saying feelings, even though WP leaked the info and plenty of people know what is most likely coming tomorrow.
They did? (srs question lol)
#67
Posted 10 January 2018 - 10:01 PM
It penalize caster, read again it adds extra variable cast time not reduce
I interpreted it as a mistranslation, though later it does say -100% for the coloseo heal.
Would be weird to add cast time but then it buffs the heal. Dunno, will have to wait n see or ask someone who understands glorious Nippon.
#68
Posted 10 January 2018 - 10:01 PM
If the seraphim of seraphone does really came inside OCP XIV tomorrow, the likelihood to receive its recent released combo gear "Big Angel's Feathers (Ooki Tenshi no Umo/ [熾天使の羽毛])" are very slim because it's just released in jRO RagCan January 2018
#69
Posted 10 January 2018 - 10:03 PM
i see a Severe Rainstorm accessory
Edited by Silvianna, 10 January 2018 - 10:03 PM.
#70
Posted 10 January 2018 - 10:07 PM
the ring is really good ;O
atk+100, agi+5, vit+5, dex+5 if Double Strafe lv is 10
and also it increase double strafe damage by 350% ( total of 2 )
and whats the best thing?
DS affected by No Limit and you able to auto cast it with WWS
now add Frenzy effect,
#71
Posted 10 January 2018 - 10:16 PM
The Emerald Ring.
When pair ring are worn, it starts exceeds SR damage bonus given by true trentini card when socketed at lvl 4 +10 weapon starting at lvl 160
SC will consider copying double strafe later on when the Emerald Ring came to get the status & atk bonus, besides SC already have free frenzy (Lord Knight Seyren Card) from Thieves Guide accessory
#72
Posted 10 January 2018 - 10:17 PM
For rebel, going for 120str is better.
For ranger, Seraphim will only be "good" for leveling (easy inst cast + high damage) or if want to stick to a "pure" AS ranger(wws set + blacksmith gloves).
For max damage on Aimed Bolt, 120 str will still be stronger.
Edited by MrLekkz, 10 January 2018 - 10:34 PM.
#73
Posted 10 January 2018 - 10:20 PM
For rebel, going for 120str is better.
For ranger, Seraphim will only be "good" for leveling (easy inst cast + high damage) or if want to stick to a "pure" AS ranger(wws set + blacksmith gloves).
Ranger does better with 120 STR or 120 AGI in terms of AS.
#74
Posted 10 January 2018 - 10:27 PM
There's an accessory for Double Strafe? Come cry together with us Knights because Double Strafe also has a cooldown on iRO!
#75
Posted 10 January 2018 - 10:29 PM
Ranger does better with 120 STR or 120 AGI in terms of AS.
Even if you are using white wing set?
Edited by MrLekkz, 10 January 2018 - 10:35 PM.
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