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#1 Kirito927

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Posted 12 January 2018 - 05:48 AM

everyone is discussing about the nerf on passby effect , but btw is that the effect of Reduces the variable casting time of Meteor Assault by 7% per level of Counter Slash000000, Weapon Blocking and Weapon Crush known. being nerf as well ?

 

even i get max up those 3 skill but still come with variable casting time , but if 3 skill max shalll be 3(skill)*5(maxskill lvl)*7% = 105%

 

please correct me if i am wrg , thx


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#2 LordYggdrasill

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Posted 12 January 2018 - 05:51 AM

The nerf on DEF bypass is fine since you can easily achieve 70% DEF piercing with blacksmith gloves(20% from Enforcer Shoes + 50% from Blacksmith Gloves), for DEF bypass 70% is more than enough. Would've been a completely different story if its MDEF bypass, since 70% would've been barely even acceptable.


Edited by LordYggdrasill, 12 January 2018 - 05:53 AM.

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#3 Kirito927

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Posted 12 January 2018 - 05:56 AM

yes , that seem to be acceptable , but how about the reduce on variable cast time ? i alrdy max 3 skill with the effect -105% shall be means that can cast immediately ? but the thing is not working

 

 

it just seem like applied -35% instead of -105% , 


Edited by Kirito927, 12 January 2018 - 05:59 AM.

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#4 Darksorrow1234

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Posted 12 January 2018 - 06:00 AM

its got a fixed cast. how much? if im not mistaken Nirvanna said 0.3s


Edited by Darksorrow1234, 12 January 2018 - 06:01 AM.

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#5 fenrir99

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Posted 12 January 2018 - 06:06 AM

You also need to reduce the .3s sec fixed cast (Fenrir Card + Sacra, Magic Essence) and 73% of the delay to spam it at 193 ASPD (7 MA/sec).

 

Edit: or you can ask for the -.5sec fixed cast costume from kRO :P

 

 

Credits to Nirvanna


Edited by fenrir99, 12 January 2018 - 06:09 AM.

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#6 Kirito927

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Posted 12 January 2018 - 06:08 AM

on thanks so much to all of you  for clarify this 


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#7 LordYggdrasill

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Posted 12 January 2018 - 06:11 AM

I really hope the -0.5s FCT enchant will make its way to iRO.


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#8 Kusanagisama

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Posted 12 January 2018 - 06:14 AM

Though currently it's totally not necessary.


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#9 fenrir99

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Posted 12 January 2018 - 06:19 AM

Well, I'd rather ask for it than spend billions to get a Magic Essence enchant.


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#10 Ashuckel

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Posted 12 January 2018 - 08:06 AM

to then spend more billions on the stone enchant :v

(wich shouldnt come, ever)
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#11 Campitor

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Posted 12 January 2018 - 09:46 AM

Enforcer shoes ATK % increase function call will be switched to the older one that behaves as expected.


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#12 Nirvanna21

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Posted 12 January 2018 - 09:55 AM

Thanks Camp!, it turns out there is an ATK% increase that affects weapon attack only, and then there is the global one we all know and love.


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#13 layupka

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Posted 12 January 2018 - 01:53 PM

Does SChaser can have benefits from the shoes when paired with Thief guide vol1 accesory ?it has level 5 meteor burst too.
i think the real problem is the damage and SP cost if you get the max no cast and delay
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#14 folkvangr

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Posted 12 January 2018 - 02:09 PM

Does SChaser can have benefits from the shoes when paired with Thief guide vol1 accesory ?it has level 5 meteor burst too.
i think the real problem is the damage and SP cost if you get the max no cast and delay


look at the skill requirement, SC didn't have poison react or counter slash to make it good or spammable
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#15 BlackMeow

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Posted 13 January 2018 - 08:15 PM

so the % atk of enforcer shoes works like mobscarf?


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#16 Nirvanna21

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Posted 13 January 2018 - 08:26 PM

so the % atk of enforcer shoes works like mobscarf?

 

Not, currently it's using a version of ATK% that only effects the weapon attack, it is completely skipping everything else. This is amazingly noticable on a GX if you use EDP. Apparently next maint it will be fixed.


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#17 mikkotinamide

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Posted 14 January 2018 - 06:11 AM

so the % atk of enforcer shoes works like mobscarf?

 

mob scarf's +% atk works differently than other +% atk?


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#18 ackyna

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Posted 15 January 2018 - 06:39 AM

In iRO, Is Enforcer Shoes effect "Reduce variable cast time" a completely meaningless effect?

"Meteor Assault" does not have variable cast time. has fixed casting time.

By the way, jRO "Meteor Assault" have only variable cast time. its effected.


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#19 fenrir99

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Posted 15 January 2018 - 06:41 AM

.7s variable and .3 fixed cast in iRO... With the shoes you can spam at the fixed cast
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#20 YongkySH

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Posted 15 January 2018 - 06:56 AM

Is it 0.7 sec var? Since the rms one doesnt state it
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#21 Ashuckel

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Posted 15 January 2018 - 07:09 AM

part fixed and part variable.

The shoes makes the skill instant in jRO because all of their pre-3rd skills are fully variable.
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#22 ackyna

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Posted 15 January 2018 - 07:13 AM

.7s variable and .3 fixed cast in iRO... With the shoes you can spam at the fixed cast

 

Thanks for answer my question.

And correction, jRO have fixed cast time, 0.05S.


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#23 ackyna

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Posted 15 January 2018 - 07:21 AM

jRO Enforcer shoes plane fixed time.

https://www.youtube....e=youtu.be&t=43


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#24 Ashuckel

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Posted 15 January 2018 - 09:36 AM

the gx in the video didnt even spent all the points needed to get total cast reduction from the shoes '-'

and mechanically, jRO does not have fixed cast in skills previous to 3rd job

Also, fixed cast time reduction in seconds/fraction of seconds through gear doesnt exists on jRO. They dont mess with it.

Edited by Ashuckel, 15 January 2018 - 09:43 AM.

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#25 bearl

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Posted 15 January 2018 - 01:20 PM

im looking forward to anyone on iro with ME3 Old bone Circle , Enforcer shoes doing MA

:rice:  :rice:

 

sorry lady luck not on my side. cursed fragment screwed me up badly. :sob:

else i would love to show you guys the sample


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