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January 12th Ragnarok RE:START Mini-Maintenance


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#1 Campitor

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Posted 12 January 2018 - 08:59 AM

January 12th RE:START Mini-Maintenance

12:00PM PST

 
RE:START will be undergoing a short maintenance today to resolve some lingering issues from the hardware death:
 
Updates 

  • Greed Quest will allow users who finished the quest to redo the quest for the skill again.
    • Yesterday the restart fixed it for only one type of smith. Today's restart will fix it for all the others.
  • Fixing Lighthalzen hunting board.
    • A small subsection of the board had the monsters mixed up. It will now fix it.
  • Unidentified Shining Santa Poring hats will no longer crash their owners.
  • Aldebaran and Payon WoE realm Portal fix is being applied to all zones. Not just the ones that contained the original portals.
  • Juperos
    • We have seeing the reports regarding Juperos EXP/Damage. This will be fixed during the next full maintenance. However you can enjoy it as an unintended EXP event this weekend. (We need to research what the appropriate stats/exp for the monsters are.)

 

 


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#2 Lilp

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Posted 12 January 2018 - 09:09 AM

Add kafra warper, pvp, and repair npcs in eden please.


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#3 Campitor

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Posted 12 January 2018 - 09:15 AM

Add kafra warper, pvp, and repair npcs in eden please.

That is on the docket next week. As well as the first incarnation of the dungeon warper.


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#4 Kiniro

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Posted 12 January 2018 - 09:23 AM

Yeah because now classes that aren't knights can get near equivalent exp per/hr is a bad thing.  :ani_x:


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#5 Xellie

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Posted 12 January 2018 - 09:27 AM

I VIP'd just to use juperos which is comparable to ano/luina parties, just without it being all knights. 


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#6 Navy

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Posted 12 January 2018 - 09:28 AM

If you're going to adjust exp in Jup, least remove the dimik then :(


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#7 DisposableHero

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Posted 12 January 2018 - 09:31 AM

The WoE pot bug was added as a "feature", why not keep Juperos exp:damage ratio as a "feature"?


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#8 deesrojournal

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Posted 12 January 2018 - 09:33 AM

in short. abuse juperos while u can.  :heh:


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#9 Namrok

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Posted 12 January 2018 - 09:34 AM

its possible to set eden group warper to top kafra in morroc?  :rice:


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#10 Xellie

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Posted 12 January 2018 - 09:35 AM

I don't see what's wrong with Juperos, the exp is about the same as doing a full knight anolian party.  Level 3 is a bit more but it takes quite a tough quest through the whole dungeon in order to get there and is comparable to a Luina party

 

We're going to need more maps like this when trans comes along anyway. May as well just have it as an all class levelling map instead of turning it into a cashshop knight only map. 


Edited by Xellie, 12 January 2018 - 09:37 AM.

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#11 theRagnarokDude

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Posted 12 January 2018 - 09:40 AM

 

  • Juperos
    • We have seeing the reports regarding Juperos EXP/Damage. This will be fixed during the next full maintenance. However you can enjoy it as an unintended EXP event this weekend. (We need to research what the appropriate stats/exp for the monsters are.)

 

 

 

Wrekt.

 

Hopefully, y'all don't ruin it too bad. I'll have my 99 Monk then, so whatever, but it sure sucks for everyone who was planning to play more and may now decide not to cuz they're just gonna say "here goes WP again, ruining everything that could be good".

 

Offices are closed Monday boiz so w00t extended weekend too.


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#12 Lilp

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Posted 12 January 2018 - 09:46 AM

Just leave the exp alone so other classes can level other than knight.


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#13 Zenogias

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Posted 12 January 2018 - 09:48 AM

I don't see what's wrong with Juperos, the exp is about the same as doing a full knight anolian party.  Level 3 is a bit more but it takes quite a tough quest through the whole dungeon in order to get there and is comparable to a Luina party

 

We're going to need more maps like this when trans comes along anyway. May as well just have it as an all class levelling map instead of turning it into a cashshop knight only map. 

 

 

You don't see the problem with a map full of mobs that deal tickle damage giving out huge XP?

 

Venatus are dealing what looks to be in the 200s-300s in base damage before mitigations.   Per classic DB, their attack should be in the 800-1400 or 900-1500 range.  Renewal DB says 900-1000 range.   Regardless of which system RE:Start wants to hew closer to, 200-300 is laughable for the XP.    This trivializes all other PVM content.   


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#14 Xellie

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Posted 12 January 2018 - 09:52 AM

Yeah but classes that aren't knight can make good on it. 

Also it finally makes a damage a priest can outheal lol

 

Maybe REVO-classic devs know better than we do. 


Edited by Xellie, 12 January 2018 - 09:52 AM.

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#15 theRagnarokDude

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Posted 12 January 2018 - 10:07 AM

Yeah but classes that aren't knight can make good on it. 

Also it finally makes a damage a priest can outheal lol

 

Maybe REVO-classic devs know better than we do. 

 

Yeah and maybe the problem all along should have been to nerf the knight meta too  :heh:  Not like it hasn't been an issue since server start or anything. Revo-Classic is a beast of it's own and we've already deviated enough from the kRO overlords I think, thankfully. Let this be. You don't even know what you're changing, "if anything". Trans is coming out soon and this is the perfect place to help bring everyone and every class, even withOUT a castle GD or knight:leech up to speed.

 

Let's just go to GD and knight:leech anyway Xeliie and laugh as everyone else can no longer party and we still get 25m+/hr, right?


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#16 DisposableHero

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Posted 12 January 2018 - 10:22 AM

You don't see the problem with a map full of mobs that deal tickle damage giving out huge XP?

 

Venatus are dealing what looks to be in the 200s-300s in base damage before mitigations.   Per classic DB, their attack should be in the 800-1400 or 900-1500 range.  Renewal DB says 900-1000 range.   Regardless of which system RE:Start wants to hew closer to, 200-300 is laughable for the XP.    This trivializes all other PVM content.   

 

Medusa, Majos, Anolians, Anubis Pasana etc all say hi. You may be wondering what all of those mobs have in common. The answer is that they can be killed in seconds by a Knight, rendering any of their damage potential moot. They also give large amounts of exp and can be slaughtered in droves. If we're going to "fix" PvM content, we should do so unilaterally and not just have a kneejerk reaction over one dungeon when the whole thing was trivial way before this and will continue to be so either way by design.


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#17 Xellie

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Posted 12 January 2018 - 10:29 AM

Medusa, Majos, Anolians, Anubis Pasana etc all say hi. You may be wondering what all of those mobs have in common. The answer is that they can be killed in seconds by a Knight, rendering any of their damage potential moot. They also give large amounts of exp and can be slaughtered in droves. If we're going to "fix" PvM content, we should do so unilaterally and not just have a kneejerk reaction over one dungeon when the whole thing was trivial way before this and will continue to be so either way by design.

 

this so much


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#18 RaayOne

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Posted 12 January 2018 - 10:33 AM

As many people have stated here, leave Juperos as is, if you dont want your server to be dead within 2 months. Let people enjoy playing the classes they actually like, without having to leech everything at friggin c2, anubis blah with knights.

 

I've seen everything running around down there, having fun. Hunters, Agi Crusaders, Blackies, Rogues, Assassins.

This is a bug, sure, but you have stumbled upon something very good here. Something that revitalized party- and general gameplay. dont throw it away.

 

#killRagnaknight


Edited by RaayOne, 12 January 2018 - 10:54 AM.

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#19 KobayashiUke

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Posted 12 January 2018 - 10:43 AM

Hmm how about a EXP penalty like before? that solve the exp Porcelio and Venatu problem or just leave a 2nd channel where the exp, damage stay as is now and Knights cant enter.

 

Off-topic: Players who was agains the EXP Penalty are agains now about the exp in porcelios and venatus lol...


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#20 Cyncienta

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Posted 12 January 2018 - 10:45 AM

I VIP'd just to use juperos which is comparable to ano/luina parties, just without it being all knights. 

 

This.


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#21 Xellie

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Posted 12 January 2018 - 10:55 AM

quoting from other thread
 

The leading argument for raising mob damage does not take into account the fact that player defense is divided among all attacking monsters, similar to how flee works.


Juperos, by it's very nature is a mobbing map.
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#22 Lilp

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Posted 12 January 2018 - 10:58 AM

I know people who actually got tired and quit because the leveling is so dull.  Let other classes actually enjoy lvling for once.

 

Leave the exp as is, and maybe tweak the damage.


Edited by Lilp, 12 January 2018 - 11:02 AM.

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#23 Navy

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Posted 12 January 2018 - 11:02 AM

From just going in there exp is def up there however i think dmg on mob should be tweaked a bit for sure, they hit me for 40, 9 when cursed >.>


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#24 lmmortaI

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Posted 12 January 2018 - 11:03 AM

"Mini maintenance" . For how short? 3 hrs or 9 hrs? >.<

 

Edit: For how long? zzZzZzZZz


Edited by lmmortaI, 12 January 2018 - 11:04 AM.

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#25 Namrok

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Posted 12 January 2018 - 11:09 AM

in classic & renewal in juperus a population of venatu is huge as x3 than on restart,  so...


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