Best budget gear for knight? - Swordsman Classes - WarpPortal Community Forums

Jump to content


Photo

Best budget gear for knight?


  • Please log in to reply
3 replies to this topic

#1 PIKSELI

PIKSELI

    I am New.

  • New Members
  • 1 posts

Posted 07 February 2018 - 01:58 AM

Hey!

 

I'm new ragnarok player currently have 62lvl knight, grinding bathorys. I got like 100m zenys, but get more money all the time. Looking tips for equipments! I don't understand anything about upgrade system etc. Can anyone help?


  • 0

#2 Alezzia

Alezzia

    Amateur Blogger

  • Members
  • 180 posts

Posted 07 February 2018 - 05:20 AM

don't bother so much about upgrading +4 is enough for pretty much anything. The only pieces you need +9 are the ones that need it for their cards. On a knight thats most likely +9 Shoes for Firelock Card and if you can afford +9 Rideword hat with Carat Card. (the 2nd one is more of a luxury item) other than that just go for stuff that has high base defense, since upgrading wont add much.


  • 0

#3 theRagnarokDude

theRagnarokDude

    Amateur Blogger

  • Members
  • 328 posts
  • Playing:Ragnarok Online
  • Server:Odin ReStart

Posted 07 February 2018 - 07:25 AM

don't bother so much about upgrading +4 is enough for pretty much anything. The only pieces you need +9 are the ones that need it for their cards. On a knight thats most likely +9 Shoes for Firelock Card and if you can afford +9 Rideword hat with Carat Card. (the 2nd one is more of a luxury item) other than that just go for stuff that has high base defense, since upgrading wont add much.

 

Budget:

+5 Double Andre/Mummy Two-Handed Sword

+0 Porcellio Jacket/Mantle/Full Plate

+0 Myst Case Snake Hat

+0 Vali's Manteau

+0 Matyr Shoes/Greaves

Mantis Belt x2

NPC White Potions & Strawberries for HP/SP

 

End-game:

+7 (or higher) Tri-Joint + Hunter Fly Claymore <-- Switch Tri-Joint out for current spot if not Juperos

+9 Myst Case Rideword Hat

Blinker

Fish In Mouth
Pet Scatleton

+9/10 Raydric Greed Amistr Bag

+9/10 Firelock Shoes/Greaves

+0 (or higher) Earth Deleter Mantle/Full Plate

Mimic Clip/Ring/Brooch x2

Fish & Strawberries for HP/SP

 

In order to get a +9 item you will likely want to buy it as they can be quite expensive to make and risk being smited by RNGesus. But you would +4 the item with regular ore and then (A) use 2-500 (lol) HD ore from +7 to roll to +9 safely or (B)  use enriched to go to +9 with improved % but change of breaking or © make a couple +8s and use an item at Mighty Hammer to safely attempt to +9 or roll back to +7.

 

Hope that helps.


  • 0

#4 DrDaxxy

DrDaxxy

    I made it Off Topic

  • New Members
  • 20 posts
  • Playing:Ragnarok Online
  • Server:RE:START

Posted 10 February 2018 - 02:20 AM

Welcome to Ragnarok!

Most of these are great suggestions, I just have a couple comments:

- Myst Case card used to be a no-brainer when the server was new, but with current inflation it'll take a long time to pay off.
- Snake Head itself is a godsend if you use auto-attacks on at least one character. Otherwise it's obviously useless (though I still put my Myst Case Snake Head on my BB Knight for the card effect).
- Vali's Manteau is a lot more effective than it might sound.
- Good weapon should also be an early priority. That +5 Double Andre 2HS is the single most cost-effective allround thing you can get here.
- Footgear, armor, accessories, while still useful, aren't nearly as important. Especially the accessories are more of a luxury.
- First midrange item should probably be a new weapon. +7 Claymore with Size cards for whatever you'll be fighting gives about 15% more damage (and still slightly more than the above 2HS against enemies of a different size). +7 Double Skel Worker Claymore is ~200m right now, and you'll probably want that in Jupe at some point.
- Get NPC gear for slots otherwise unfilled, in the current economy it's practically free (don't bother upgrading that though). Get (unslotted) Rosaries while you have nothing else to fill those accessory slots.

As for the upgrade system: There are pretty comprehensive guides about how it works, but what may not be clear: If you set aside the market price for one overupgraded item and try to make your own with that, you're still gambling at pretty risky odds. Overupgraders tend to bring at least five times that, then sell off the results (minus however many they might need for themselves). In bulk it's profitable for most items, but you need a lot of starting capital.
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users