I tried to use the whole survivor set but i dont feel that Variable and Fixed cast reduction is working. Has anyone tried to use the set?
Does anyone tried to test the survivor set after todays maint?
#1
Posted 22 February 2018 - 07:35 PM
#2
Posted 22 February 2018 - 07:36 PM
I tried to use the whole survivor set but i dont feel that Variable and Fixed cast reduction is working. Has anyone tried to use the set?
Do you have other gear with higher fixed cast reduction values such as a Fenrir card?
#3
Posted 22 February 2018 - 07:50 PM
Do you have other gear with higher fixed cast reduction values such as a Fenrir card?
i Dont have that card Camp. I just test my psychic wave with the orb and cloak combo and my previous set FAW spell +mob scarf combo and the cast is still the same. I think the set makes my cast more slower than my previous set. (no fenrir card)
#4
Posted 23 February 2018 - 05:29 AM
All right, let's go slow.
Below in spoiler tag a parse of the items set in question.
Cloak of Survival [1]
Survivor's Shoes
Survival Circlet [1]
Survivor's Orb
From your report, I understand that the issue lies with:
Set Bonus
Survivor's Manteau
Survivor's Orb
Reduces the fixed casting time of skills by 50%.
I could be wrong but that should be easy to test. Campitor will be looking into that again.
If anyone else would like to leave a comment on the set functions do post here.
Thank you.
#5
Posted 23 February 2018 - 07:19 AM
okay, let me deep dive:
lets check every item effect and its combo:
Surv Orb:
Atk + 2% - works
Matk + 2% - works
Reduces the variable casting time of skills by 3%. - dunno, really hard to tell
Enables Level 1 Hiding. - works
Set Bonus
Survivor's Circlet
Survivor's Orb
Vit + 4 - doesnt work
Reduces the variable casting time of skills by 6%. - doesnt work
Increases the damage of Earth and Wind property magical attacks on targets by 20%. - wind works, earth doesnt
Reduces damage taken from Demi-Human race enemies by 4%. - doesnt work
If Survivor's Circlet upgrade level is +7 or higher,
Additional Vit + 4 - doesnt work
Reduces the variable casting time of skills by an additional 6%. - doesnt work
Reduces damage taken from Demi-Human race enemies by an additional 4%. - doesnt work
If Survivor's Circlet upgrade level is +9 or higher,
Additional Vit + 4 - doesnt work
Reduces the variable casting time of skills by an additional 6%. - doesnt work
Reduces damage taken from Demi-Human race enemies by an additional 4% - doesnt work
Set Bonus
Survivor's Manteau
Survivor's Orb
Reduces the fixed casting time of skills by 50%. - does not work
Reduces damage taken from Demi-Human race enemies by 1%. - doesnt work
If Survivor's Manteau upgrade level is +5 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%. -doesnt work
If Survivor's Manteau upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%. - doesnt work
Set Bonus
Survivor's Manteau
Survivor's Orb
Survivor's Rod [1]
Matk + 1% - hard to tell the increase
If Survivor's Rod upgrade level is +5 or higher,
Additional Matk + 2% - hard to tell
If Survivor's Rod upgrade level is +7 or higher,
Additional Matk + 2% - hard to tell
Set Bonus
Survivor's Orb
Survivor's Rod [1]
Matk + 10 per upgrade level of Survivor's Rod. - doesnt work
If Survivor's Rod upgrade level is +10 or higher,
Reduces the variable casting time of skills by 3%.- hard to tell
Reduces the variable casting time of skills by an additional 3%, if the users base level is 100 or higher.
Increases the damage of Chain Lightning and Earth Strain by 15%. - doesnt work
Increases the damage of Chain Lightning and Earth Strain by an additional 30%, if the users base level is 100 or higher. - doesnt work
Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. - doesnt work
Increases the damage of Heaven's Drive and Jupitel Thunder by an additional 140%, if the users base level is 100 or higher. - doesnt work
Set Bonus
Survivor's Orb
Survivor's Shoes
Vit + 5 - works
Int + 5 - works
Reduces damage taken from Demi-Human race enemies by 3%. - works
#6
Posted 23 February 2018 - 07:21 AM
Cloak of Survival [1]
Spoiler
A cloak that will increase the chance of survival in any circumstances.
Class: Garment
Defense: 10
Weight: 55
Requires Level: 5
Usable By: Mage, Soul Linker
When equipped with Survivor's Rod[1], Max HP + 300. - does not work
MATK -5%, MATK increase per % for every refinment level of Surivor's Rod[1]. - hard to tell
Additional Non Property Resistance: For every refinement level times 3 - works
When equipped with Deviling Card, Non Property Resistance -30%. - havent tested by putting deviling card in it
Survivor's Shoes
Spoiler
A pair of shoes that automatically protects its' owner.
Class: Shoes
Defense: 15
Weight: 50
Requires Level: 100
Usable By: All Jobs
Max HP + 3% - works
Max SP + 3% - works
Matk + 2% - works
Mdef + 15 - works
Increases the damage of Earth and Wind property magical attacks on targets by 2%. - works
Reduces damage taken from Demi-Human race enemies by 5%. - works
If upgrade level is +5 or higher,
Additional Max HP + 7% - works
Additional Max SP + 7% - works
Additional Matk + 3% - works
Increases the damage of Earth and Wind property magical attacks on targets by an additional 3%. - works
If upgrade level is +7 or higher,
Additional Max HP + 10% - works
Additional Max SP + 10% - works
Additional Matk + 5% - works
Increases the damage of Earth and Wind property magical attacks on targets by an additional 5%. - works
Set Bonus
Survivor's Circlet
Survivor's Shoes
Increases the damage of Earth and Wind property magical attacks on targets by 10%. - works
If Survivor's Circlet upgrade level is +7 or higher,
Increases the damage of Earth and Wind property magical attacks on targets by an additional 10%. - worksIf Survivor's Circlet upgrade level is +9 or higher,
Increases the damage of Earth and Wind property magical attacks on targets by an additional 10%. - works
Set Bonus
Survivor's Manteau
Survivor's Shoes
Matk + 10% - works
If Survivor's Manteau upgrade level is +7 or higher,
Reduces damage taken from Earth and Wind property attacks by 15%. - works
If Survivor's Manteau upgrade level is +9 or higher,
Reduces damage taken from Earth and Wind property attacks by an additional 15%. - works
Set Bonus
Survivor's Orb
Survivor's Shoes
Vit + 5 - works
Int + 5 - works
Reduces damage taken from Demi-Human race enemies by 3%. - works
Set Bonus
Survivor's Rod [1]
Survivor's Shoes
Reduces damage taken from Demi-Human race enemies by 10%.- doesnt work
Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. - works
If Survivor's Rod upgrade level is +10 or higher,
Reduces the cooldown of Earth Strain by 2.4 seconds. - works
Increases magical damage on Demi-Human race targets by 20%. - works
Increases the damage of Neutral property magical attacks on targets by 80% - works.
Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%. - does not work. the buff never there.
Survival Circlet [1]
Spoiler
A circlet worn by monks. It has the powers to take out the magic of its' wearer.
Class: Headgear
Defense: 10
Weight: 50
Requires Level: 50
Usable By: All Jobs
INT +3. - works
MATK +4% - seems like working. hard to tell since the int+ ones are workingFor every 2 refinement, INT +1 - works
For every 130 BaseLV, for every refinement additional INT +1 - i dunno how to word this. at +9 have extra +12 int. which comes from int +3 (base), int+4 for being +9, and +5 int i dunno from. if wording of 130 baselv every refinement additional int+1, i should have extra +9 int, not +5. So i guess, it is perhaps for every 30 base levell, int +1, then at 175 i got +5 int, which is matched.
When equipped with Survival RodINT, for every refinement level of Survival RodINT, MATK +10 - doesnt work
When refinement level is 10 or higher, When performing magical attack, certain chance to trigger Casting Time -50% for 5 seconds. - doesnt work
When equipped with Survival RodDEX, for every refinement level of Survival RodDEX additional MATK +10. - doesnt work
When refinement level is 10 or higher, When performing magical attack, certain chance to trigger Casting Time -50% for 5 seconds. - doesnt work
#7
Posted 23 February 2018 - 07:32 AM
All right, let's go slow.
Below in spoiler tag a parse of the items set in question.
Cloak of Survival [1]Spoiler
Survivor's Shoes
Spoiler
Survival Circlet [1]
Spoiler
Survivor's Orb
Spoiler
From your report, I understand that the issue lies with:
Set Bonus
Survivor's Manteau
Survivor's Orb
Reduces the fixed casting time of skills by 50%.
I could be wrong but that should be easy to test. Campitor will be looking into that again.
If anyone else would like to leave a comment on the set functions do post here.
Thank you.
Fuyu and some other players actually already tested the set and posted it on a thread here in the mage section. I think it's worth checking that thread. I'm just gonna quote their work here for you to check. I hope it gets fixed soon and have their bonuses properly applied. Thanks!
#8
Posted 23 February 2018 - 09:57 AM
Campitor thank you for adding fixes to the survivor set but can you look into Survivor Circlet?
A circlet worn by monks. It has the powers to take out the magic of its' wearer.
Class: Headgear
Defense: 10
Weight: 50
Requires Level: 50
Usable By: All Jobs
INT +3.
MATK +4%
For every 2 refinement, INT +1
For every 130 BaseLV, for every refinement additional INT +1
When equipped with Survival RodINT, for every refinement level of Survival RodINT, MATK +10
When refinement level is 10 or higher, When performing magical attack, certain chance to trigger Casting Time -50% for 5 seconds.
When equipped with Survival RodDEX, for every refinement level of Survival RodDEX additional MATK +10.
When refinement level is 10 or higher, When performing magical attack, certain chance to trigger Casting Time -50% for 5 seconds.
Currently the survivor circlet is not giving matk +10 per refine with either Dex or Int rods and its not giving the trigger of casting time -50% for 5 seconds either at +10
#9
Posted 23 February 2018 - 12:14 PM
Cloak of Survival [1]
I might be wrong, but there are two Survival manteaus. The upper its what you think works with the set, but by item description and definition, it have to be this one:
Survivor's Manteau
Does the set works with both? or just the unslotted version? they have different name, so the ID.
Edited by S207, 23 February 2018 - 12:25 PM.
#10
Posted 23 February 2018 - 01:55 PM
Just put it on sakray and let us test it. Like you should have before it came out.
#11
Posted 23 February 2018 - 02:27 PM
Just put it on sakray and let us test it. Like you should have before it came out.
+1 to this
#12
Posted 23 February 2018 - 07:03 PM
has anyone noticed this effect?
Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
havent seen any increase in dmg of chain lightning
Edited by YangeWenli, 23 February 2018 - 07:04 PM.
#13
Posted 26 February 2018 - 07:31 AM
I will test it after the next enriched/mad bunny event, cant make anything above +7 when these events aint active. I have enough patience to wait so its not a problem for me.
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