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Update 16.2


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#1 MoyuZ777

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Posted 20 March 2018 - 07:04 AM

Is there an official communication where I can read what is coming with 16.2?
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#2 LordYggdrasill

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Posted 20 March 2018 - 07:06 AM

Heard Gene CC nerf is coming, from what I read in a thread months ago.

:)


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#3 YangeWenli

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Posted 20 March 2018 - 07:30 AM

Heard Gene CC nerf is coming, from what I read in a thread months ago.

:)

 

You mean to where you can only use neutral,ghost,shadow,and holy elements?


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#4 LordYggdrasill

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Posted 20 March 2018 - 07:35 AM

Its more than just that, think Silvianna knows the full details of Gene nerf in EP 16.2.


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#5 blackCROSSCY

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Posted 20 March 2018 - 07:45 AM

 its weird to me that its CC getting nerfed instead of acid bomb. Sure both skills are OP and strong, but acid bomb has never left my mind as an undeservedly OP skill for second class, even way more powerful than so many third classes' main skills.

 

Cart cannon isn't so OP for a third class skill in comparison- its hella good yes, but nothing like acid bomb. No idea what goes into the devs' minds.

 

 


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#6 Sigma1

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Posted 20 March 2018 - 08:25 AM

16.2 is very sequence of 16.1. The story bring you to Schwartzvald Republic to find Rune Midgarts's missing crown "Terra Gloria" ,the story of Heart Hunter, and the story of Seyren Windsor. :)

 

Spoiler

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#7 Qani

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Posted 20 March 2018 - 08:46 AM

Any details regarding this CC nerf?


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#8 YongkySH

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Posted 20 March 2018 - 09:05 AM

RIP flattery robe
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#9 Sigma1

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Posted 20 March 2018 - 09:22 AM

Any details regarding this CC nerf?

 

According to KRO. CC no longer be endowed twice. Only weaponAtk+EquipAtk are endowed.


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#10 Kusanagisama

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Posted 20 March 2018 - 09:25 AM

Do you have a link, Ygg?

I don't think CC is an OP skill, what made it OP were OCP items, specially Cylinder, but also Sapphire Wristbands and now Marty Mask. Despite Bio5 hat buffing it more than Cylinder, it's only usable from level 170 onwards.


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#11 KingPoring86

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Posted 20 March 2018 - 09:40 AM

RIP for those who spent a fortune on that cylinder & sapphire TwT 
 


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#12 YangeWenli

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Posted 20 March 2018 - 09:42 AM

the big dmg of genetic come from using ghost/shadow/holy/ghost balls anyways can just acid bomb those other element or take a very few amount more cannon balls or are the nerfing the dmg of full endowed cannonball


Edited by YangeWenli, 20 March 2018 - 09:43 AM.

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#13 yamasakai90

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Posted 20 March 2018 - 10:12 AM

Damn more MVP cards for aftercast delay. 

 

Toxic Enchanted Chimera Card for more HP/SP or Cutie Card for more HP and maybe 6% aftercast delay if its +12.


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#14 mildcontempt

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Posted 20 March 2018 - 10:13 AM

Cutie is ASPD (delay after attack) not cast-delay. 


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#15 yamasakai90

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Posted 20 March 2018 - 10:16 AM

Owh thanks. I guess I got too excited  :heh: . The chimera it is then!


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#16 ChakriGuard

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Posted 20 March 2018 - 10:29 AM

That 6% ASPD is insulting for that MvP card :/


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#17 mildcontempt

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Posted 20 March 2018 - 10:34 AM

Almost as bad as demon god morroc's +1 flat aspd. 

 

Maybe there's some combo effects to come. 


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#18 Ryviux

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Posted 20 March 2018 - 11:00 AM

Its more than just that, think Silvianna knows the full details of Gene nerf in EP 16.2.

 

we discussed it a while back and that was pretty much it.

 

Using Holy endow and Holy canon ball no longer has the holy element count twice.

 

if anyone is looking forward to seeing CC gene gimp, you are in for a disappointment.


Edited by Ryviux, 20 March 2018 - 11:21 AM.

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#19 Doral

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Posted 20 March 2018 - 11:12 AM

mado improvement please. :D nerf arm cannon's cc effects kek ~ double endow


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#20 Nirvanna21

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Posted 20 March 2018 - 11:21 AM

we discussed it a while back and that was pretty much it.

 

Using Holy endow and Holy canon ball no longer has the holy damage count twice.

 

if anyone is looking forward to seeing CC gene gimp, you are in for a disappointment.

 

It's a decent drop in damage, but they are still powerful as -_-.


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#21 MoyuZ777

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Posted 20 March 2018 - 11:24 AM

S>Gene equips





Not really.... Sad to see a nerf to my beloved Gene.
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#22 vividort

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Posted 20 March 2018 - 11:28 AM

that feature is about arm cannon, cc has different issues, i think it got a change in the ammunition interaction on the formula.

Edit: Video evidence to back it up 


Edited by vividort, 20 March 2018 - 11:31 AM.

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#23 PervySageMarty

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Posted 20 March 2018 - 11:46 AM

Do you have a link, Ygg?

I don't think CC is an OP skill, what made it OP were OCP items, specially Cylinder, but also Sapphire Wristbands and now Marty Mask. Despite Bio5 hat buffing it more than Cylinder, it's only usable from level 170 onwards.


Whats a Marty Mask?
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#24 LordYggdrasill

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Posted 20 March 2018 - 11:54 AM

Do you have a link, Ygg?

I don't think CC is an OP skill, what made it OP were OCP items, specially Cylinder, but also Sapphire Wristbands and now Marty Mask. Despite Bio5 hat buffing it more than Cylinder, it's only usable from level 170 onwards.

 

This post from Silvianna explains the nerf on CC in details:

https://forums.warpp...2018/?p=2760941

 

And lol Marty Mask.

:heh:
 


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#25 yamasakai90

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Posted 20 March 2018 - 12:04 PM

I.e no more converters for ironballs.

Holy endow and holy cannonballs double dmg is a thing for mecha, not gene.
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