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#1 jorgefernandez17

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Posted 21 March 2018 - 03:45 AM

I have a genetic lvl 161

 

STR  90 + 18

 

AGI  1 + 10

 

VIT  90 + 18

 

INT  120 + 37

 

DEX  90 + 30

 

LUK  20 + 16

 

I wear +7 Cylinder Hairband

 

I have 193 status point without placing

 

Where do I put them?

 

 

 


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#2 vividort

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Posted 21 March 2018 - 06:04 AM

if you got gears that have bonus for 120 str or 120 dex try getting one of those, that's basically it.


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#3 Gamblerwolf

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Posted 21 March 2018 - 08:08 AM

I would drop int to 100 followed by increasing str and dex to 120 each. 

 

also https://calc.irowiki.org/


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#4 fenrir99

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Posted 21 March 2018 - 09:42 AM

120 STR if you got Tengu/Temp STR Boots

 

However if we get Seraphim the best would be 120 INT, 120 DEX and a balance between STR and VIT. 

 

I usually don't roll LUK on my Genes.


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#5 pp322

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Posted 22 March 2018 - 06:45 PM

120 for int/dex for bomb master
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#6 unsalk

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Posted 27 March 2018 - 05:11 AM

For me essential:

Str 90
Int 120
Dex 120

Vit/luk depends on accessories.
With 2xsapphires, you can go 100 str , 90 vit
With p.demon+fairy maybe 54 luk and like 72 vit
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#7 vividort

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Posted 27 March 2018 - 05:58 AM

nop, genetic won't benefit from p.demon luk effect since its skills already ignore def. Luk is brewing stat.


Edited by vividort, 27 March 2018 - 05:58 AM.

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#8 folkvangr

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Posted 27 March 2018 - 06:22 AM

pdemon stat bonus are like 1.5x sapphire wrist, pretty nice if you want to instacast cc using midas


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#9 Richardsonk

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Posted 27 March 2018 - 06:41 AM

I have a doubt as regards footgear. I will use both CC and AB, so should I get STR temp boots with EA4 and Bear's Power? Or is it better to go for the DEX ones?

I don't own midas nor I have tengu set, not to mention megs.


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#10 Doral

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Posted 27 March 2018 - 07:01 AM

cc = int str 

bomb = dex str int (well easy on the int)

depends on what you got as homun S as well

 

full dmg dieter (bomb build recommended)

speed eira (cc recommended)

bayeri / cute cat woman / sera (any of the two builds)

 

even with no final gears it doesnt hurt to maximize damage brother


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#11 mamagochi

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Posted 07 April 2018 - 10:55 PM

120 Str/int/dex for full DPS xD
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#12 fenrir99

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Posted 08 April 2018 - 03:06 AM

Now that we get Seraphim I will roll 70ish STR, unless I get a godly enchanted Vicious Mace lol
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#13 Doral

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Posted 11 April 2018 - 11:06 AM

Now that we get Seraphim I will roll 70ish STR, unless I get a godly enchanted Vicious Mace lol

 

str is good for bomb , got 120 int build atm vs 90 int str 

 

current int build = 20k cc at mid ti

 

former 90 int 90 str build = 17k ~ seems legit even with atk buffs and crap int > str cc wise :<


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#14 DieNasty

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Posted 11 April 2018 - 01:04 PM

Stats are now heavily depended on gears. New players who follow old builds will have to pay a hefty price of resetting their characters later due to the high cost of reset stones. You want to build your your stats based around the the gears available. The two BiS items at the moment are Mob Scarf and PDM (Pervert Demon Mask). The mob and PDM speak for themselves.

Mob Scarf
A scarf worn during a revolt. It gives the user the courage they need to never yield to anyone!
Class: Headgear
Position: Lower
Defense: 0
Weight: 10
Required Level: 100
Required Jobs: All Jobs
Enables Level 2 Spell Breaker.
Set Bonus
Glasses or Sunglasses
Mob Scarf
Max HP + 5% for every combined sum of 80 base Agi and Vit.
Atk + 6% for every combined sum of 80 base Str and Luk.
Matk + 120 for every combined sum of 80 base Int and Dex.
Crit + 5 for every combined sum of 80 base Str and Luk.
Aspd + 5% for every combined sum of 80 base Agi and Vit.
Reduces the variable casting time of skills by 3% for every combined sum of 80 base Int and Dex.
Increases critical damage on targets by 10% for every combined sum of 80 base Str and Luk.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Demi-Human race enemies by an additional 2% for every combined sum of 80 base Agi and Vit.
Increases the recovery rate of recovery skills by 10% for every combined sum of 80 base Int and Dex.


Pervert Demon Mask [1]
A demon mask found nearby a Buddha statue in Payon. Some say it has been used for some kind of ritual.
This accessory can only be equipped in the right accessory slot.
Class: Accessory
Weight: 60
Requires Level: 80
Usable By: All Jobs
Str + 3 for every 18 base Int.
Agi + 3 for every 18 base Luk.
Vit + 3 for every 18 base Dex.
Int + 3 for every 18 base Str.
Dex + 3 for every 18 base Vit.
Luk + 3 for every 18 base Agi.
Max HP + 1% for every 18 base Dex.
Perfect Dodge + 1 for every 18 base Agi.
Reduces the variable casting time of skills by 1% for every 18 base Vit.
Reduces the cast delay of skills by 1% for every 18 base Int.
Bypass 15% of hard defense of normal monsters, boss monsters and players when performing a physical attack for every 18 base Luk.
Bypass 15% of hard magic defense of normal monsters, boss monsters and players when performing a magical attack for every 18 base Str.


I'm using both the Mob and the new Demon Mask on my Gene at the moment. I don't have any problem running through instances or MVPs. The Tengu Mask and the upcoming Coronet does give a bit more damage but I still prefer for the Mob and PDM for the extra midgear slot as well as the extra HP, matk, aspd, variable cast reduction, etc. The Pervert Demon Mask itself is far superior compared to the Sapphire Wrist. The PDM gives extra HP, reduce variable cast, reduce cast delay, huge boost in extra stats, def bypass of both normal and MVP. Soon we'll have the new Coronet OCP but I don't think it's worth the hassle since it only gives a mere 5%-8% dmg increased while having to switch out a ton of gears minus the stat bonus and the midgear slot. You can also share the two mentioned gears with your alts. Almost all heroes will benefit from the two mentioned items.

Edited by DieNasty, 11 April 2018 - 01:23 PM.

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#15 fenrir99

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Posted 11 April 2018 - 01:34 PM

str is good for bomb , got 120 int build atm vs 90 int str

current int build = 20k cc at mid ti

former 90 int 90 str build = 17k ~ seems legit even with atk buffs and crap int > str cc wise :<


INT is an important portion of CC damage formula and as you can already stack lots of eATK, STR would only matter to Tengu Set or to a weapon with massive base ATK.
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