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Acid Bomb Concerns - Closed


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#1 VModCinnamon

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Posted 30 March 2018 - 02:42 PM

[Acid Bomb Concerns - Ongoing discussion ]

 

Greetings!

 

In means to keep the Good morning thread on topic, discussion posted on the AB concerns in the current active Good morning thread [link] will be moved here.

Users wish to leave feedback or discuss AB balance concern to post in this thread instead.

 

Reminder: General rules of the forums apply here

Attempts to stir drama/derail will not be tolerated.

 

Thank you.

 

 

 

Notification:

If your post is removed by a moderator for really obvious reasons please, do not re-post it.

If you wish to clarify something then PM me about it, let's keep this thread on track!


Edited by VModCinnamon, 02 April 2018 - 11:07 AM.

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#2 xSnuff

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Posted 01 April 2018 - 06:12 PM

It is clear that AD damage is absurdly high. It is important to decrease this damage or increase the cast time. Regardless, it is nerf priority to the creator class or we will have a similar meta-based creator in previous times. Will ruin others classes.


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#3 de1ls0n

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Posted 01 April 2018 - 07:57 PM

nerf IMMEDIATELY in the acid bomb for 1 ~ 2seconds to cast ( FIXED ) and 1 SECOND  post-cast ( FIXED CAN NOT BE REDUCED IN ANY WAY), buff the Champ so that the wait time for any way to recover their SP is from  3 SECONDS (10 SECOND IS RIDICULOUS THAT EXTREMELY RIDICULOUS IN TRANSCLASSE ), also remove ALL THE ITEMS of the High Weapow Box so that these items are not used in WAR maps. I am waiting for an immediate placement by the Staff.

 

1 bomb = 1 kill , ridiculus.

 

remove too Hurrycane Fury in WAR MAPS(ONLY WAR MAPS)


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#4 XelithNet17

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Posted 02 April 2018 - 12:16 AM

nerf IMMEDIATELY in the acid bomb for 1 ~ 2seconds to cast ( FIXED ) and 1 SECOND  post-cast ( FIXED CAN NOT BE REDUCED IN ANY WAY), buff the Champ so that the wait time for any way to recover their SP is from  3 SECONDS (10 SECOND IS RIDICULOUS THAT EXTREMELY RIDICULOUS IN TRANSCLASSE ), also remove ALL THE ITEMS of the High Weapow Box so that these items are not used in WAR maps. I am waiting for an immediate placement by the Staff.

 

1 bomb = 1 kill , ridiculus.

 

remove too Hurrycane Fury in WAR MAPS(ONLY WAR MAPS)

 

So what you're saying is you don't know how to beat guilds with range damage?


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#5 Spoon

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Posted 02 April 2018 - 01:13 AM

Biochem is fine the way it is and has counters, work on some other issues first. Such as making it so that biochem can only be sustained long term by botters because fabric was removed from raffler :)
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#6 Drengineer

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Posted 02 April 2018 - 02:40 AM

Pneuma>biochemists
Defender>>>biochemists
Not counting duped GR and deviling.
Biochemists are very expensive, ppl are spending billions of zeny every single woe in bombs supplies. Monks used to 1hit kill 80% of ppl in woe and were the MVP class until now, they can buff themselves and warp their own portal and there isn’t even time to pot, you just die.
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#7 de1ls0n

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Posted 02 April 2018 - 03:05 AM

So what you're saying is you don't know how to beat guilds with range damage?

so teach me to win, how to counter 1 bomb = 1 kill?

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#8 Stephcake

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Posted 02 April 2018 - 03:30 AM


so teach me to win, how to counter 1 bomb = 1 kill?


Pneuma.
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#9 Ryuuz0

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Posted 02 April 2018 - 03:49 AM

Biochemists are fine

Acid Bomb is not op, your equip is just bad. Thats how trans is , also there are enough ways to counter bombs, defender, gr dr pneuma, getting sac
As Example, you cant oneshot LK,Paladin,Prof, and some other classes


Edited by Ryuuz0, 02 April 2018 - 03:50 AM.

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#10 de1ls0n

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Posted 02 April 2018 - 04:10 AM

Biochemists are fine

Acid Bomb is not op, your equip is just bad. Thats how trans is , also there are enough ways to counter bombs, defender, gr dr pneuma, getting sac
As Example, you cant oneshot LK,Paladin,Prof, and some other classes

poopoo hat+ +9 silver guard (horn card) + +9amistr bag (noxious card) + 2 rosary (2x alligator card)+ long mace +9high fashion sandles (firelock card) full equipe vs 1Acid Bomb, who win ?

 
1 Acid Bomb :) Very Fun! kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk

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#11 Imidan

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Posted 02 April 2018 - 04:30 AM

Biochemists are fine

Acid Bomb is not op, your equip is just bad. Thats how trans is , also there are enough ways to counter bombs, defender, gr dr pneuma, getting sac
As Example, you cant oneshot LK,Paladin,Prof, and some other classes

 

 

 

poopoo hat+ +9 silver guard (horn card) + +9amistr bag (noxious card) + 2 rosary (2x alligator card)+ long mace +9high fashion sandles (firelock card) full equipe vs 1Acid Bomb, who win ?

 
1 Acid Bomb :) Very Fun! kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk

 

 

 

So what you're saying is you don't know how to beat guilds with range damage?

 

LEL, i agree. it also depends on what class you play, from my understanding, the higher the vit the harder you fall right? if thats not the case, then it must be the equips, im pretty sure, Bio's are really OP, like waaaay before trans came out, Knights were the METTA, then MONKS, but no one complained. then came Bio's. so its just meh. :P It's trans. its how it is. and regarding the high weap box, it kinds of compensates the OP-ness of certain classes. so it also depends on your gameplay. 

 

My thoughts on BIO and HWB. 

 

 

 

*Still working on my signature. LOL*


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#12 DarkOrinus

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Posted 02 April 2018 - 04:34 AM

LEL, i agree. it also depends on what class you play, from my understanding, the higher the vit the harder you fall right? if thats not the case, then it must be the equips, im pretty sure, Bio's are really OP, like waaaay before trans came out, Knights were the METTA, then MONKS, but no one complained. then came Bio's. so its just meh. :P It's trans. its how it is. and regarding the high weap box, it kinds of compensates the OP-ness of certain classes. so it also depends on your gameplay. 

 

My thoughts on BIO and HWB. 

 

kuya nooo, idk if these insights affect restart but;

 

  • The formula damage increase directly for target VIT.

 

 

thats from irowiki so imclaiming it as their info hehe

 

edit: this to these. -_-ing bad engrish


Edited by DarkOrinus, 02 April 2018 - 04:34 AM.

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#13 pints129

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Posted 02 April 2018 - 04:44 AM

1) nerf chem, damage is stupid and will only bring about a massive chem meta bc every other dps is pointless in comparison

2) buff champ to 3 sec cd slow paced games aren't fun

3) buff sinx to have at least one useful ability (let grim edp OR buff sonic blow... don't lose edp on weap switch)

4) change woe times/switch FE and SE days ^^

 

basically just promote class diversity in woe so sh*t stays fun 


Edited by pints129, 02 April 2018 - 04:51 AM.

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#14 umizu

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Posted 02 April 2018 - 04:49 AM

pink martini - proving you can play very casually and still compete at high levels since day 1


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#15 DarkOrinus

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Posted 02 April 2018 - 04:49 AM

i hear linkers are out. i remember being cutesy and kaupe spamming certain people before lol

 

edit: aaand another mistake, apparently just neenja's? god this is messy for me


Edited by DarkOrinus, 02 April 2018 - 04:55 AM.

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#16 Imidan

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Posted 02 April 2018 - 05:00 AM

kuya nooo, idk if these insights affect restart but;

 

  • The formula damage increase directly for target VIT.

 

 

thats from irowiki so imclaiming it as their info hehe

 

edit: this to these. -_-ing bad engrish

 

This is fine, ill take a good read about it. but thanks! i appreciate this post. :P


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#17 gustavotri

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Posted 02 April 2018 - 05:09 AM

Nerf in biochemistry immediately, impossible to play with a guild with 6 ~ 7 biochemists.
 
Nerf on total damage ability
Nerf in casting and delay time
 
If it continues like this, there will not be another fun and contested woe, and the pvp of the game would be even more dead because AD has the sureal damage.
 
Thank you. :p_sad:

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#18 Imidan

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Posted 02 April 2018 - 05:50 AM

1) nerf chem, damage is stupid and will only bring about a massive chem meta bc every other dps is pointless in comparison

2) buff champ to 3 sec cd slow paced games aren't fun

3) buff sinx to have at least one useful ability (let grim edp OR buff sonic blow... don't lose edp on weap switch)

4) change woe times/switch FE and SE days ^^

 

basically just promote class diversity in woe so sh*t stays fun 

 

 

<3


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#19 Spoon

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Posted 02 April 2018 - 05:54 AM


Nerf in biochemistry immediately, impossible to play with a guild with 6 ~ 7 biochemists.

Nerf on total damage ability
Nerf in casting and delay time

If it continues like this, there will not be another fun and contested woe, and the pvp of the game would be even more dead because AD has the sureal damage.

Thank you. :p_sad:


Bad ideas are bad, reducs are your friend, don't need to nerf a class because you don't know how to properly gear yourself
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#20 njosefbeck

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Posted 02 April 2018 - 05:58 AM

Bad ideas are bad, reducs are your friend, don't need to nerf a class because you don't know how to properly gear yourself

 

To add on to this: once we have the gears that'll allow people to get 100% stun resist with said gears, people can start dropping their VIT more if they want, also lessening AB's damage. Would be nice to have a better stat reset for that :).


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#21 joelita

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Posted 02 April 2018 - 05:59 AM

Bad ideas are bad, reducs are your friend, don't need to nerf a class because you don't know how to properly gear yourself

I think everyone knows yes how to equip against the damage of Acid Bomb, what we are saying in case you have not yet understood is that it is simply IMPOSSIVÉL tank Acid Bomb, All class die for 1 or 2 Acid Bomb, do you think this fair?


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#22 100003143347668

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Posted 02 April 2018 - 06:05 AM

It's not fair but theses said people using acid is the only way they will win... it needs fixed .... And also when theses dupes getting removed... stuff isn't fair to have all this junk that's not legit
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#23 azuilya

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Posted 02 April 2018 - 06:17 AM

Up your potion spamming game if you can survive 1 hit if Acid Bomb yet still manage to die on the second.


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#24 XelithNet17

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Posted 02 April 2018 - 06:24 AM

SOOOOO much crying in this thread.

 

Did you do ANY research? Do you know what gear it takes to get the best damage output on a biochemist? Do you know the current best in slot weapon for DPS? Do you know what cards to put in that weapon? Does your guild know how to properly stack so DD low vit are in the front sac'd and NOT getting picked off by the CRAAAAAAZY ACID BOMB???

 

I play Sacrifice Paladin in WoE. Let me say this. I've seen 1 vit hwiz get 1 shotted by bomb. However with 1 vit you're not taking that much damage. Just enough to kill the wizard. If you're set up properly to where I can sac this wizard, you will not die and bombs will be wasted on you. Support classes MUST play their role and do it well. This includes blinding mist and pneuma. I have a question...if biochemist are so over powered, why are guilds with the same amount in WoE losing? Because they aren't doing their job. They are leaking out of stack and getting picked off, dispell spammed, and deleted. I suggest the people in this thread complaining about acid bomb watch some videos. Do some research. Move some classes around. The guilds who are succeeding in WoE spent months and months doing MvPs the rest of the server just COULDN'T do apparently to get the gear and zeny needed to do this. Your failure to prepare does not require a sacrifice of effort on our part. Trans classes were announced many many months ago. How much preparation have you done? How many videos did you watch? Not enough if you need the producers to nerf around your wants and needs.

 

TL;DR FAILURE TO DO THE RESEARCH AND STUDY THE MECHANICS OF THE GAME DOES NOT WARRANT A NERF.


THERE IS NOTHING STOPPING YOU FROM BOMBING PEOPLE TOO UNLESS YOU FAILED TO PREPARE FOR THIS UPDATE. PERIOD.


Edited by XelithNet17, 02 April 2018 - 06:28 AM.

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#25 gustavotri

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Posted 02 April 2018 - 06:27 AM

Idéias ruins são ruins, reduções são suas amigas, não precisa nerfurar uma aula porque você não sabe como se engrenar adequadamente

 

 

I do not see your comment as valid since you probably play with the class, I am giving my opinion about the current situation of the server. I do not want to invalidate the class just want a mechanic that allows me to hit the front with a class that pushes a button.

 

 

:p_swt:


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