Since my post hasn't been heard in the April 4th Maint. Patch notes here is my take on the current changes.
- EXP has been drastically changed to where you cannot get good exp per/hr - Max I have gotten without BM is around 6 Mil/HR on Killing Banshee Masters, Fanat, Aunoe, and Beholder Masters. I don't bother to kill necromancers. More on that later.
- From what I gathered some Monster like Banshee Master, and Aunoe have had there HP changed to about half of what they originally had.
- Blue Banshee's are now doing more damage than they originally were with there normal attacks. From what I remember there average damage to my LK was between 750-900, and now after the update the do anywhere from 1000-1450 damage per normal attack. Was this intended?
- Necromancers exp gain has changed SO DRASTICALLY they are not even worth your time or effort. There skills have not been reduced meaning they still do the same damage, and cast time hasn't changed. Nothing has been changed to show the current worth of what they currently give for EXP.
I am still working towards completing the bounty boards to see if this is a viable option but its not looking or making me feel too good about leveling there. With the current EXP per hour that I get with the amount of resources that are needed to be used its not a viable place to even consider any more. We are back to old Lunia GD, Valk GD, Bio2, Bio3, Spinx 4, and maybe Abbyss as the only viable area's to gain decent EXP.