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Can We Do This :U


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#26 ChaoticRK

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Posted 19 May 2018 - 05:14 AM

I'd go for this.

Or make version of OCP that are account bound for this.
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#27 DataDrain

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Posted 19 May 2018 - 06:31 AM

It's more appealing to make the game high risk, high returns.

 

Just like how you get gambling addictions in a casino, from buying lottery tickets, gashapon eggs, etc :heh:


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#28 soudou

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Posted 19 May 2018 - 10:28 AM

Just like how you get gambling addictions in a casino, from buying lottery tickets, gashapon eggs, etc :heh:

 

Back when I collected figures, I would just buy the same crate of "blind boxes" as what vendors get, which came as a guaranteed complete set. Then sold any ones I didn't want or duplicates on eBay. :pif:
 


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#29 Wolfen

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Posted 19 May 2018 - 12:14 PM

Well what cpuld WP do is put the individials at a bigger price, ex. The devil hand at 27k kp. Wich at the huge price its a big turn of so people might gamble, but at the same time the statistic saavy might choose it.

On the otherhand it could be that the sv system to be implemented in wich you could buy the complete item at sv prices. The idea is to make it a gruesome long farm to do it, but make it avaible as a f2p. On the other hand add the intice of "i already have 25k sv for my mob, screw this ill buy the other 5k via kp" so it is also a win for WP (make the player play the game for a discount) for it to work it has to be balanced on the ingame rewards(nor to little nor to high)
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