Edited by SweetKry, 31 December 2010 - 05:09 AM.
Build to Battle magi
#1
Posted 31 December 2010 - 05:09 AM
#2
Posted 31 December 2010 - 06:25 AM
max stuns, LCT, rag strike, Myst Storm.
recomend max acid but some dont and use on heals. will help in TB max fast and in Foc keep rogue out of action.
1 on HOT
then mb 1 dot remove if u think u want help pty/sins and rest points in a heal. or all points in heal. i like instant heal as it cast on move. stop in foc to heal u may die for other one.
also even thought absorb energy lvl 1 still add to skill bar. mine crit 1.4k heal.
dna rage strike, myst storm, lct and heal.
Kim
#3
Posted 31 December 2010 - 08:17 AM
#5
Posted 31 December 2010 - 04:35 PM
This seem's good choices to a pvp caracter?
#6
Posted 31 December 2010 - 05:20 PM
try this build then.
http://kruxena.com/s...,4,7,0,10,0,4,0
few notes.
can take points from heal if u want to add them to Acid to get longer DoT and wider area of effect. Or if you dont like acid take points from it to add to heal & Purifcation dot remover.
although Absorb energy dosnt hit hard put on skill bar. crit heal for me is 1.4k and seems crit alot in foc - has saved me countless times.
^^ see u in foc ^^
Kim
#7
Posted 01 January 2011 - 11:44 AM
Almost build
I purposely left 22 points and 3 DNA available.
Cause this would be the default.
With 22 points and 4 DNA that you can choose depending on how you play.
*If you solo, then put 5 points in Contract with Vilovy
*If you don't have reinforced jewels with enough MND points, then add points and DNA in Instant Healing.
*If you just hit and run a lot, then Mysterious Storm is already made, but you can add stuff to Hydrochloric Acid Throw & Throwing Wastewater for DoT.
*Wave of Purification is needed, cause if you get hit by Soul Hunters, you need to remove the DoT as well as on another ally if you want to win.
*Strengthened Natural Healing DNA is only used if you team with another BM and you want to steal their contribution by having a higher Regen point, but then again, back to back Regen between the 2 or more BM can save lives.
*Absorbing Energy Is cool when it work. According to AngelicPretty, they said 1 point is enough.
You might try 1 point first and see how often it works.
-If it works often, then cool.
-If it does not, then maybe add a few more points to see, don't just jump up to 10points at the start.
Edited by CarpD, 01 January 2011 - 11:46 AM.
#8
Posted 01 January 2011 - 12:36 PM
I would max both stuns >< If you miss at 10m FCS then it easier for the baddie get u in 4m to stop all your attacks.
Contract Vilovy not that much use. I love killing the weakened BM's in that state. they die so much easier. By time u figure of shiz run! then trans to viv I would imagin over half your HP gone. the final blows come easy and u die.
Myst Storm great. all ways fun going PB then letting it off and killing 7 ppl one shot.
Waste water u need the dna for as well. Not worth it. lvl 4 dosnt last long. wont kill a think and ticks still low. if want a dot max acid for the large AoE and 60sec effect.
forget Natrual Healing dna. tick to low. better to + your jwls and gear to get the tick higher. think i tick about 80 with lvl 1 oon skill. tried max and didnt heal to much more 100i think.
Also have had Absorb energy max b4. heal wasnt changed much. Seemed to activate same as lvl 1 in foc. yet out of foc lvl10 worked way more than lvl 1. if u r thinking waaa never works dont put more skill points in it. put on your heals.
I would max Instant healing over Wave healing first. OK WoH heals more when self targeted etc but u need to stop to use it. Instant heal u can heal as u run and attack. Stoping in foc can result in your death. More so if you find u need to heal and start the cast.
Wave Purification is handy. at 49 tho the dots are not life threatening so not totaly needed. I have as I like to help my sins out and it kinda nice supprise for ppl as no one takes it at 49.
have used all the skills and many builds in 49 as BM. I find the build i posted b4 works well. BM's are pretty strong in foc able to take on any magic class fine 1v1 and win.
What your toon name so I can keep eye out for it when i play?
Kim
#9
Posted 01 January 2011 - 01:36 PM
Absorbing Energy seems to increase with MND. Still have not verified.
#10
Posted 04 January 2011 - 09:05 AM
BM's are pretty strong in foc able to take on any magic class fine 1v1 and win.
only stuns save their ass
but if miss , is another story
Edited by Vulcano, 04 January 2011 - 09:06 AM.
#11
Posted 04 January 2011 - 12:27 PM
#12
Posted 05 January 2011 - 02:10 PM
#13
Posted 05 January 2011 - 02:12 PM
#14
Posted 05 January 2011 - 08:21 PM
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