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Snake Head for AGI/Crit RK


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#1 Ragnahrock

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Posted 05 June 2018 - 02:37 AM

TL;DR: Unless you're lucky and rich, is Snake Head the Magnum Opus of headgears for pure Crit/AGI builds? Is there something better aside from an over-upgraded, decent to high end enchanted ORC?

 

A lot of people default to Old Rune Circlet as the end game hat for RKs and it's understandable with the ATK/ASPD/OP Enchants; but as it gets easier to reach 193 ASPD and the right enchants for ORC are "hard and expensive" to get generally speaking, especially at higher level enchants (seems like even most rich people stop at lvl 5 as the rates are too low/ enchants too expensive), would a Snake Hat be better to use?

 

Snake Head "effectively" gives you 25% more damage via level 5 Double Attack which now works with Crit and Crushing Strike.

 

I don't have an ORC to test at the moment so I can't conclude whether even a "modestly" upgraded and enchanted ORC would be superior, but I have a +12 White Drooping Eddga.

Results of Snek Head vs WDE: Snek Head wins. 

 

The proc buff from the WDE gives ~31.5% more damage but the proc rate being ~6%(?) and lasting only 3 second drops the sustain damage by a lot vs constant 25% DA on all hits.

Not to mention, the bonus advantage of proccing DA on CS for that big initial DPS, while WDE proccing and then casting CS/Frenzy is much less feasible.

 

So far my luck with Bio5 Hats are pretty bad, so I'm wondering if it's worth investing one for my RK, considering all the horror stories I'm hearing regarding enchanting and the current costs.

 

I can't think of any other hat at the moment that I would use. Please feel free to share your experience and tests.

 

With my current WIP setup (Lindy Hop/Mob Scarf/PDM/Temp Luk/LBS/Crit FAW, still need to upgrade some other things and card/enchant), I can do on average buffed, 19k/57k (Normal/Giant Cross) crits with DA vs 25k/75k crits with WDE proc.

Haven't seen a Giant Cross-Crushing Blow-Double Attack proc yet, but if I do, I'll screenshot that. blackCROSS was able to hit 8m in OGH without Abyss Dress, so I'm hoping with Abyss Dress and proccing DA, I can surpass the double digit million attack on my own.


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#2 LeeKelly

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Posted 16 June 2018 - 06:19 AM

If for now you are still farming or working on your Old Rune Circlet, I would pick White Eddga over Snake Head. Since at 193 ASPD you proc Eddga really often. Before bio5 and 16.1 robes, I am using White Eddga as my MVP headgear and Black Ribbon as my AOE headgear.

With bio5 headgears, you gain a lot of bonus eg. IB and HS damage enhanced, Stats, ATK, ASPD too. I am using a +14 ORC with Acute lvl 3 enchant and i am enjoying it on my daily runs. No Lindy Hop yet, but I'm still using my Violet Fear with me as my trusty old companion. I hope my opinion helps. I would choose White Eddga over Snake Head. Lemme know of your tests!


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#3 blackCROSSCY

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Posted 18 June 2018 - 06:38 PM

TL;DR: Unless you're lucky and rich, is Snake Head the Magnum Opus of headgears for pure Crit/AGI builds? Is there something better aside from an over-upgraded, decent to high end enchanted ORC?

A lot of people default to Old Rune Circlet as the end game hat for RKs and it's understandable with the ATK/ASPD/OP Enchants; but as it gets easier to reach 193 ASPD and the right enchants for ORC are "hard and expensive" to get generally speaking, especially at higher level enchants (seems like even most rich people stop at lvl 5 as the rates are too low/ enchants too expensive), would a Snake Hat be better to use?

Snake Head "effectively" gives you 25% more damage via level 5 Double Attack which now works with Crit and Crushing Strike.

I don't have an ORC to test at the moment so I can't conclude whether even a "modestly" upgraded and enchanted ORC would be superior, but I have a +12 White Drooping Eddga.
Results of Snek Head vs WDE: Snek Head wins.

The proc buff from the WDE gives ~31.5% more damage but the proc rate being ~6%(?) and lasting only 3 second drops the sustain damage by a lot vs constant 25% DA on all hits.
Not to mention, the bonus advantage of proccing DA on CS for that big initial DPS, while WDE proccing and then casting CS/Frenzy is much less feasible.

So far my luck with Bio5 Hats are pretty bad, so I'm wondering if it's worth investing one for my RK, considering all the horror stories I'm hearing regarding enchanting and the current costs.

I can't think of any other hat at the moment that I would use. Please feel free to share your experience and tests.

With my current WIP setup (Lindy Hop/Mob Scarf/PDM/Temp Luk/LBS/Crit FAW, still need to upgrade some other things and card/enchant), I can do on average buffed, 19k/57k (Normal/Giant Cross) crits with DA vs 25k/75k crits with WDE proc.
Haven't seen a Giant Cross-Crushing Blow-Double Attack proc yet, but if I do, I'll screenshot that. blackCROSS was able to hit 8m in OGH without Abyss Dress, so I'm hoping with Abyss Dress and proccing DA, I can surpass the double digit million attack on my own.

Snake hat very simply multiplied your normal attacks by 1.25x on average given the double attack lv5. If i use your numbers for your dmg currently, that would be 19K*1.25 for DA*1.3 for giant growth. That’s 31k per hit on average.

White eddga gives good damage while it’s activated, chance of activation depend on your upgrade level and any additional proc aid (reflect dmg mostly). Using your activated dmg number, when activated your dmg per hit on avg is 25k*1.3, which is 32.5K. This is only a little above the snake hat and doesn’t come all the time. It also doesn’t affect your crush strike mostly as CS is usually the first hit unless it’s a longer fight in instance (like fenrir).

I would rate the headgears this way (only for normal atttacks):
1. Bio5 Acute lv3+ (consistent high dmg is best, less reliance on rng to kill stuff, no need gear swap)
2. Snake Hat
3. Eddga

Also, when you’re not using frenzy, as long as you have some dex with PDM, casting IB in between crits has some sweet dps increase for bio5 HG holders too.

Double attack can also be accessed at lv10 with a kagerou alt, which works great for sky fortress i guess, and more importantly nightmare OGH if it comes. Empty shadow removes shield reflect, add double attack from shadow warrior, and (booms) nightmare amdarais dies in one crush strike+frenzy.

Edited by blackCROSSCY, 18 June 2018 - 06:50 PM.

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#4 blackCROSSCY

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Posted 18 June 2018 - 06:51 PM


Snake hat very simply multiplied your normal attacks by 1.25x on average given the double attack lv5. If i use your numbers for your dmg currently, that would be 19K*1.25 for DA*1.3 for giant growth. That’s 31k per hit on average.

White eddga gives good damage while it’s activated, chance of activation depend on your upgrade level and any additional proc aid (reflect dmg mostly). Using your activated dmg number, when activated your dmg per hit on avg is 25k*1.3, which is 32.5K. This is only a little above the snake hat and doesn’t come all the time. It also doesn’t affect your crush strike mostly as CS is usually the first hit unless it’s a longer fight in instance (like fenrir).

I would rate the headgears this way (only for normal atttacks):
1. Bio5 Acute lv3+ (consistent high dmg is best, less reliance on rng to kill stuff, no need gear swap)
2. Snake Hat
3. Eddga

Also, when you’re not using frenzy, as long as you have some dex with PDM, casting IB in between crits has some sweet dps increase for bio5 HG holders too.

Double attack can also be accessed at lv10 with a kagerou alt, which works great for sky fortress(since each instance run is only 2min+), and more importantly nightmare OGH if it comes. Empty shadow removes shield reflect, add double attack from shadow warrior, and (booms) nightmare amdarais dies in one crush strike+frenzy.

Edited by blackCROSSCY, 18 June 2018 - 06:52 PM.

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