As I have posted in another place: https://forums.warpp...s/#entry2838817
In short, we can't tolerate those players who use "greed" skill (or simply "pick up") to take our loot when we are busy to kill mobs.
If you agree my opinion and you are angry about those greeding-thieves, please support this request.
I want to suggest official that:
Please make a rule to forbid those greeders without politeness. Just like the current rule to treat those kill-stealers.
It is not mainly an issue whether a player has politeness or not, but it is related to your benefit.
For those who want to suggest me to buy something buff to "solve" the loot problem, sorry, I think the true solution is to make a dependable rule about looting to maintain the fairness in game.
Please stop reminding that 10 seconds common sense. Everyone knows it except you're completely new. We'll talk about how to change the current phenomenon. Instead, monsters do not be set the exclusive 10 seconds by the first person who hits them, but we still think kill-stealing is ill-mannered, and we have made a rule to handle it. (RO1 In Game Rules and Guidelines: https://forums.warpp...and-guidelines/)
If you have any idea that may be helpful about making this rule about looting (seriously), very welcome to leave your thought here.
I think we would see the two possibilities in the future:
1. (In Game Rules in the future) Do Not Intentionally Loot Steal
2. (According to my private discussion with other players)You'll see the 10 seconds being extended to 30 seconds, 40 seconds, etc.
Edited by GodLike0000, 07 June 2018 - 03:45 AM.