AoE Tetra Vortex will make true KK WLs obsolete?
IMO, probably not. They did say they are adjusting dmg formula, most likely down. Plus, Crimson rock probably be an instant cast and spammable by the time those updates arrive, lol.
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Posted 03 July 2018 - 06:18 AM
LoL wtf is this , after 8 years they suddenly realized that they completely forgot Rogue class's natural Dagger/Sword/Str skill tree and decided to "buff" an already okay skill and make it work with a melee weapon to make it look like a str based skill.
They should've looked into Invisibility or instead of removing the tele effect from FM, make it single target and have the SC automatically move at the back of the target after a successful hit. There is no need for another AoE skill.
Actually they just copied this idea from Zero. Skill that inflicts more hit when user equip correspond weapon.
1. Bowling Bash inflicts 1-2 more hit if user equips two-handed sword.
2. Backstab inflicts 1 more hit if user equips dagger.
3. Raging Quadruple Blow inflicts 2 more hit if user equips knuckle (knuckle size penalty in Zero is 100/100/75 for small/medium/large)
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