Need some help in determining the best combo. I currently use two GX's (one DD DA Crit, the other MA/RC)
For Mob Scarf Combo:
240 sum of Str & Luk=crit rate + 15, 18% atk, and 30% crit damage
160 sum of agi &vit=10% aspd, 10% mhp, and 6% demihuman reduction
Mid Slot and gives a ton of other benefits, depending on your stat build.
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For Gambler's Seal+Heart Card in Mouth:
120 Luk=Aspd+4, Crit Rate + 30, Crit Dmg+43%, Atk+24, Splash Atk
This can free up some stat points considering that most crit builds run with at least 120 Luk in the first place. However, this lacks the midslot that the mob scarf combo gives. Further, due to the flat aspd bonus, less agi and aspd% equipments will be required to reach 193 aspd. Most of these "freed up" slots/stats will probably be used to further increase atk. An example of this is you can re-roll +12 FAW Spec Agi Fatal 6 to Fatal 10 instead and probably don't need that costume aspd garment and can replace it with SP/HP enchant depending on your need. The GoH & Arrow Storm Reduction is a nice perk for PVP/WOE but not that useful in PVM.
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For Imperial Feather+Royal Guard Necklace:
120 Agi=Aspd+17%, Aspd+2, Reduce Damage from Wind 5%, Atk+180, Demi Human Redux 8%, Immunity to Blind and Silence
For this, all you need is 120 agi and you get to keep all the bonuses this set has to offer. This also lacks the midslot, just like the Gambler's Seal set.
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Considering all these factors:
1. Isn't it that Mob Scarf will still be the best combo in terms of damage (both Crit & Katar Builds)?
2. Given that Gambler's Seal & Imperial Feather sets will give much more stat flexibility, are there any suggestions on where to put the additional stats?
Thanks in advance for your suggestions!
Edit:
Corrected the figures. Thanks BlackMeow and blackCROSSCY for pointing them out.
Edited by Paranoian, 26 July 2018 - 10:56 PM.