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Mob Scarf demi-human reduction review.


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#1 mildcontempt

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Posted 28 July 2018 - 12:46 PM

I'd like to ask for the Mob Scarf's demi-human reduction to be reviewed. 

 

In the description it lists a total possible of 8% demi-human reduction (2% on its own for the glasses combo, and an extra 2% for every 80 total of the stats). 

 

Currently, at 240 combined it only gives a total of 6% demi-reduction (compared when going 100% demi-reduction; this combo did not work but the gambler seal+heart card did; both should give 8% demi-reduction). It is missing the 2% from the combo alone. 

 

I looked up the jRO description on divine pride and it also lists an extra 2% innately on the scarf when combo'd with glasses, separate from the AGI/VIT bonus.


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#2 VModCinnamon

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Posted 29 July 2018 - 02:29 AM

The item description will be adjusted. Thank you!


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#3 VModCinnamon

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Posted 29 July 2018 - 04:09 AM

Edit:

Apologies if I may have missed something, did you test the reduction in game?


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#4 mildcontempt

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Posted 30 July 2018 - 09:43 AM

Edit:

Apologies if I may have missed something, did you test the reduction in game?

 

Yes, so what we did was as follows:

 

Using the upcoming prontera glove in the soon-to-arrive OCP that is currently on Sakray, we stacked 100% demi-human reduction, 8% of which was from the mob scarf combo.

 

The character with this resistance received damage, very little, but enough to prove that the damage reduction wasn't 100%. To test, we switched the mob scarf combo (which should be 8%) out to the gambler seal + heart card in mouth, which also provides 8% demi-human reduction at max stats and now the damage was completely mitigated/resisted. No other gear, buffs, or anything else was changed -- just the mob scarf combo to the gambler's seal combo. 

 

So our conclusion was that the mob scarf doesn't give 8% demi-human reduction, it gives 6%. 

 

I am _assuming_ the 2% per "80 stat points" is working properly but the base 2% you get for having a mob scarf + glasses/sunglasses doesn't apply. This is an assumption on my part, but since some applies it seems the most likely.

 

None of the other mob scarf bonuses are like that, only the demi-human reduction is, so my guess is that part of the script is missing.

 

To confirm this isn't just a description error, I looked up the item description on jRO and it also shows that you get 2% for the combo plus an additional 6% if you have the stats at 120/120 resulting in a total of 8%.

 

It is also worth noting that all the other two jro headgear combos (imperial feather + royal guard necklace; gambler's seal + heart card in mouth) provide 8% total demi-human reduction.

 

To be clear, I don't think it is the description that is wrong -- I think the combo is missing the effect.

 

I hope that explains it :)


Edited by mildcontempt, 30 July 2018 - 09:44 AM.

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#5 VModCinnamon

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Posted 30 July 2018 - 09:51 AM

Thank you for the thorough report.

I will create a ticket shortly.


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#6 VModCinnamon

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Posted 27 November 2018 - 03:54 PM

28502 → Mob Scarf

Will properly reduce damage taken from Demi-Human race enemies, ETA this weekly maintenance.


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#7 dawnte

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Posted 29 November 2018 - 05:08 PM

28502 → Mob Scarf

Will properly reduce damage taken from Demi-Human race enemies, ETA this weekly maintenance.

 

Wrong kind of fix the OP was looking for, but still good nevertheless.

 

Please follow-up with Campitor.

 

The base effect of the set combo giving 2% reduction is still NOT working.


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#8 VModCinnamon

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Posted 29 November 2018 - 05:18 PM

The call was not working on Demi-Human mobs, only players, that was corrected.

I can ask the staff to check again.


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#9 VModCinnamon

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Posted 29 November 2018 - 05:23 PM

So checking with Campitor, the base effect is there.
We are inquiring for further info, how are you testing? What are you wearing during the test?
 
I am going to share the full item description here just in case:
 
Mob Scarf

Spoiler


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#10 dawnte

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Posted 29 November 2018 - 05:38 PM

We test with 100% demi-human reduction.

 

It is just like the OP mentioned, "Currently, at 240 sum of VIT and AGI (120 vit, 120 agi) combined it only gives a total of 6% demi-reduction (compared when going 100% demi-reduction; this combo did not work but the gambler seal+heart card did; both should give 8% demi-reduction). It is missing the 2% from the combo alone. "

 

Bold text is the part that isn't working and underlined text is the part you may be misconstruing it with.

I enlarged the word "additional" for emphasis.

 

 

 

A scarf worn during a revolt. It gives the user the courage they need to never yield to anyone!

Class: Headgear
Position: Lower
Defense: 0
Weight: 10
Requires Level: 100
Usable By: All Jobs
Enables Level 2 Spell Breaker.
Set Bonus
Glasses or Sunglasses
Mob Scarf
Reduces damage taken from Demi-Human race enemies by 2%.
Max HP + 5% for every combined sum of 80 base Agi and Vit.
Aspd + 5% for every combined sum of 80 base Agi and Vit.
Reduces damage taken from Demi-Human race enemies by an additional 2% for every combined sum of 80 base Agi and Vit.
Atk + 6% for every combined sum of 80 base Str and Luk.
Crit + 5 for every combined sum of 80 base Str and Luk.
Increases critical damage on targets by 10% for every combined sum of 80 base Str and Luk.
Matk + 120 for every combined sum of 80 base Int and Dex.
Reduces the variable casting time of skills by 3% for every combined sum of 80 base Int and Dex.
Increases the recovery rate of recovery skills by 10% for every combined sum of 80 base Int and Dex.


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#11 VModCinnamon

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Posted 29 November 2018 - 05:56 PM

Thank you for the further clarification.

 

Yup, the bold part was in the report.

It will be looked into.


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#12 mildcontempt

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Posted 29 November 2018 - 07:37 PM

LOL, thanks for the support Dawnte. 

 

Glad the other part got fixed too, but yes my main point was that the 2% (bolded) seems to not be working. If by whatever count it does turn out to be working, then a 2% interval is missing from somewhere because the combo with full stats does not do what the gambler seal combo does, and both should be a total of 8%. 


Edited by mildcontempt, 29 November 2018 - 07:38 PM.

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#13 VModCinnamon

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Posted 10 December 2018 - 05:29 PM

Hotfix ETA is upcoming weekly maintenance.


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#14 mildcontempt

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Posted 13 December 2018 - 12:55 PM

Patch notes have the fix in. Thanks for following up. 


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