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September 13th Ragnarok Renewal Maintenance


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#26 kappakeepokupo

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Posted 12 September 2018 - 10:01 PM

Was hoping the supplemental chip was going to be added this week. FeelsBadMan


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#27 Boyeteers

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Posted 12 September 2018 - 10:07 PM

anemos/gaia shield has lvl requirement of 90. why is nero shield has lvl requirement of 100?


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#28 Ylliw

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Posted 12 September 2018 - 10:27 PM

Was hoping the supplemental chip was going to be added this week. FeelsBadMan

next ocp http://playragnarok....ail.aspx?id=467


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#29 Titania10

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Posted 12 September 2018 - 10:50 PM

why not give automatic Free Vip to WP users?  have some friends want to play again but they forgot their WP Account :sob:


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#30 vitharol

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Posted 12 September 2018 - 11:36 PM

adventurer's towel???? and when will fencer,bowman and spearman scroll be tradeble or vendable??? :(


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#31 YongkySH

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Posted 13 September 2018 - 12:46 AM

OCP rates??? can we know?


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#32 VModCinnamon

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Posted 13 September 2018 - 01:12 AM

why not give automatic Free Vip to WP users?  have some friends want to play again but they forgot their WP Account :sob:

 

The intention is that to allow users to add the VIP gift days to their accounts whenever they want, of course within the event's duration, for your friend please ask them to ticket in, the GM staff will assist to restore access as appropriate.


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#33 vSolemn

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Posted 13 September 2018 - 02:01 AM

Just to make sure, does the free 4 days VIP adds 4 days to the expiry date to current users that have VIP already?


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#34 Darksorrow1234

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Posted 13 September 2018 - 02:42 AM

hopefully eye of illusion will not be in the rare bracket  :blush:


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#35 fuyukikun

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Posted 13 September 2018 - 02:45 AM

make supplement chip and worker cap in common tier!


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#36 VModCinnamon

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Posted 13 September 2018 - 02:49 AM

Just to make sure, does the free 4 days VIP adds 4 days to the expiry date to current users that have VIP already?

 

Yes.


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#37 azumak1

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Posted 13 September 2018 - 03:04 AM

Soooo.. Eye of Illusion is being implemented as-is and it's staying that way? Cuz, yanno, don't want to be dealing with another Devil's Hand/Valk Drop/etc situation yet again.


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#38 andxres

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Posted 13 September 2018 - 03:11 AM

make supplement chip and worker cap in common tier!


Supplement would stay on semirare and work perhaps on Rare or super rare.
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#39 YongkySH

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Posted 13 September 2018 - 03:25 AM

make supplement chip and worker cap in common tier!


Remove eye of illusion skill requirement for the FCT reduction and make it global reduction for all skills!

Edited by YongkySH, 13 September 2018 - 03:25 AM.

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#40 cory

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Posted 13 September 2018 - 03:52 AM

Supplemental chip is useless for female mechanic unless we fix the animation delay.


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#41 Zayaan

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Posted 13 September 2018 - 03:53 AM

Supplemental chip is useless for female mechanic unless we fix the animation delay.

 

2 of them would be instant cast and instant cast Arm Cannon, Ice Launcher, Flame Launcher don't have skill animation.


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#42 cory

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Posted 13 September 2018 - 04:07 AM

2 of them would be instant cast and instant cast Arm Cannon, Ice Launcher, Flame Launcher don't have skill animation.

 

 

Currently, the female mechanic is bugged.  instant cast   skill animation is fixed higher for female mechs vs males..  Theres a thread i started about it in the technical area.

 


Edited by cory, 13 September 2018 - 04:17 AM.

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#43 Fuuton

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Posted 13 September 2018 - 04:11 AM

Spoiler


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#44 Ashuckel

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Posted 13 September 2018 - 04:37 AM

Currently, the female mechanic is bugged. instant cast skill animation is fixed higher for female mechs vs males.. Theres a thread i started about it in the technical area.

2 of them would be instant cast and instant cast Arm Cannon, Ice Launcher, Flame Launcher don't have skill animation.


Edited by Ashuckel, 13 September 2018 - 04:38 AM.

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#45 Handersen

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Posted 13 September 2018 - 05:01 AM

Would be wise to leave the shadow box for another week. It’s typical wp strategy business when it come to sale. Wonder if your sale development strategist even graduated from high school?
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#46 Erlak

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Posted 13 September 2018 - 05:08 AM

Soooo.. Eye of Illusion is being implemented as-is and it's staying that way? Cuz, yanno, don't want to be dealing with another Devil's Hand/Valk Drop/etc situation yet again.

 

devil hands and valk drop was a completed diferent case, both itens remove fix cast time from a specific skill, while eye of illusion remove fix cast time of all skill if u have one skill max.


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#47 JoaquinAndres

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Posted 13 September 2018 - 06:17 AM

please add malicious shadow boxes T.T


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#48 azumak1

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Posted 13 September 2018 - 06:45 AM

devil hands and valk drop was a completed diferent case, both itens remove fix cast time from a specific skill, while eye of illusion remove fix cast time of all skill if u have one skill max.

See this post:

https://forums.warpp...2018/?p=2871126

 

most importantly,

Description in Sakray says Mandragora Howl, but its working as all skill FCT.


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#49 KingPoring86

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Posted 13 September 2018 - 07:17 AM

:p_love: mech / mado love !! ( will be seeing lots of mecha running around )  :p_laugh:


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#50 Erlak

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Posted 13 September 2018 - 07:30 AM

See this post:

https://forums.warpp...2018/?p=2871126

 

most importantly,

Description in Sakray says Mandragora Howl, but its working as all skill FCT.

 

again, its a diferent case, devil hand and valk drop initialy reduces 100% of fix cast time of one specific skill whitout asking for anything else, and cause theres no way this can be done on iRO they put the effect to be 50% of fix cast time to every skill, and every class can use and abuse this.

while eye of illusion ask for a specific skill lv to remove 70% of fix cast time, will only work on genetic and even if the effect is only to madragora howl, but is working to every genetic skill, the only skill that this effect will change is Acid Bomb and genetic can get Acid Bomb intant cast whitout it.

 

 

and I'm sure no genetic will trade the seraphim coronet for that item.


Edited by Erlak, 13 September 2018 - 07:33 AM.

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