WOE Related: (All of the following are only for WoE maps)
1)About Stasis,Howl,Volcanic Ash and Suicidal Destruction(partially):
I disagree with disabling of these skills. Honestly these are the few skills which can actually be considered strategic in WoE to an extent. Although I always end up at the annoying and receiving end I like how it's unexpected and the timing matters a lot. Although some new gears like Eyes of Illusion broke the scene instantly recently. Instead of disabling it regulating it should be a better option.
Making them unable to pass through obstacles (dead cells?)
Stats reduce the time of debuff (No debuff should not be completely unremovable or reducable, that's just retarded )
and a guild cooldown seems nice but I doubt it's feasability
2) Cooldown for potting and skills such as masquerades,etc(need input for more)
Honestly at this point it is better to add cooldowns to the potting and certain skills which are commonly abused in WoE and make the cheats/edits ineffective than go through all the drama of getting GMs to ban people and people claiming they were wrongfully banned,etc. This also reduces the number of people wanting to cheat in the future, keeps the population stable but removes the unfair advantage cheaters have. Ofcourse if GMs are willing to put the effort and carefully and effeciently weed out the cheaters that will always be the ideal option as there are multitude of other cheats that need weeding. (P.S: This doesn't make the skills ineffective in anyway. As it's still possible to make the best out of masquerades using higher success rate with dex)
3) Make dorams players
Based on my understanding players and demihumans are 2 different races(correct me if im wrong). Making dorams players is what should have actually been done long ago as they are players afterall. They will still have their own benefits of small size and demihuman effective gear failing on them. Thara frog card should also be looked into if this change is implemented? (according to divine pride it says reduces from demihuman and players)
4) Revamp the rewards:
Many suggestions were posted earlier about how to deal with the complete trash rewards and thats one point that will have a unilateral approval. God items are becoming useless by the update. As of now we have a "better" OCP alternative for every gear maybe except for Megs and Mjolnir (only for Exceed breakers). And some gods are so redundant that they cant even be sold below 1b(asprika). And not to mention the drop rates and randomization of pieces makes it 1000x harder and frustrating.
5) Make obtaining supplies easier:
Supplies are the most important for a WoE guild. Right now it costs a fortune to supply a guild. Also why no one wants to take the responisibility of being a guild leader. Make supplies available in game easier. Cash shop supplies maybe optional for those who are willing to spend but having them easier to obtain is definetly a must as no one will want to spend irl money for supplying others 2-3 times a week.
PvP Related:(PvP maps only)
As not as many people have come forward for inputs regarding pvp here are my inputs
1) Put a PvP warper in eden,near main city kafras:
Getting to pvp is THE MOST BIGGEST hassle. You go all the way in only to find it's empty and have to repeat it often. Would be nice if the warper in eden/city will show the number of people in the various pvp rooms directly. Also there should be one warp to the PvP waiting room seperately for those who plan to get some links,buffs,team prep,etc.
2) Put a WoE Map Kafra NPC and rent a mount NPC in the pvp waiting room:
A WoE Map Kafra NPC with its usual functions of Fill HP/SP,Repair options and the rent a mount for the mount and mado gear in the PvP waiting room will help a lot and reduce peoples frsutration by a tonne.
3)PvP spectator mode as someone suggested:
Someone earlier suggested a spectator mode earlier as a poring. This seems like a wonderful idea. It would make the PvP more fun and new players can watch the fun as spectators. This might get them interested in PvP in the future. All though make the transformation as something else maybe a Marin or Lunatic (as poring scrolls are a thing) and they should not be included in the counter of the people present in pvp
4) A +10 all stat (basically Odas) buffer in the pvp waiting room, and +30 all stat (Basically Oda+ +20 stat foods) if VIP. Loses upon chaning map server (I believe the Waiting rooms and pvp rooms come under a seperate Map group?)
This way people dont have to spend millions just for PvP. And the +30 for VIP won't be unfair as non vip can still use the+2 stat foods from vendors. The map restriction will prevent people from using the buffs for other purposes.
5)Regarding Slims/potions:
I believe this will be fine as it is if WoE changes are made so that WoE potions are much more easier to access. There has to be atleast a little difference to those who are willing to spend and those who aren't bothering to put an extra little zeny or effort.
The GM team must come out and let us know which points among the various suggestions seem feasible and useful for the community to elaborate and give a detailed solution incase of WoE. PvP is a much smaller environment so it's possible for us to give a direct solution but that does not apply for WoE.
Edited by EmoMidget, 15 October 2018 - 09:58 PM.