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November 29th Ragnarok Renewal Maintenance


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#26 Campitor

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Posted 28 November 2018 - 06:11 PM

So all this time, the reducts from Mob Scarf is not working on demi human monsters? Correct me if I'm wrong. And when is Rune Stone Improvement arriving?

to be accurate some were not working on monsters.

 


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#27 3505170703074552307

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Posted 28 November 2018 - 06:54 PM

meh... no any update again. (global cooldown, mado n runes improvement, illusion vamp)


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#28 S7th

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Posted 28 November 2018 - 07:36 PM

Active the Christmas BGM please.


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#29 Leonchascon

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Posted 28 November 2018 - 07:40 PM

@Camp Are you increasing the spawns like if everything was spotlighted tho? if the answer is no can you check/increment the spawns on NCT, Scaraba, Nogg2 and all the other zones that are being affected by the disappearing mobs is kinda depressing not being able to complete turn ins because you cant find mobs on the maps


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#30 VModCinnamon

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Posted 28 November 2018 - 07:55 PM

meh... no any update again. (global cooldown, mado n runes improvement, illusion vamp)

 

See this topic.


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#31 LiteAdi

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Posted 28 November 2018 - 08:43 PM

CARDSSS CARDSS EVERYWHERE I GONA GO NUTS WITH CARDSSSSSS


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#32 gnog

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Posted 28 November 2018 - 08:45 PM

Do mvps are included in spotlight too?


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#33 canon019

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Posted 28 November 2018 - 11:26 PM

Firesale and WPE conversion will stay?


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#34 VModCinnamon

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Posted 29 November 2018 - 12:02 AM

Firesale and WPE conversion will stay?

 

Point conversion event has ended:
http://blog.warpportal.com/?p=11686


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#35 Ashuckel

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Posted 29 November 2018 - 02:09 AM

Like most pm's he receives


It was responded to. Just decided to naahh.

Looks like we'll have issues with monsters spawn forever then :)
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#36 YongkySH

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Posted 29 November 2018 - 02:21 AM

Any reason for the naahh, Camp?
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#37 vitharol

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Posted 29 November 2018 - 02:36 AM

Free vip 3 days? to all no?? 


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#38 xenawgame

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Posted 29 November 2018 - 02:46 AM

Well, nice maintenance !! Our wallets await an OCP remix with temporal ring and Catherina Von Blood   :p_love:


Edited by xenawgame, 29 November 2018 - 02:48 AM.

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#39 Batima

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Posted 29 November 2018 - 04:14 AM

Well, explain about the exp bonus please, how it works?

100% normal
50% vip
100% christmas

plus 100% spotlight?


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#40 RaveMaster

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Posted 29 November 2018 - 04:52 AM

why the spooky event isn't over yet?


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#41 alizanovic

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Posted 29 November 2018 - 05:30 AM

So, no time change for WOE TE times?


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#42 lorenz1375

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Posted 29 November 2018 - 06:47 AM

Ever wonder if the upcoming NA(?) ROM will deliver the coup de grace for ro?
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#43 CloudStrafe

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Posted 29 November 2018 - 07:10 AM

Are the december costume effects implemented already (eg. C. Shiny Santa poring. C. santa cat hat)


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#44 worldeditor95

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Posted 29 November 2018 - 08:54 AM

Global cooldown reset

 

16.2 item content are not all implemented yet such as excelion suit & wing, YSF01 set, or the latest rebel gun. and when will they are going to be implemented? http://www.playragna...aspx?id=306&p=1

 

When is Nightmare OGH

Daily global reset? 


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#45 gnog

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Posted 29 November 2018 - 09:54 AM

Does mvp drops will be spotlighted too?


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#46 oCENEo

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Posted 29 November 2018 - 09:58 AM

THere is only 1 100% exp mod being applied/

 

You're so confusing. Since it's just 1 100%, why don't you put:

 

Events

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  • Christmas 100% EXP/Drops Bonus
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Spotlight

 

  • None

 

It seems that you are just extending the thanksgiving exp mod. LOL


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#47 SFever

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Posted 29 November 2018 - 10:05 AM

Spotlight suppose to have double spawn. Would we be able to get that ? Exp mod is nice but it’s pointless if there’s no mob.. nogg scaraba. Nct etc
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#48 KriticalAssassin

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Posted 29 November 2018 - 10:10 AM

Calling an exp event a spotlight is false advertisement!!! Just call it what it is, an exp event

:heh:


Edited by KriticalAssassin, 29 November 2018 - 10:12 AM.

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#49 amamiya02

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Posted 29 November 2018 - 10:19 AM

And this...? 

 

 

  • Pending: Testing Universal Cool Down Quest Time Trying again for 11/15

 


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#50 Campitor

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Posted 29 November 2018 - 10:31 AM

And this...? 

All affected cooldowns were reduced to 16 hours last week while we work on the issue.


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