Does anyone know whether loot is already generated when a monster spawns (so it "carries" the loot), or if it's generated when a monster is killed?
Thanks.
Posted 11 December 2018 - 09:39 PM
Does anyone know whether loot is already generated when a monster spawns (so it "carries" the loot), or if it's generated when a monster is killed?
Thanks.
Posted 11 December 2018 - 11:29 PM
dice roll mechanics? with every roll it generates loots after last hit and get killed since... i guess monsters of same kind have same id so it does not carry a specific loot while roaming around
Posted 13 December 2018 - 01:53 PM
Makes sense. Thanks. Can anyone confirm?
Posted 13 December 2018 - 08:59 PM
It would have to be generated on death. How would it know at generation if it will be killed by a gum user (or other drop enhancement) or not.
Posted 13 December 2018 - 11:00 PM
for example the normal dice is 6 and when the drop rate is double the dice become 12 (maybe so) so you have double the chance of drooping items but it go for a lots of calculation like mvp, loot priority and so on that the chance of not dropping anything is always there.
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