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January 17th Ragnarok Renewal Maintenance


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#51 3505170703074552307

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Posted 17 January 2019 - 07:29 AM

maybe they can make it somewhat green? as in nature?

15352.png


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#52 S207

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Posted 17 January 2019 - 07:29 AM

They already said that the old Jumping Janeway (instant leveling) will not make a return to the game, unless something extremely exceptional happens ( like a migration or something of the sorts)

 

oh deer

 

FNJMUne.png


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#53 angelopaol1011

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Posted 17 January 2019 - 07:30 AM

 

maybe they can make it somewhat green? as in nature?

15352.png

 

 

oh crap its like a poop


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#54 VModCinnamon

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Posted 17 January 2019 - 08:32 AM

Has Excelion Shield [1] been fixed?  :hmm:

 

Should have already been fixed.

 

Is Mysterious Muffler slotted? I thought it was.

 

Slotted.

 

please don't forget to fix the description of excelion shield  :p_smile:

 

Description updates should go live with this weekly maintenance.


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#55 VModCinnamon

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Posted 17 January 2019 - 08:45 AM

You guys already fixed the tengu shoes hp bonus?
its not giving % hp at sakray, just the base. (30 hp)

 

Will check with Campitor.
 

Wao finally Nature Dress, maybe can chance the sprite color or something hehe, 

 

Currently, the dress and Menblatt Wing Manteau in-game sprites are incorrect. This has been noted down as a bug.


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#56 Zander

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Posted 17 January 2019 - 09:49 AM

Can somebody fix my stuck char b4fore maintenance? coz last time it happened to me after maint its still stuck. Thanks


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#57 VModCinnamon

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Posted 17 January 2019 - 10:01 AM

Can somebody fix my stuck char b4fore maintenance? coz last time it happened to me after maint its still stuck. Thanks

 

Please use the dedicated thread for Stuck In Instance reports [link], as for your character, it is now released. 


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#58 Zander

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Posted 17 January 2019 - 10:06 AM

I did post in the right section coz it happen to me a lot.. thanks anyways


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#59 freddym

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Posted 17 January 2019 - 10:12 AM

Enrich me Mighty hammer! *Wink*Wink*


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#60 Sobral147

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Posted 17 January 2019 - 10:48 AM

Spotlight  useless! 
We will not have exp 3x??


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#61 CaptainSunbear

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Posted 17 January 2019 - 10:51 AM

Since this thread gets read...
Nightmare Old Glast Heim aka OGH Hard when? What must we do to make this happen ;_;
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#62 LordYggdrasill

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Posted 17 January 2019 - 10:52 AM

 

  • Upcoming Next Week
    • 39 New Cards enter testing on Sakray

 

Lets see, these are brazillis and Moscovia Cards?

:p_hi:


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#63 Yugacky

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Posted 17 January 2019 - 11:13 AM

My sorc is ready for Headless Mule cards and Faceworm Larva card.

 

PoisedRemorsefulBonobo-size_restricted.g

 


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#64 S207

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Posted 17 January 2019 - 01:02 PM

RIP SinX card.

 

3jtVgyj.png

 

So, basically this muffler its a sinX card, moonlight flower card, almost an etran bonus HP, two assassin's despair in aspd bonus, has sp leech and a mdef +5, wow these ocp items are like mvp cards with slots

 

btw, i know what you did mod! dont delete my msgs as they are only quotes about iRO Staff text


Edited by S207, 17 January 2019 - 01:03 PM.

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#65 KriticalAssassin

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Posted 17 January 2019 - 01:08 PM

Since this thread gets read...
Nightmare Old Glast Heim aka OGH Hard when? What must we do to make this happen ;_;

Probably find a source of the server data ourselves, translate it ourselves and then nicely pack it up for them and give them a step by step guide on how to implement :o


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#66 LordYggdrasill

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Posted 17 January 2019 - 01:12 PM

Perhaps they should add a set bonus with Sinx Card for that garment, something like:

 

Set bonus with Assassin Cross Card:

-- ATK + 300

-- Enables the use of [Cloaking] lv.10. 

-- Enables the use of [Cloaking Exceed] Lv 5.

-- Enables the use of [Enchant Deadly Poison] lv.5.

 


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#67 vanhipper

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Posted 17 January 2019 - 01:23 PM

Hi, could somebody tell what are this events about or where could i find info about them? i only know the Jumping Janeway, thanks.

 

Upcoming Next Week

  • Monster Tokens Return
  • Lunar Festival Returns
  • Jump Event
  • Enriched Hammer

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#68 Gildstar

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Posted 17 January 2019 - 01:25 PM

Perhaps they should add a set bonus with Sinx Card for that garment, something like:

 

Set bonus with Assassin Cross Card:

-- ATK + 300

-- Enables the use of [Cloaking] lv.10. 

-- Enables the use of [Cloaking Exceed] Lv 5.

-- Enables the use of [Enchant Deadly Poison] lv.5.

:heh: lol, you are missing Also rolling cutter LV 5

cross ripper slash LV 5

Cross impact LV 5

hallutination walk LV 5

so make all jobs GXs.  :heh:  :hmm:


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#69 VanishingPoint

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Posted 17 January 2019 - 01:34 PM

Perhaps they should add a set bonus with Sinx Card for that garment, something like:

 

Set bonus with Assassin Cross Card:

-- ATK + 300

-- Enables the use of [Cloaking] lv.10. 

-- Enables the use of [Cloaking Exceed] Lv 5.

-- Enables the use of [Enchant Deadly Poison] lv.5.

SinX card owner detected.


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#70 awesomegeek

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Posted 17 January 2019 - 01:39 PM

Perhaps they should add a set bonus with Sinx Card for that garment, something like:

Set bonus with Assassin Cross Card:
-- ATK + 300
-- Enables the use of [Cloaking] lv.10.
-- Enables the use of [Cloaking Exceed] Lv 5.
-- Enables the use of [Enchant Deadly Poison] lv.5.

savage sarcasm :heh: :heh: ...
...unless you were being serious.
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#71 4853121207141913140

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Posted 17 January 2019 - 01:50 PM

I hope old card album list will be updated too


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#72 1299150619045824270

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Posted 17 January 2019 - 02:14 PM

SinX card owner detected.

 

Exactly! The salt is real hahahaha

 

He probably traded so much for the SinX Card loooool


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#73 Hakobune

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Posted 17 January 2019 - 03:33 PM

A couple issues I doubt will ever be addressed but...

 

Are we ever going to get the proper sprite for headless mule? We've had them using the place holder sprite for what? 8 years?

 

28082013a.jpg

 

Second, How long have the peco pecos been turkeys now? 2, 3 years?

 

Third, I've mentioned this before, but are we ever going to get the hallucination effect update? You guys gave a skill with the 175 update for genetics that is completely worthless with people being able to just /effect away a status effect. Granted it's not a very useful one to begin with, but it would be a nice addition if not just for the ease of of it not being a massive pain in PVM.

 

Fourth, where are all the massive chunks from previous updates that we didn't get for whatever reason? Like YSF gear from 16.2, The excellion set from Verus and probably several other chunks of missing content from prior updates. Can't we at least get some info on where those updates are?

 

Finally, an issue that has bothered me to no end and has a simple fix that you absolutely refuse to implement for whatever stupid reason. The inabilty to sell or drop those stupid stupid blue letter cards to an NPC. Seriously, why can't we NPC or drop the damn things? We can get loot box gear that replace MVP cards and god items, boost damage on already strong classes by insane amounts and allow players to legally bot and destroy spawn rates on maps, but the moment I accidentally pick up one of these dumbass cards I gotta go to eden and have a profoundly unnecessary NPC remove the damn thing from my inventory, when it would be so much easier if I could just drop it back on the ground where it belongs or sell it to any NPC and be rid of it without any fuss. What on earth could possibly be the reason for this stupidity? I get that the other things I mentioned before probably don't matter to you because as far as you're concerned Loot boxes >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> putting actual effort and actual content (There should be more arrows there but a forum post can only be so long and I don't think several hundred posts of nothing but >>>>> would be appreciated.) into the game, but hot damn, at least when you put out a half baked event that requires these blue cards to get some headgear that was outclassed in 2007 that maybe eight people will do, at the very least let us clear our precious inventory space without some arbitrary nonsense.


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#74 Acneves

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Posted 17 January 2019 - 03:39 PM

what a terrible spotlight event...... please, make it just for one week... it's not even christmas anymore
omg...

Also, thanks for autocast leveling players, the spawn on everysingle map is terrible.. can u guys raise spawn rate? Like scaraba...  15min  ~~ 16min to finish antler and horn scaraba is a joke.
Big bells are taking a bit longer too, but much less longer than scarabas.
Nogg road too is been terrible


Edited by Acneves, 17 January 2019 - 03:42 PM.

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#75 ZeroTigress

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Posted 17 January 2019 - 03:41 PM

Finally, an issue that has bothered me to no end and has a simple fix that you absolutely refuse to implement for whatever stupid reason. The inabilty to sell or drop those stupid stupid blue letter cards to an NPC. Seriously, why can't we NPC or drop the damn things? We can get loot box gear that replace MVP cards and god items, boost damage on already strong classes by insane amounts and allow players to legally bot and destroy spawn rates on maps, but the moment I accidentally pick up one of these dumbass cards I gotta go to eden and have a profoundly unnecessary NPC remove the damn thing from my inventory, when it would be so much easier if I could just drop it back on the ground where it belongs or sell it to any NPC and be rid of it without any fuss. What on earth could possibly be the reason for this stupidity? I get that the other things I mentioned before probably don't matter to you because as far as you're concerned Loot boxes >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> putting actual effort and actual content (There should be more arrows there but a forum post can only be so long and I don't think several hundred posts of nothing but >>>>> would be appreciated.) into the game, but hot damn, at least when you put out a half baked event that requires these blue cards to get some headgear that was outclassed in 2007 that maybe eight people will do, at the very least let us clear our precious inventory space without some arbitrary nonsense.


On kRO, whenever an event ends, the developers are quick to delete all items related to the event so that they don't take up valuable storage space for players, nor will they cause new players to constantly ask about the event items. Here, iRO insists on keeping event items around long after an event ends, causing such issues to arise on iRO. (Dunno if that's the case for other RO servers.)

Honestly, as much as iRO thinks it's a nice gesture to keep event items around for players who choose to do things at the last minute, it's really annoying for those who do manage to turn in event stuff on time, but still have to be burdened with event items long after the event has passed. Events have a deadline; if you don't meet the deadline, too bad. Why should old and new players have to be punished for the ineptitude of some?
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