New Cash shop items - Proposals and Suggestions - WarpPortal Community Forums

Jump to content


Photo
- - - - -

New Cash shop items


  • Please log in to reply
No replies to this topic

#1 Vossthereaper

Vossthereaper

    I made it Off Topic

  • Members
  • 43 posts

Posted 08 February 2019 - 06:15 AM

Zeny Sinc's
Introducing Untradable Cardlike Soul Stones
buy them from the shop for zeny and they last a month after compounded to something.
once compounded by someone that player can no longer trade those stones Ever. the gear itself also becomes untradable.
non droppable ether.

Fire = Red Soul Stone

Gain access to Magnum Break Lv 1
Each Refine of compounded item raises max

usable level of magnum break by 1 Level up to 10
add a chance to cast magnum break when attacking 0.3%/refine
Reduce Damage Taken from fire monsters by 5%
Increase damage dealt to fire monsters by 5%

SET Bonus = Blue Soul Stone

if compounded items refine rates are greater then 14

Enable Spirit state on user as long as this set bonus is active.

-----------------------------------------------------------------------

Water=Blue Soul Stone
Gain access to Frost Nova Lv 1
Each Refine of compounded item raises max

usable level of Frost Nova by 1 Level up to 10
add a chance to cast Frost nova when attacked 0.3%/refine.
Reduce Damage Taken from water monsters by 5%
Increase damage dealt to water monsters by 5%

SET Bonus = Green Soul Stone

if compounded items refine rates are greater then 14

Enable access to passive skill Moving HP Recovery

------------------------------------------------------------------------

Earth=Green Soul Card
Heaven's Drive

SET Bonus = Yellow Soul Stone

if compounded items refine rates are greater then 14

Enable the use to Hindsight 

Hindsight can not cast Any known spell
Hindsight Proc% = Refine rate of this compounded set

divided by 10.
-------------------------------------------------------------------------

Wind=Yellow Soul Card
Thunder Jolt
SET Bonus = White Soul Stone
if compounded items refine rates are greater then 14
add a chance when killing a undead or shadow race
or demi-human or undead to recover 0.1%*refine=Hp&Sp

------------------------------------------------------------------------
Holy=White Soul Card
Holy Light

SET Bonus = Black Soul Stone

if compounded items refine rates are greater then 14

Auto cast Holy Light refine*5% Chance and level
on target If target is undead. 

 

Dark=Black Soul Card
Chaos or Curse or Coma Refine Level

SET Bonus = Red Soul Stone

if compounded items refine rates are greater then 14
Enable the Use of Double Attack level equal to the refine rate of compounded items divided by 2

If Double attack is already known at level 10 then instead enable level 5 quadruple attack.

RED / Hat 
BLUE / armor
GREEN / mantle
YELLOW / shoes
WHITE / shield
BLACK / weapon


Edited by Vossthereaper, 08 February 2019 - 06:21 AM.

  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users