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Failed Legendary Update


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#1 BioElesis

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Posted 08 March 2019 - 09:29 AM

Hi all.

 

 

 

Here's why i think this whole update is a failure:

 

1- Before any mayor update you must take into consideration Class Jobs.

2- Before any mayor update you must take into consideration class damage and skills.

3- You can't just boost every class damage as you wish without a previous revision. 

4- You hate to take into consideration which classes maybe negative affected by planned update.

 

 

Classes Negatively affected: 

-Commander

-Protector

-Warlord

-Berzerker SS

 

Classes positively affected:

-Elementalist

-Druid

-Ranger

-Avenger

-Assassin

-Shadow Runner

-Mystic

-Forsaken

-Radiant

-Tempest

-Defiler

-Dominator

-Berzerker AA

 

 

 

GMs probably didn't realize that the latest armor in game "Darkest" Forced every class to play one Style only, which is AA or SS.

Not only that but also latest Jewel forced players to play one Style only AA or SS

 

Example: 89 Jewel

 

All 89 Magic Jewel top stat: 35 Magic Attck, 45 SCAD, 30 INT/CON/MND Etc.

vs

All 89 Melee Jewel top stat: 35 Physical Attck, 45 CAD, 30 STR/CON/MND Etc.

 

Diference is that Melee class dosn't cover for SS players, no melee jewel have SCAD.

SS players must use Magic jewel in order to gain some SCAD which drastically reduce the physical damage.

 

Another example:

 

Lets say play SS Sin... what should i use at lvl90?

 

The only options available are:

 

Physical jewel + INT/CON/STR  stat (A bit of physical damage but totally 0 SCAD)

Magic jewel +  INT/CON/STR  stat  (A bit of SCAD but sacrifice all physical damage)

 

 

Same rule apply for Commander, Protector, Warlord and Berzerker SS.

 

 

With this said, please rollback all Legendary except for Launcher, Dual sword and Xbow. (SR, Ranger maybe playable again)

 

Also please try and update 89 jewels to fit Melee SS class as well,  Physical Damage + SCAD.

Current jewels only improve pure AA Melee players and pure SS Magic players.

 

 

 

I hope the Mage community understand that this is not fair for Melee classes, i play both but Mages are Extremely Over Powered in this game.

 

Thanks all.

 

 

 


Edited by BioElesis, 08 March 2019 - 09:30 AM.

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#2 bongbongs

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Posted 08 March 2019 - 06:06 PM

hard to apply as your feedback
if Commander use Legendary Mace have more damage
i did test 1h sword and 1h Mace

try use Mace
i didnt test WL

SS berserker BloodRage more damage with Mace

you just need Mace

no need fix

Claw and Bow need fix

balanced

1h Mace best weapon for Commander and SS Berserker

i have commander

still Commander TOP class 1vs1

have too OP skill Adamant Mind

if commander wanna more damage need nerf skill Adamant Mind

Commander win ez berserker without pet


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#3 BioElesis

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Posted 08 March 2019 - 07:50 PM

 

 

Bong, i understand and respect your idea, but you're not looking at the big picture.

 

If current changes are final, this is what will happen:

 

  • Some Melee classes will disappear due to low dmg on CON build and Low HP on STR build.
  • All Mages will change to CON Build, having  60k+ HP and 6k+ damage and of course cap DEF.
  • The only usable melee classes will be:  Assasins, Zerker AA and Ranger

Once again, Warlord most nerfed melee class since day 1 will be forgotten.

 

Darkest set saved the WL just for a while but this balance is once again broken by the OP damage boost to everyone (excep WL)

Same apply for Commi, Darkest set balanced the game for a while, but now GMs boosted everyone damage.. and that means instant dead.

For Berzerker SS is 50/50 cuz Darkest set provide AA and SS capability which is not the case for Commi and WL.

 

WL Darkest set is way under power compared to all other classes, and now that everyone got OP damage what should all WL do?

 

You probably thinking: Sacrifice damage to gain more HP so they can survive 3sec in pvp right?

 

yeah nice, tell that to all Mages.


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#4 BioElesis

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Posted 08 March 2019 - 08:01 PM

Right now WL is just a free point in pvp


Edited by BioElesis, 08 March 2019 - 08:41 PM.

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#5 Mdie

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Posted 20 March 2019 - 12:36 PM

Right now WL is just a free point in pvp

 

LOL

WL just need hands to win

 

about comander,,,right comander have 6+k damage on cap def


Edited by Mdie, 20 March 2019 - 12:38 PM.

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