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March 28th Ragnarok Renewal Maintenance


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#51 Toxn

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Posted 28 March 2019 - 07:50 AM

KVM has seen action on Chaos for 3 hours each after WoE2 and WoE1. Honestly depends on what the rewards will be, and the willingness to continue tweaking battlegrounds.


Edited by Toxn, 28 March 2019 - 07:52 AM.

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#52 Keith

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Posted 28 March 2019 - 08:33 AM

Can anyone clarify if the skill and stat reset clearance will remain?

 

Is it a separate NPC or is it just the mesmerist in Eden that is wiping clean her record of ever having reset your character?

 

Asking for a friend....  And when I say asking for a friend I mean myself.....  When I mean myself.... I mean all my little derp chars who want to have access to this.


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#53 Campitor

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Posted 28 March 2019 - 08:46 AM

Hey folks,

 

I am building the rewards table and will post it mid maintenance.

 

Other things of note:

 

KVM badges will now be the reward for KVM

Were attempting a fix for baby characters affected by the update.

25000 shares reached so there was something were supposed to do....


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#54 YongkySH

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Posted 28 March 2019 - 08:50 AM

25000 shares reached so there was something were supposed to do....

 

:bow:
 


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#55 Hakobune

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Posted 28 March 2019 - 09:01 AM

By any miracle are you going to listen to the folks who might actually want to do high TI these upcoming weeks and change Eremes to something else? or just gonna ignore that as usual?


Edited by Hakobune, 28 March 2019 - 09:01 AM.

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#56 shady1

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Posted 28 March 2019 - 09:05 AM

pls remove eremes +1

TI 3 will die :/

 

We have no party to leveling in TI 3 anymore...


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#57 Erlak

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Posted 28 March 2019 - 09:07 AM

along with Pet Skelly Cat and Skelion Giveaway will you activate the healing bonus with fresh fish from them right?


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#58 WinnieTheFist

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Posted 28 March 2019 - 10:01 AM

Does anyone know what exactly the card drop bonus will be?

Is the +0.02% added to the base drop rate of cards, or to the final drop rate?
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#59 JDRF

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Posted 28 March 2019 - 10:53 AM

Does anyone know what exactly the card drop bonus will be?

Is the +0.02% added to the base drop rate of cards, or to the final drop rate?


Is the final drop
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#60 JDRF

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Posted 28 March 2019 - 10:56 AM

Nice we have card drop event thanks to all who voted, the stats/skill reset event Is unlimited for each character right?

Edited by JDRF, 28 March 2019 - 10:58 AM.

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#61 ninJedi

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Posted 28 March 2019 - 11:02 AM

It's not like there are any other lvl 125-150 maps out there... oh wait.

But then again, I'd probably be spending my time farming instead of leveling for the next 2 weeks now that we've gone past 25k lol

Edited by ninJedi, 28 March 2019 - 11:04 AM.

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#62 Nirvanna21

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Posted 28 March 2019 - 11:10 AM

Does anyone know what exactly the card drop bonus will be?

Is the +0.02% added to the base drop rate of cards, or to the final drop rate?

 

Is the final drop

 

It's the base rate, not the final drop '-

 

0.01 + 0.02 = 0.03

 

0.03 * 4 from HE GUM and VIP drops etc = 0.12.

 

Then finally that additional 0.01 for a total of 0.13% chance to drop a card.


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#63 Tayke

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Posted 28 March 2019 - 11:30 AM

By any miracle are you going to listen to the folks who might actually want to do high TI these upcoming weeks and change Eremes to something else? or just gonna ignore that as usual?


Ignore as usual.
After all the complains Campitor came here to tell about the drop and kvm rewards, but didn't even said a word about the mob change.
So...
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#64 LordYggdrasill

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Posted 28 March 2019 - 11:35 AM

Ignore as usual.
After all the complains Campitor came here to tell about the drop and kvm rewards, but didn't even said a word about the mob change.
So...

 

Eremes in high TI is intended by WP, and they are not going to change it. See this post for an explanation:

https://forums.warpp...-tho/?p=2907987


Edited by LordYggdrasill, 28 March 2019 - 11:35 AM.

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#65 Campitor

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Posted 28 March 2019 - 11:54 AM

Eremes in high TI is intended by WP, and they are not going to change it. See this post for an explanation:

https://forums.warpp...-tho/?p=2907987

We just finished a long internal discussion about Eremes and other Bio monsters in the TI and what we want out of Gramps. TL:DR having eremes isn't new player friendly and kind of goes against what we want. So hes out this week and in goes antique book. 


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#66 gabbyjay13

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Posted 28 March 2019 - 11:56 AM

Does the Homunculus Loyalty event only work with the first feeding?  I have quite a few Gene with phase 1 homunc and want to mutate them with Stone of Sage and then make them Homunc S.  That will only work for me if I can get loyalty on the mutated ones.


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#67 Sataground

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Posted 28 March 2019 - 11:57 AM

yes the first feeding


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#68 gabbyjay13

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Posted 28 March 2019 - 11:57 AM

Thank you Sataground.

 


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#69 CaptainSunbear

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Posted 28 March 2019 - 12:00 PM

Thank you Campitor
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#70 Batima

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Posted 28 March 2019 - 12:22 PM

Wow, they change the high TI, hahaha, never saw this.

 


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#71 Tayke

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Posted 28 March 2019 - 12:30 PM

Now I'm surprised. Thanks for listening the feedback, Camp. Just to be clear, all biolabs are out from the TI?

@LordYggdrasill put a strong mob to only well geared players can enjoy the map is nothing but a elitism.

How does this homunculus loyalty event works?
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#72 Ultimatespirit

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Posted 28 March 2019 - 12:35 PM

We just finished a long internal discussion about Eremes and other Bio monsters in the TI and what we want out of Gramps. TL:DR having eremes isn't new player friendly and kind of goes against what we want. So hes out this week and in goes antique book. 

 

Hey camp, if you are going to do this could we at least have the replacement be something Demon race / Undead Property? Eremes truly sucks, but any TI that can have Magnus Exorcismus used on it is a rare boon for exorcist priests, which have very few viable consistent levelling options in the hi TI range, especially for new players because the nameless island unlock is ridiculous (and frankly if we could custom change that, add it to dungeon teleporter in eden, whatever that'd be great).

 

Additionally, since clearly there was some discussion had about Hi TI, what about adding new mobs for TI? I don't think we've had a single mob update in years at this point. For example picking from the illusion/nightmare dungeons or verus monsters we have now (Nightmare Ancient Mummy is level 141 for example) would both increase exposure to underused content and also help out with cards from them (though we're apparently never getting custom content for 150+, for example increasing the encounter rate of arc elder with a TI like map would be fantastic as it is ridiculous that Arc Elder, whose card type is the same as NAM and Faceworm larva, is a mini boss that has but one spawn in the game versus the plentiful rate of NAM and Faceworm Larva).


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#73 adi261090

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Posted 28 March 2019 - 12:36 PM

We just finished a long internal discussion about Eremes and other Bio monsters in the TI and what we want out of Gramps. TL:DR having eremes isn't new player friendly and kind of goes against what we want. So hes out this week and in goes antique book. 

Oh Mr. Campitor and team, thank you so much  :lv:  :lv:  :lv:


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#74 ninJedi

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Posted 28 March 2019 - 12:44 PM

Common sense should be that if a dungeon is too hard for you, then you hunt elsewhere and not force the game to adjust for you.

That's not elitism, that's learning your limits. The game's content is bigger than most people think and if they really wanna enjoy it then they should go out and explore it for themselves.

I appreciate the production staff for listening to the public though.

Ps. Now that the available pool of monsters for highti has been reduced, can you consider adding new monsters to possible candidates for future TI? Lasagna basilisks, rockridge cave monsters, nightmare & illusion monsters, as well as prontera prison monsters

Edited by ninJedi, 28 March 2019 - 12:50 PM.

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#75 GetsugaHollow

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Posted 28 March 2019 - 12:52 PM

Thanks for listening to your players.


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