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Sakray 9-11-2019 Notes


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#1 Campitor

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Posted 11 September 2019 - 06:56 PM

Sakray is now updated with the Madogear/Rune Knight Update.

 

Currently we are going through all the files but my notes so far are on changes that did go in 100%

 

  • Effects of all Rune Stone except for Lux have been updated
  • New NPCs have been added "Magic Gear Master" that allow purchase of the emergency mado gear box and upgrading cooling devices

Documented Changes to Test

  • Madogear HP Recovery Rate Increased
  • Madogear movement speed increased
  • Madogear weight limit increased
  • Able to Teleport while using madogear
  • Mado Box gives mado gear in the field
  • Chemical Protection can be applied while using madogear

 

  • Rune Stone buffs changed match expected changes.

Currently there is an external settings error on client setup this is known and being bug reported.

 

 


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#2 ChickenAttack

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Posted 11 September 2019 - 07:46 PM

what about madogear backslide/ frontslide problem?


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#3 johngame

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Posted 11 September 2019 - 11:15 PM

Adds available skills for Madogear ?
Vending, Item Appraisal, Change Cart, Change Cart 2, Cart Revolution, Mammonite, Crazy Uproar, Cart Boost, Repair Weapon, Shattering Strike, Upgrade Weapon, Hammer Fall, Adrenaline Rush, Advanced Adrenaline Rush, Weapon Perfection, Power Maximize, Power Thrust, Maximum Power Thrust, High Speed Cart Ram, Lava Flow


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#4 Erlak

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Posted 12 September 2019 - 12:05 AM

Adds available skills for Madogear ?
Vending, Item Appraisal, Change Cart, Change Cart 2, Cart Revolution, Mammonite, Crazy Uproar, Cart Boost, Repair Weapon, Shattering Strike, Upgrade Weapon, Hammer Fall, Adrenaline Rush, Advanced Adrenaline Rush, Weapon Perfection, Power Maximize, Power Thrust, Maximum Power Thrust, High Speed Cart Ram, Lava Flow

 

this is a very important part o mado patch, please be sure that it will work.


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#5 Sigma1

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Posted 12 September 2019 - 12:38 AM

Adds available skills for Madogear ?
Vending, Item Appraisal, Change Cart, Change Cart 2, Cart Revolution, Mammonite, Crazy Uproar, Cart Boost, Repair Weapon, Shattering Strike, Upgrade Weapon, Hammer Fall, Adrenaline Rush, Advanced Adrenaline Rush, Weapon Perfection, Power Maximize, Power Thrust, Maximum Power Thrust, High Speed Cart Ram, Lava Flow


This update was implemented in KRO on October 2018 while MC improvement was implemented on April 2017.
So it may not be included in basic MC improvement.
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#6 Erlak

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Posted 12 September 2019 - 12:56 AM

This update was implemented in KRO on October 2018 while MC improvement was implemented on April 2017.
So it may not be included in basic MC improvement.

 

There is no reason not to receive this part, in fact it makes no sense to not be able to use the skills of merchant/blacksmith when in mecha.


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#7 Erlak

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Posted 12 September 2019 - 01:11 AM

and one more thing, it seems that sakray test npc's decided to take a vacation.
HLlUqNK.jpg


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#8 VModCinnamon

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Posted 12 September 2019 - 04:47 AM

Adds available skills for Madogear ?
Vending, Item Appraisal, Change Cart, Change Cart 2, Cart Revolution, Mammonite, Crazy Uproar, Cart Boost, Repair Weapon, Shattering Strike, Upgrade Weapon, Hammer Fall, Adrenaline Rush, Advanced Adrenaline Rush, Weapon Perfection, Power Maximize, Power Thrust, Maximum Power Thrust, High Speed Cart Ram, Lava Flow

 

Most likely not part of the delivered package.


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#9 Sigma1

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Posted 12 September 2019 - 05:08 AM

Not sure if someone already tested it.
But this improvement will grant Madogear immune to all form of slow debuff. Even curse status can't slow them down.

Edited by Sigma1, 12 September 2019 - 05:08 AM.

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#10 VModCinnamon

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Posted 12 September 2019 - 05:25 AM

Sakray usual test NPCs are currently MIA, it may slow down the testing process.


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#11 MythicalFox

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Posted 12 September 2019 - 07:26 AM

Should we expect Mado/Runestone improvement after this maint? Or will there be some more testing at Sakray?


Edited by MythicalFox, 12 September 2019 - 07:26 AM.

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#12 spunshaman

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Posted 12 September 2019 - 09:06 AM

So this patch includes rune knight improvement one? No Asir/Turisus/Lux Anima changes for Dragon Breath endow? Or the other major skill changes for RK? Can I get details on the Rune Stone changes we did get? Thanks.


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#13 RaveMaster

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Posted 12 September 2019 - 09:09 AM

So this patch includes rune knight improvement one? No Asir/Turisus/Lux Anima changes for Dragon Breath endow? Or the other major skill changes for RK? Can I get details on the Rune Stone changes we did get? Thanks.

 

no, only the first part.


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#14 Sigma1

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Posted 12 September 2019 - 09:14 AM

So this patch includes rune knight improvement one? No Asir/Turisus/Lux Anima changes for Dragon Breath endow? Or the other major skill changes for RK? Can I get details on the Rune Stone changes we did get? Thanks.


How can IRO get the patch that doesn't even exist in KRO Sakray, yet? '_'

Edited by Sigma1, 12 September 2019 - 09:14 AM.

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#15 spunshaman

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Posted 12 September 2019 - 10:37 AM

How can IRO get the patch that doesn't even exist in KRO Sakray, yet? '_'

 

I don't keep up with what KRO is doing. I barely know what is planned for iRO that's why I asked. As an RK main I just hoped I'd finally be able to kill Randgris or Randel. Guess I can keep dreaming until 2020.


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#16 MythicalFox

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Posted 12 September 2019 - 11:07 AM

Is sakray up right now? I can patch it but I can't connect to it owo


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#17 VModCinnamon

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Posted 12 September 2019 - 11:24 AM

MythicalFox,

Sakray won't be online during weekly servers maintenance.


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#18 ZeoKenX

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Posted 12 September 2019 - 11:24 AM

Should we expect Mado/Runestone improvement after this maint? Or will there be some more testing at Sakray?

My guess is some more testing,Hope it isnt long tho after this week because theres no excuse as to why a robot cant teleport..lol


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#19 Ashuckel

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Posted 12 September 2019 - 02:17 PM

Since ppl are confused as to what does the update has for RK and Camp's post doesnt really help it, it's this

1. Turisus Runestone

Reduces amplified bonus damage when dealing normal attack from 300% to 200%. But increases atk-based physical damage by 250% (125% in PVP environment map) instead. (Rhydo runestone won't benefit from this bonus)

 

 

2. Asir Runestone

Improves effect

old : Increase Atk by 7 per 1 party member, party member receive 1/4 of this bonus.

new : Atk + 70, add an additional Atk by 7 per 1 party member, party members receive 1/2 of this bonus.

 

 

3. Pertz Runestone

Changes factor in formula from Int to Str.

 

4. Removes limit of Turisus runestone, Asir runestone and Pertz runestone amount that can be hold, while increases limit of other runestones amount that can be hold to 60.


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#20 awesomegeek

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Posted 12 September 2019 - 04:28 PM

 

1. Turisus Runestone

Reduces amplified bonus damage when dealing normal attack from 300% to 200%.
(Proc chance increases to 30%? Old one was 15% i think). 

 

But increases atk-based physical damage by 250% (125% in PVP environment map) instead. (Rhydo runestone won't benefit from this bonus)

 

 

2. Asir Runestone

Improves effect

old : Increase Atk by 7 per 1 party member, party member receive 1/4 of this bonus.

new : Atk + 70, add an additional Atk by 7 per 1 party member, party members receive 1/2 of this bonus.

 

 

3. Pertz Runestone

Changes factor in formula from Int to Str.

(VCT has been removed?)

 

4. Removes limit of Turisus runestone, Asir runestone and Pertz runestone amount that can be hold, while increases limit of other runestones amount that can be hold to 60.

 

 

Sigma?


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#21 Ashuckel

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Posted 12 September 2019 - 05:22 PM

Sigma?

No, what's in the post is what the changes are. Giant Growth proc has not changed, but it gives you a buff to atks like Frenzy. Storm Blast just scales of STR instead of int. Asir rune gives more atk and you can carry more runes. That's it.


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#22 2999140515055616440

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Posted 12 September 2019 - 05:44 PM

The 250% boost for Turisus is just for normal attacks, right?

 

 


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#23 Sigma1

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Posted 12 September 2019 - 05:51 PM

The 250% boost for Turisus is just for normal attacks, right?


Yes.
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#24 awesomegeek

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Posted 12 September 2019 - 06:28 PM

Storm Blast still has that long ass VCT?

 

suddenly i lost interest... sigh.


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#25 Shachi

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Posted 12 September 2019 - 06:36 PM

removing pertz vct would be broken af, granting the change of str modifier for pertz lol


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