Dear GM, please make costume design Creative Contest, the winners will have their concept made into ingame costume.
FAQ Friday 10/4
#26
Posted 10 October 2019 - 02:00 AM
#27
Posted 10 October 2019 - 02:36 AM
beig able to use merchant/smith while on mado skills is part of a future update already.Can we also get a small Quality-of-Life update for Mado's: Crazy Uproar, Item Appraisal and Hammerfall are currently not usable while in a Mado suit on iRO while kRO allows these skills. This is nothing gamebreaking, just a small, legal improvement.
#28
Posted 10 October 2019 - 08:01 AM
Dear GM, please make costume design Creative Contest, the winners will have their concept made into ingame costume.
They did that before and still haven't gotten them made into costumes =\
https://forums.warpp...eadgear-design/
#29
Posted 10 October 2019 - 08:43 AM
Why are GMs banning people for a silly reason?
Were they trained to be like that?
Or is it the GM a one man team having dummy accounts?
What are the regrets made by the team/staff in game? (ie: gioia on xmas clab, broken ocps, delay updates, etc.).
#30
Posted 10 October 2019 - 09:31 AM
They did that before and still haven't gotten them made into costumes =\
wow thats really sad
#31
Posted 10 October 2019 - 03:17 PM
Can we get this re-enchant system of [Snip] for us too?
For us, Vicious Weapons is just a crap. Just some ppl are using daggers with drake effect.
Re-rolling Vicious Enchants
You can re-roll the enchants of Vicious Mind weapons (prt_q 238/72), making it easier to get a desirable weapon after refining.
The weapon that will get its enchants re-rolled must be equipped. Enchanting the weapon keeps the refinement level and has no chance to break
Keeping a single enchant safe and re-rolling the other two will have the following cost:
- 1x Vicious Mind Weapon (Same type as the item being re-rolled)
- 2,000,000 Zeny
A full re-roll of all 3 enchants will have the following cost:
- 1x Vicious Mind Weapon (Any)
- 100,000 Zeny
Edited by VModCinnamon, 10 October 2019 - 03:24 PM.
Mod Edit: Removed mention of illegal servers.
#32
Posted 10 October 2019 - 03:27 PM
Please try to keep your questions/concerns within the official servers, such as suggesting and mentioning illegal servers on these boards is strictly prohibited.
#33
Posted 10 October 2019 - 03:54 PM
Dear GM,
could you update 3rd baby classes max status to 120(currently max stats = 117)? some gears (like temporal boots, seraphim coronet, etc) required 120 based statues to get the effect, thank you
#34
Posted 10 October 2019 - 04:56 PM
beig able to use merchant/smith while on mado skills is part of a future update already.
Neuralizer here I come!!!!
#35
Posted 10 October 2019 - 07:04 PM
Dear GM,
could you update 3rd baby classes max status to 120(currently max stats = 117)? some gears (like temporal boots, seraphim coronet, etc) required 120 based statues to get the effect, thank you
Is this a future kRO update?
#36
Posted 10 October 2019 - 08:31 PM
a. Rebel skill description correction. I know i had asked this question multiple times, but so far, the skill description remains incorrect since the awakening update. When to do this correction?
b. IRO customized headgear version 2. I thought someone initiate this project few months. But somehow it just vanishes in the air. What is the status? Is it still on going?
c. Halloween is around the corner. Any special events? Please have some good rewards or costumes this year, instead of recycling the old gears...
#37
Posted 11 October 2019 - 12:39 AM
Can you add the 3rd class headgear (awarded after job change) to the npc sell list? It can go for 0 zeny. I just want to get rid of it. My account is full so I can't dump it on a Novice and delete it. I can't refine it because it takes up the mid and lower slots.
Can you modify Benjamin Button to remember the last selected map and directly deduct 10k zeny, then warp the player (same as Dungeon Teleporter in Eden)? This will hopefully save a few seconds for the folks who are worried about their manual timer running out because the boards got relocated.
Thank you.
#38
Posted 11 October 2019 - 02:48 AM
Dear Camp,
I know u said u will check on the missing Brasilis Bounty Board, any news on it yet? Because it's still missing
#39
Posted 11 October 2019 - 08:25 AM
#40
Posted 12 October 2019 - 03:38 AM
Campitor: Olá. Eu sou Campitor. Estou realizando uma série de reuniões com a equipe do Brasil essa semana e devo retornar na próxima terça-feira.
Muito bom! pode falar o que foi debatido nessas reuniões? espero que seja sobre a EAC...
Visitou algum ponto turístico aqui?
Sei que provavelmente você já esteja de volta, mas de qualquer forma, seja bem vindo ao meu país!
#41
Posted 12 October 2019 - 05:59 AM
#42
Posted 12 October 2019 - 06:05 AM
#43
Posted 13 October 2019 - 08:54 AM
The Strange Hydra Quest has been bugged for the longest time, at least since 2016. It is, as far as I know, the only non-cash shop way to obtain light blue potions and oft-used in kRO. Any way we can have this fixed? It shouldn't be that complicated.
#44
Posted 13 October 2019 - 03:33 PM
Can we get some sort of old BB Quest purge device? i have some that are done but i cant get rid of and always show up and its kind of annoying. Not a deal breaker, but it could be considered a quality of life tweak
#45
Posted 15 October 2019 - 12:54 AM
I've already completed multiple successful item restorations before, but on some occasions the gm use this restriction to deny some requests so I'm a bit confused.
It's not mentioned or explained in detail anywhere on the support site for RO
Is it really one-time or not?
if not then how often does it "recharge/reset"?
Can this restriction be reworked?
I'm sure the likelihood of players losing items will just increase as they spend more time with the game, and so will the value of said items. An item lost after 5 years of play is probably more valuable than an item lost just months after starting.
Edited by ninJedi, 15 October 2019 - 05:10 AM.
#46
Posted 15 October 2019 - 12:21 PM
Campitor: We will have an announcement in the coming weeks.
Campitor: We will have a future content announcement in the coming weeks.
When can we expect any announcements regarding future content?
Also, what happened to the YSF instance you were working on a few weeks ago?
#47
Posted 15 October 2019 - 01:26 PM
How much $ do you need to keep the server alive (5-10 years)?
Why are GMs banning people for a silly reason?
Were they trained to be like that?
Or is it the GM a one man team having dummy accounts?
What are the regrets made by the team/staff in game? (ie: gioia on xmas clab, broken ocps, delay updates, etc.).
I love this theory. Haha
GM TEAM:
#48
Posted 18 October 2019 - 05:43 AM
What are the updates that will come to iRO after the 2 months maintenance is over, can you be specific? I read this comment from Campitor:
We will be releasing a full list of the updates when it comes time to test and we have the full package. I don't think the AB one made the cut but it is a bigger list. The new game service announcement will come in it's own time.
And if even the AB skill change aint making it to the cut, then I seriously doubt theres any justification to spend as long as 2 months with so few updates. You've gotta have a better reason for that, and I hope you can answer this. Or perhaps you will shorten the maintenance time from 2 months down to 1 month or 2 weeks, if there aint many updates at all?
Edited by LordYggdrasill, 18 October 2019 - 05:43 AM.
#49
Posted 18 October 2019 - 08:53 AM
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