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Wave Mode Instance bugs


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#1 Guarocuya

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Posted 12 October 2019 - 11:33 PM

Hi all, should've known to search here first before trying out this instance. Going by the iRO wiki page, sky mode should be 10 waves. In fact it's 140-ish waves. Am too afraid of trying the Forest mode.

 

Some of the bugs encountered are as follows:

 

  1. The mobs spawn at the end of the map and do not move, they try to move but seem as if they cannot leave their position. Thus, they never disappear, as per kRO. You can use this to farm Gilded Galapagos maps easily.
  2. The mercenaries do not move also! Thus, you can farm the treasure boxes easily. Mostly enchant stones, but this is not the intended behavior. There's probably different people farming sooooo many stones around here with bots or whatnot. :p_sad:

Edited by Guarocuya, 12 October 2019 - 11:58 PM.

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#2 Guarocuya

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Posted 22 October 2019 - 02:31 PM

Is this so well known nobody answers it? Or is this something where the Staff prefers to not remove the instance so as to not "diminish" the amount of content but know they don't have/won't have a fix for this?


Edited by Guarocuya, 22 October 2019 - 02:31 PM.

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#3 ZeroTigress

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Posted 22 October 2019 - 03:15 PM

This sounds like another instance of staff having to rely on the developers to send a fix that may never come.
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#4 Guarocuya

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Posted 23 October 2019 - 12:01 PM

This sounds like another instance of staff having to rely on the developers to send a fix that may never come.

 

Understandable but perhaps an acknowledgement, as it has been on most cases, is due.


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