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Crit sorcerer


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#1 Dadiris

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Posted 15 October 2019 - 02:33 PM

Would this be a good idea for solo mvps / endless tower? I would be standing in the top of a Land Protector skill and slap the mvp to death with auto attacks and spellfist at 193 aspd, and hopefully evade some hits with perfect dodge. At what floor do you guys think i can get with this build?


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#2 Orthogon

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Posted 15 October 2019 - 07:26 PM

I think you would be better off without the crits.

 

Pure Spell Fist will work better for what you're describing than a hybrid with crits in between. Even if boss is holy4 or something you would do more damage with Spell Fist + appropriate land skill (deluge, etc) to hit 20% damage.

 

You didn't describe a stat build, but if you were planning on adding luk and/or str that's another disadvantage. Spell Fist build can go 120 dex/int and the rest to vit/agi, don't have to stick points in luk/str and become squishier or slower or worse at magical stuff.

 

Spell Fist build has to sacrifice some skill points compared to typical sorcerer, but can still get AoE skills for handling mobs along with plenty of utility skills.


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#3 Dadiris

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Posted 15 October 2019 - 08:36 PM

I think you would be better off without the crits.

 

Pure Spell Fist will work better for what you're describing than a hybrid with crits in between. Even if boss is holy4 or something you would do more damage with Spell Fist + appropriate land skill (deluge, etc) to hit 20% damage.

 

You didn't describe a stat build, but if you were planning on adding luk and/or str that's another disadvantage. Spell Fist build can go 120 dex/int and the rest to vit/agi, don't have to stick points in luk/str and become squishier or slower or worse at magical stuff.

 

Spell Fist build has to sacrifice some skill points compared to typical sorcerer, but can still get AoE skills for handling mobs along with plenty of utility skills.

 

I was thinking about crit for hitting the high evade mvps and for the perfect dodge, or can i rely on dispel on those who use agi up and hit the rest with high dex alone? Also, is perfect dodge worth getting, or is it better to just dump in vit and pot our way through?

 

I already have some good budget, so i can build a sorc with the best gears possible, save for mvp cards and god itens. Can you give me a build with gear and stats for spellfist / auto attack for solo mvp / endless tower? 


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#4 Orthogon

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Posted 16 October 2019 - 04:42 AM

Spell Fist ignores flee, you don't need to worry about your hit stat or MVP's agi up.

 

For stats, I use 120 int/dex, 100 agi, 90 vit.

 

For skills, just build a regular sorc, then cut points from whatever you feel like you can do without to get:

Spell Fist 5

Free Cast 10

Level 10 in at least one of the bolt skills (Fire Bolt adds the most utility compared to standard sorc build)

 

Spell Fist gear is not that much different from regular caster gear except that you never want to completely remove your cast time since you have to cast Spell Fist WHILE a bolt skill is being cast. Bolts have almost 1 second fixed cast time, so when gearing for Spell Fist, just avoiding gear that reduces fixed cast time works.

 

Spell Fist specific gear:

 

Magician's Night Cap

Imp/Siroma cards

Magical Rings (if mdef ignore works better for the target, I use Magician's Gloves though)

Juu cards are great if you can find/afford them.

 

You mentioned defensive topics like perfect dodge and high vit. Keep in mind that with the various Insignias, Elemental Spirit's defense modes, Safety Wall, Blinding Mist, Magnetic Earth, Elemental Shield, Energy Coat, sorcerers have lots of ways to prevent, reduce, and completely nullify damage.


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#5 Dadiris

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Posted 16 October 2019 - 08:20 AM

Spell Fist ignores flee, you don't need to worry about your hit stat or MVP's agi up.

 

For stats, I use 120 int/dex, 100 agi, 90 vit.

 

For skills, just build a regular sorc, then cut points from whatever you feel like you can do without to get:

Spell Fist 5

Free Cast 10

Level 10 in at least one of the bolt skills (Fire Bolt adds the most utility compared to standard sorc build)

 

Spell Fist gear is not that much different from regular caster gear except that you never want to completely remove your cast time since you have to cast Spell Fist WHILE a bolt skill is being cast. Bolts have almost 1 second fixed cast time, so when gearing for Spell Fist, just avoiding gear that reduces fixed cast time works.

 

Spell Fist specific gear:

 

Magician's Night Cap

Imp/Siroma cards

Magical Rings (if mdef ignore works better for the target, I use Magician's Gloves though)

Juu cards are great if you can find/afford them.

 

You mentioned defensive topics like perfect dodge and high vit. Keep in mind that with the various Insignias, Elemental Spirit's defense modes, Safety Wall, Blinding Mist, Magnetic Earth, Elemental Shield, Energy Coat, sorcerers have lots of ways to prevent, reduce, and completely nullify damage.

 

Oh, the Spellfist is very different from what i was expecting. I was hoping for something like auto cast Shadow Chaser, where you just click once and you rain bolts on them. Would CD in mouth work on a sorc like it does in SC, and would it stack with Spellfist? 


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#6 Orthogon

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Posted 16 October 2019 - 09:38 AM

If you want autocast, you might go Hindsight instead of Spell Fist. Hindsight procs even if you miss, but other autocasts don't, so crit can be useful for that style.

Spell Fist can't be activated for bolts from CD since they are instant cast.

Autocast skills can proc from Spell Fist hits, but create cast delay which will prevent/delay your ability to recast Spell Fist.
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#7 NihonHikikomoriK

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Posted 21 October 2019 - 09:31 AM

What is the build for crit auto cast sorc? Celine ribbon+Celine brooch or lunar rainbow combo? Book of sun god? Actually the thing I'm most interested in is hindsight you can increase the damage of bolt up to 400% so 200k+bolts shouldn't be impossible add in double bolt and not bad damage only thing is can't bring a linker everywhere..can you bring linker in bio5?

Edited by NihonHikikomoriK, 21 October 2019 - 09:50 AM.

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#8 Orthogon

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Posted 21 October 2019 - 03:43 PM

What is the build for crit auto cast sorc? Celine ribbon+Celine brooch or lunar rainbow combo? Book of sun god? Actually the thing I'm most interested in is hindsight you can increase the damage of bolt up to 400% so 200k+bolts shouldn't be impossible add in double bolt and not bad damage only thing is can't bring a linker everywhere..can you bring linker in bio5?

 

I'm not sure what would be optimal for crit + autocast sorc.

 

Dagger of Counter is an easy way to get +crit on a sorc, but it takes away the option of Lunar Rainbow combo, also takes away Book of Sun God.

 

There is a future Illusion version of Dagger of Counter that has two slots, would give you partial Lunar Rainbow option (Illusion: Teddy Bear dungeon I think).

 

All the crit gear I can think of doesn't help with magical attacks so it seems like you'd be sacrificing a lot of potential damage boosting gear to gain crit. Maybe easier/better with Invisibility-oriented Shadow Chaser?


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#9 NihonHikikomoriK

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Posted 21 October 2019 - 04:37 PM

I'm not sure what would be optimal for crit + autocast sorc.

Dagger of Counter is an easy way to get +crit on a sorc, but it takes away the option of Lunar Rainbow combo, also takes away Book of Sun God.

There is a future Illusion version of Dagger of Counter that has two slots, would give you partial Lunar Rainbow option (Illusion: Teddy Bear dungeon I think).

All the crit gear I can think of doesn't help with magical attacks so it seems like you'd be sacrificing a lot of potential damage boosting gear to gain crit. Maybe easier/better with Invisibility-oriented Shadow Chaser?

https://m.youtube.co...h?v=eoELYhaDnIY


So far this is the best recent one I found.She didn't use insignia or the summons for extra bolt damage or overall damage so damage should replicable without fbh don't think she used a abrasive in this video too looking at her luk. Anyways was thinking instead of celine brooch/evil spirit would going two magical ring with imp/siroma/elvira be better to increase bolt damage since those bolts are going off alot anyways should be higher proc rate and damage than the procs from celine and glove too.

Edited by NihonHikikomoriK, 21 October 2019 - 05:00 PM.

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