So I'm officially back in the game. Not so much a returning player as with my previous questions. I'm now a full on returned player (just in time for the servers to be shut down for a couple months >_<).
A few new questions that I'm hoping I can get some insight about. I don't expect the same level of complete answers as last time due to the deeper game mechanic nature of these... but here goes.
1. I've noticed that when I kill a mob spawning monster at the same time as it's spawned mob that I don't receive exp/items/quest completion from the spawned mob. As an example of this, if I'm using an AOE effect such as ignition break on an Abysmal Knight, the Khalitzburgs will also take lethal damage and die but I won't get recognition for that. Same thing happens if I'm using a Baphomet Card and they die on the same hit. This leads me to a couple of questions so that I can better understand this mechanic and work around it.
a ) How much time do I require to have between killing the spawner and the spawned mobs to acquire both sets of kills?
b ) Furthermore, is it based on server checks/cycles and if so, how often do those occur?
c ) Is it affected at all by my ping rate or is it done server side and my lag/ping don't affect it at all?
d ) How does this affect things that occur during a large mob AOE kill? (Ex: I gather 20-30 mob. Wearing Lucky Day Temporal Boots. Use an AOE effect. Lucky Day Triggers.
Does it trigger on a specific mob and then all subsequent mobs receive the potential chance of dropping a treasure chest, or is it simultaneous seeming as with the previous example of Abysmal Knight
and they're counted as one kill and the subsequent mobs have no chance to drop the treasure chest at all?)
2. I accidentally found out the you can mix and match the Retro Ascension tickets to receive the best chance on both tickets. To make sure I'm being understood here, I mean that you could use Retro ticket 1 for steps 1-4, then use retro ticket 2 for 5 (because Celine Brooch/Tengu Scroll are much better semi rares than the garbage from retro 1, and then use 6-9 as retro 1 or 2 and finish on the one that gives you the best quality rare. Probably retro 1 again. So to repeat, Retro 1 for all tickets except ticket number 5 seems to best best. My question is about whether or not it works for the other non Retro Ygg tickets now that they're open for the firesale again. (I'd rather not pay $50 [for the bonus point exchange] just to test it out and have it not work.)
3. With the token hammer being fixed eventually, I was wondering about the mechanics of it. I can't seem to find it anywhere. I have a couple of specific questions about it.
a ) Does it have a cooldown or not? (I've seen some places mention a 23 hour cooldown but I'm not sure if that's accurate.)
b ) If theres a cooldown, is it character specific or account specific?
c ) Is the rate of success = to the normal refine rate success chance or a separate % chance specific to this NPC?
4. I've been trying to solo more content and I'm reaching a point where I need to start having a slave or two follow me if I want to proceed effectively/efficiently. Is there any Gravity/Warp Portal okayed tools that would assist me with it? I've done some searching and found things like "Helper Bots" but a bot is a bot and I'd prefer to not go down that road unless I had a GM post about that being okayed presented to me. I'm thinking more along the lines of things like the gutter lane simple hook for Bowling Bash kind of stuff. (Please don't tell me that simplehook isn't allowed and if it isn't I've totally never installed it ever or turned it on once >.> <.< >.> ....yep.)
As with my previous post, I really appreciate any insight/testing people can offer me here. I'm just trying to get as much out of the game and my time/money as possible while I'm on.
Thanks in advance again!
Edited by losveratos, 26 October 2019 - 06:00 PM.