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What is Ragnarok: Transcendence?


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#701 JaguarBlood

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Posted 07 December 2019 - 02:14 PM

If they couldn't name it Fever Map because of rights contract then why not just Flu Map

Need alliteration?
Measle Maps
Migraine Meadows
Diarrhea Dungeons
Coughing Culverts

+vote for Payon Cave

DIARRHEA DUNGEONS. I JUST CHOKED  :p_laugh:  :heh:


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#702 Ashuckel

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Posted 07 December 2019 - 04:34 PM

Savage Dungeons
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#703 NihonHikikomoriK

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Posted 07 December 2019 - 04:57 PM

transcendent dungeons
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#704 Nenecchi

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Posted 07 December 2019 - 07:13 PM

Is """"""SAVAGE DUNGEONS"""""""" the iRO equivalent of kRO zero's Fever field


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#705 Netha

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Posted 07 December 2019 - 07:43 PM

First iRO bans the EUs and now the only official server left for us is a crappy revo classic server with even more severe scam-features than the usual revo-classic server, on top of that its provided by incompetent russians :< why does gravity hate us


Edited by Netha, 07 December 2019 - 07:44 PM.

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#706 eddie3

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Posted 07 December 2019 - 08:32 PM

Payon Cave


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#707 4116141027042818327

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Posted 08 December 2019 - 04:17 AM

payon cave :D


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#708 4116141027042818327

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Posted 08 December 2019 - 05:35 AM

payon cave por favor :D 


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#709 wednow

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Posted 08 December 2019 - 05:36 AM

payon cave please :D 

[Removed]


Edited by VModCinnamon, 08 December 2019 - 05:16 PM.
Mod Edit: Removed, not appropriate for these forums, off topic.

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#710 Loguin

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Posted 08 December 2019 - 06:40 AM

Mayhem Maps

Darkest Dungeons

Terrifying Trap Maps

Dungeon of the Deep

Baphomet's Blessing 

Tricky Trials (that sounds like something for Halloween)

 

Had to contribute my suggestions too  :heh:


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#711 Adverse

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Posted 08 December 2019 - 09:26 AM

Payon cave! Un clásico.


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#712 4548140208171448147

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Posted 08 December 2019 - 11:06 AM

Un voto mas para Payon!


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#713 GrimWise

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Posted 09 December 2019 - 03:20 AM

I would like to see a danger dangerous map for byalan dungeon all levels ;)


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#714 Persever

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Posted 09 December 2019 - 04:19 AM

EarlyDecember Dungeon


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#715 boloso

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Posted 09 December 2019 - 06:27 AM

early december xd


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#716 Haizem123

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Posted 09 December 2019 - 08:33 AM

Good afternoon,

Can anyone tell me what day is the release of RT?


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#717 Zeddy

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Posted 09 December 2019 - 08:46 AM

February...presumably 2020
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#718 Paprikaa

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Posted 09 December 2019 - 09:22 AM

Good afternoon,

Can anyone tell me what day is the release of RT?

 

Early december 2020, without the Zero skill changes.


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#719 xSwain

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Posted 09 December 2019 - 10:31 AM

Good afternoon,

Can anyone tell me what day is the release of RT?

 

Not even Blizzard's soon...


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#720 Hardc0re

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Posted 09 December 2019 - 01:01 PM

Wouldn't this be the chance to add expanded classes as normal classes? Are they planning to do this or not?

 

 

Also, this would be the best time ever to implement a game that you can't (and shouldn't have to) multiclient.


Edited by Hardc0re, 09 December 2019 - 01:12 PM.

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#721 Teink

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Posted 09 December 2019 - 02:38 PM

Make sure the anti-bot works.


Don't rush anything, Camp. Make sure everything is working properly.



Jerome if you play this. I'm coming to crush you. No hard feelings.
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#722 DDQuidam

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Posted 09 December 2019 - 03:06 PM

Wouldn't this be the chance to add expanded classes as normal classes? Are they planning to do this or not?

 

 

Also, this would be the best time ever to implement a game that you can't (and shouldn't have to) multiclient.

I don't get this "ban multiclient" mindset, it's pretty much impossible unless they only allow 1 connection per ip (worst way to implement it though it would help with botting indirectly) since enabling it on the exe it's the easiest thing to do and it would only hinder those with no friends and unable to do so aka casuals.

It doesn't give any kind of advantage since you still have to play the game and if you share exp you are making the grind longer (almost twice as long). The real problem have always been bots, multiclienting is the solution players found to the lack of an actual player base in the game since many would just set their bots up. At the very least in Re:Start most ppl i ever found through the world was a bot, and the first map below Einbech (Porcellios) was always full of bots.

So if you really want multiclienting gone, they're gonna have to make it worth it bc as it stands, you'll be looking hours on end for a party just to realize everyone and their mother is a bot that will never respond.


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#723 kebryi

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Posted 09 December 2019 - 05:48 PM

Actually, I would prefer Warpportal to upgrade their server so it could hold more players. It is better to be ready with a stable server than getting crash when 20k+ player who rush to login and accidentally crash the host server when all 20k+ simultaneously login. Remember First impression count as some people will jump ship if they lose patience. According to the amount of people signing up. Warpportal usual server might not even hold the 50k players who signed up. Even if the 50k+ player were filled with extra account, the amount of real player should range from 10-20k. I don't want another old Ragnarok online beta/open beta where the server crashed lol... Although upgrading the server might cost money and for the long term it might not be efficient due to past example of player leaving within the next 2-3 week after server launch. I doubt the game will hold that 20k+ player if there is nothing exciting for the player to stay. Most will just play for couple of day, get bored and leave. People want new ragnarok with same old system hence why, people demanded for Korea's Ragnarok Zero.


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#724 Lilp

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Posted 09 December 2019 - 10:04 PM

Jerome if you play this. I'm coming to crush you. No hard feelings.

cya in izlude pvp


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#725 YongkySH

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Posted 09 December 2019 - 11:08 PM

Wouldn't this be the chance to add expanded classes as normal classes? Are they planning to do this or not?


Also, this would be the best time ever to implement a game that you can't (and shouldn't have to) multiclient.


No more vending while playing then?
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