is the server now unstable? I not sure the problem from mine or game server. I using old school method. the results don't look good.
C:\WINDOWS\system32>ping playragnarok.com
Pinging playragnarok.com [128.241.93.13] with 32 bytes of data:
Reply from 128.241.93.13: bytes=32 time=353ms TTL=116
Reply from 128.241.93.13: bytes=32 time=326ms TTL=116
Request timed out.
Reply from 128.241.93.13: bytes=32 time=355ms TTL=116
Ping statistics for 128.241.93.13:
Packets: Sent = 4, Received = 3, Lost = 1 (25% loss),
Approximate round trip times in milli-seconds:
Minimum = 326ms, Maximum = 355ms, Average = 344ms
C:\WINDOWS\system32>ping playragnarok.com
Pinging playragnarok.com [128.241.93.13] with 32 bytes of data:
Request timed out.
Reply from 128.241.93.13: bytes=32 time=342ms TTL=116
Request timed out.
Reply from 128.241.93.13: bytes=32 time=349ms TTL=116
Ping statistics for 128.241.93.13:
Packets: Sent = 4, Received = 2, Lost = 2 (50% loss),
Approximate round trip times in milli-seconds:
Minimum = 342ms, Maximum = 349ms, Average = 345ms
C:\WINDOWS\system32>ping playragnarok.com
Pinging playragnarok.com [128.241.93.13] with 32 bytes of data:
Reply from 128.241.93.13: bytes=32 time=366ms TTL=116
Reply from 128.241.93.13: bytes=32 time=369ms TTL=116
Reply from 128.241.93.13: bytes=32 time=488ms TTL=116
Reply from 128.241.93.13: bytes=32 time=550ms TTL=116
Ping statistics for 128.241.93.13:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 366ms, Maximum = 550ms, Average = 443ms
C:\WINDOWS\system32>